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								 hackykid | 726f86e020 | (svn r2361)  - Feature: [newgrf] Implement varaction2 property 0x41 and 0xDA. These are the position in and length of chain of consecutive vehicles with the same type, and index of the next wagon in the chain (INVALID_VEHICLE if last), resp. Improves displaying of some engines in the dbsetxl. | 2005-05-22 14:10:20 +00:00 |  | 
			
				
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								 tron | 7d32f912a9 | (svn r2360) Use GB and SB in [GS]etMapExtraBits | 2005-05-22 08:09:40 +00:00 |  | 
			
				
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								 tron | ec4f1d12f4 | (svn r2360) Use GB and SB in [GS]etMapExtraBits | 2005-05-22 08:09:40 +00:00 |  | 
			
				
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								 tron | 2b16445f26 | (svn r2359) Use strecpy instead of str_cat (which was rather a cpy than a cat, btw), remove the latter and simplify some constructs | 2005-05-22 07:43:18 +00:00 |  | 
			
				
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								 tron | aa1c202577 | (svn r2359) Use strecpy instead of str_cat (which was rather a cpy than a cat, btw), remove the latter and simplify some constructs | 2005-05-22 07:43:18 +00:00 |  | 
			
				
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								 tron | 22f211a47a | (svn r2358) Add macros for getting (GB) and setting (SB) a range of bits Use them exemplarily to prettify (Get|Set)Tile(Type|Height) | 2005-05-22 07:12:09 +00:00 |  | 
			
				
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								 tron | 870127fd30 | (svn r2358) Add macros for getting (GB) and setting (SB) a range of bits Use them exemplarily to prettify (Get|Set)Tile(Type|Height) | 2005-05-22 07:12:09 +00:00 |  | 
			
				
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								 orudge | b0d2af22e4 | (svn r2357) Small OS/2 update | 2005-05-21 21:30:13 +00:00 |  | 
			
				
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								 orudge | 27dee01623 | (svn r2357) Small OS/2 update | 2005-05-21 21:30:13 +00:00 |  | 
			
				
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								 tron | 88837fa0b1 | (svn r2356) Make check if statvfs() is availible a bit more sensible | 2005-05-21 19:42:34 +00:00 |  | 
			
				
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								 tron | bff8dfea1c | (svn r2356) Make check if statvfs() is availible a bit more sensible | 2005-05-21 19:42:34 +00:00 |  | 
			
				
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								 orudge | 2f83fd2c93 | (svn r2354) Update OpenTTD for 0.4.0.1 release | 2005-05-21 19:41:35 +00:00 |  | 
			
				
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								 orudge | 54bc10515f | (svn r2354) Update OpenTTD for 0.4.0.1 release | 2005-05-21 19:41:35 +00:00 |  | 
			
				
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								 Darkvater | 4a44ac3d84 | (svn r2353) - Prepare windows installer for 0.4.0.1 | 2005-05-21 15:18:20 +00:00 |  | 
			
				
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								 Darkvater | a893485be1 | (svn r2353) - Prepare windows installer for 0.4.0.1 | 2005-05-21 15:18:20 +00:00 |  | 
			
				
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								 Darkvater | 26da27532e | (svn r2352) - Feature: add the possibility to print out the current debug-level | 2005-05-20 17:59:24 +00:00 |  | 
			
				
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								 Darkvater | 519c4161d5 | (svn r2352) - Feature: add the possibility to print out the current debug-level | 2005-05-20 17:59:24 +00:00 |  | 
			
				
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								 tron | 7ce6e4f9a0 | (svn r2351) -Fix: It was possible to open more than one tree window | 2005-05-19 17:40:26 +00:00 |  | 
			
				
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								 tron | 1ab7238c15 | (svn r2351) -Fix: It was possible to open more than one tree window | 2005-05-19 17:40:26 +00:00 |  | 
			
				
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								 miham | fbc4831826 | (svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs) | 2005-05-19 16:25:35 +00:00 |  | 
			
				
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								 miham | 0b89bbaa3c | (svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs) | 2005-05-19 16:25:35 +00:00 |  | 
			
				
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								 Darkvater | 8f88693a0d | (svn r2349) - Fix: remove warning from release build when assertions are no longer active | 2005-05-18 12:53:37 +00:00 |  | 
			
				
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								 Darkvater | 1b2b0d5b79 | (svn r2349) - Fix: remove warning from release build when assertions are no longer active | 2005-05-18 12:53:37 +00:00 |  | 
			
				
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								 Darkvater | b51c190546 | (svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open | 2005-05-17 23:25:18 +00:00 |  | 
			
				
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								 Darkvater | cdb81c660c | (svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open | 2005-05-17 23:25:18 +00:00 |  | 
			
				
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								 Darkvater | 73ea0646ae | (svn r2347) - Fix (regression): depot window did not get redrawn when a non-train-engine was sold. | 2005-05-17 23:08:21 +00:00 |  | 
			
				
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								 Darkvater | 9fb4b2ef55 | (svn r2347) - Fix (regression): depot window did not get redrawn when a non-train-engine was sold. | 2005-05-17 23:08:21 +00:00 |  | 
			
				
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								 Darkvater | 299d470f10 | (svn r2346) - Fix: Have the windows installer also delete any spritecache.xx files on uninstall | 2005-05-17 20:59:29 +00:00 |  | 
			
				
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								 Darkvater | 70e2e79c45 | (svn r2346) - Fix: Have the windows installer also delete any spritecache.xx files on uninstall | 2005-05-17 20:59:29 +00:00 |  | 
			
				
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								 Darkvater | abc5fd1272 | (svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't support it. Only valid ones are signs (delete) and waypoints (rename to default). | 2005-05-17 20:58:58 +00:00 |  | 
			
				
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								 Darkvater | cb5107f97f | (svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't support it. Only valid ones are signs (delete) and waypoints (rename to default). | 2005-05-17 20:58:58 +00:00 |  | 
			
				
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								 Darkvater | 6dba03a819 | (svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed. | 2005-05-17 20:54:05 +00:00 |  | 
			
				
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								 Darkvater | d3ce687daf | (svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed. | 2005-05-17 20:54:05 +00:00 |  | 
			
				
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								 Darkvater | 0f7b2b673d | (svn r2343) - Fix (regression): dedicated server caused desyncs with its commands, because the player sent over the network is OWNER_SPECTATOR as well, which on clients cannot execute anything. So *hack*hack* it into temporarily player 0. | 2005-05-17 20:52:52 +00:00 |  | 
			
				
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								 Darkvater | 1c22cea02d | (svn r2343) - Fix (regression): dedicated server caused desyncs with its commands, because the player sent over the network is OWNER_SPECTATOR as well, which on clients cannot execute anything. So *hack*hack* it into temporarily player 0. | 2005-05-17 20:52:52 +00:00 |  | 
			
				
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								 Darkvater | 6dbc015291 | (svn r2342) - Fix (Regression): _cmd_text is always valid, so test the first character for  '\0'. Also for some reason I forgot to validate the p1 param so that might lead to crashes with invalid signes. Fixed as well. | 2005-05-17 19:36:36 +00:00 |  | 
			
				
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								 Darkvater | 21d9e2c934 | (svn r2342) - Fix (Regression): _cmd_text is always valid, so test the first character for  '\0'. Also for some reason I forgot to validate the p1 param so that might lead to crashes with invalid signes. Fixed as well. | 2005-05-17 19:36:36 +00:00 |  | 
			
				
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								 miham | 72f5ce0563 | (svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs) | 2005-05-17 19:08:27 +00:00 |  | 
			
				
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								 miham | 90ca24f7b6 | (svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs) | 2005-05-17 19:08:27 +00:00 |  | 
			
				
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								 Darkvater | 80ccb0dc88 | (svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, unwanted remains of the _decode_parameters to _cmd_text move. | 2005-05-17 18:50:07 +00:00 |  | 
			
				
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								 Darkvater | a5612ab10a | (svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, unwanted remains of the _decode_parameters to _cmd_text move. | 2005-05-17 18:50:07 +00:00 |  | 
			
				
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								 Darkvater | 59c9fee33f | (svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected. | 2005-05-17 18:22:59 +00:00 |  | 
			
				
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								 Darkvater | 54b7fb0203 | (svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected. | 2005-05-17 18:22:59 +00:00 |  | 
			
				
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								 Darkvater | 5fc05c681a | (svn r2338) - CodeChange: only call the variable hooks when you set their value not when you query them - Fix: typo in pool.c "Cleaing up" --> "Cleaning up" | 2005-05-17 16:07:48 +00:00 |  | 
			
				
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								 Darkvater | 166c1badc9 | (svn r2338) - CodeChange: only call the variable hooks when you set their value not when you query them - Fix: typo in pool.c "Cleaing up" --> "Cleaning up" | 2005-05-17 16:07:48 +00:00 |  | 
			
				
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								 truelight | 3965366b97 | (svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;)) | 2005-05-17 16:01:19 +00:00 |  | 
			
				
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								 truelight | 143dd26ef5 | (svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;)) | 2005-05-17 16:01:19 +00:00 |  | 
			
				
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								 Darkvater | 60d7eff606 | (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow | 2005-05-17 11:22:43 +00:00 |  | 
			
				
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								 Darkvater | 391c34c12b | (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow | 2005-05-17 11:22:43 +00:00 |  | 
			
				
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								 miham | 5132d16b0e | (svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings) | 2005-05-16 18:19:04 +00:00 |  |