rubidium
da30e736ca
(svn r18330) -Cleanup: remove some unneeded includes
2009-11-28 20:35:25 +00:00
rubidium
fbcd97528a
(svn r18054) -Change/Fix [FS#3310]: make pause on join pause during the whole joining (including download) phase
2009-11-12 20:52:14 +00:00
rubidium
a0840ee58b
(svn r18052) -Codechange/Fix: make the 'pause' chat message when actually executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are.
2009-11-12 20:33:30 +00:00
frosch
4691a2069a
(svn r17977) -Fix: Busses and trucks are distinguished by cargo class.
2009-11-05 20:26:13 +00:00
smatz
c2c23ec661
(svn r17746) -Codechange: 'operator new' doesn't return NULL, NetworkSend_Init() is useless
2009-10-09 11:03:00 +00:00
rubidium
7312bdb362
(svn r17743) -Fix: (post 0.7) memory leak in server in case handling a packet caused the connection to be closed. Also force-close the connection on invalid packets.
2009-10-07 21:11:56 +00:00
rubidium
65f97fb38c
(svn r17742) -Codechange: remove unused variable from Recv_Packet
2009-10-07 20:58:14 +00:00
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
rubidium
d1032d69c8
(svn r17617) -Codechange: make the server side packet handling be more like the client side's handling, i.e. return the connection status
...
-Fix: do not do invalid reads when a packet handling function closed a connection
2009-09-22 20:44:14 +00:00
frosch
0e36260337
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
2009-09-13 19:15:59 +00:00
rubidium
0153e7a211
(svn r17467) -Change: show the client id in join messages at the server (patch by dihedral)
2009-09-07 21:28:16 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
d61be2637e
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
2009-08-05 17:59:21 +00:00
smatz
54cbd17bd8
(svn r16634) -Codechange: use Company::IsHumanID() instead of IsHumanCompany()
2009-06-23 12:11:35 +00:00
rubidium
71c7064ad6
(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
2009-06-19 20:26:18 +00:00
rubidium
8f74c85d74
(svn r16592) -Fix [FS#2880]: 'connection lost' was also shown when the client was 'leaving'.
2009-06-18 15:05:45 +00:00
smatz
a2567c84a0
(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible
2009-06-10 22:05:01 +00:00
alberth
580e478e4e
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
2009-06-01 11:43:36 +00:00
rubidium
78c726d2b1
(svn r16437) -Codechange: remove the hack that for CMD_COMPANY_CTRL the company was changed from spectator to company 0 in the network code.
2009-05-26 21:25:24 +00:00
rubidium
2832d69272
(svn r16422) -Codechange: use const_cast for removing const and warn when const is (accidentally?) removed using C-style casts.
2009-05-24 21:09:00 +00:00
smatz
d6e203ebe2
(svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
2009-05-22 15:23:47 +00:00
smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
241af768f0
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
yexo
965b8196fb
(svn r16176) -Fix: forbid joining AI companies via the 'move' and 'join' console commands.
2009-04-26 20:01:14 +00:00
yexo
f6070e2261
(svn r16175) -Fix: Disable the join button in the multiplayer lobby for AI companies, since joining an AI company is not possible.
2009-04-26 19:48:42 +00:00
rubidium
a25684b833
(svn r15967) -Codechange: do not access NetworkSocketHandler::has_quit directly
2009-04-07 18:23:14 +00:00
rubidium
a76218eab9
(svn r15947) -Codechange: replace uint32 client_ip with NetworkAddress client_address.
2009-04-04 00:48:48 +00:00
rubidium
bc7a870a61
(svn r15931) -Codechange: let the host and ban lists use of SmallVector.
2009-04-03 12:49:58 +00:00
peter1138
3b748ec62f
(svn r15848) -Feature: Add autoclean_novehicles setting which will, when autoclean_companies is true, remove any company with no vehicles and no active client after autoclean_novehciles-months.
2009-03-25 16:30:33 +00:00
rubidium
f524d39963
(svn r15773) -Fix [FS#2475]: number of active clients wasn't always properly
2009-03-19 23:32:39 +00:00
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
smatz
154b4da4cc
(svn r15628) -Fix [FS#2705]: kicking/banning a client from the Client list window crashed the server
2009-03-06 12:42:01 +00:00
rubidium
89e1afdaa0
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
rubidium
6ad9fcc6ec
(svn r15395) -Fix [FS#2611] (r15377): one couldn't reset companies anymore in a 'dedicated' server.
2009-02-07 12:02:13 +00:00
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
rubidium
bf45d44c3c
(svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected
2009-01-23 23:56:56 +00:00
rubidium
2722cabcce
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
2009-01-23 22:18:06 +00:00
rubidium
840217d717
(svn r15200) -Feature: give server admins a tool to combat profanity in nick names (based on patch by dihedral)
2009-01-21 23:07:11 +00:00
rubidium
01e92ac32a
(svn r15052) -Codechange: move the implementation of Send_CompanyInformation to network_server.cpp as the server's the one that sends that information
2009-01-13 11:46:29 +00:00
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium
28ea38ae55
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
rubidium
0e1127e8b5
(svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too.
2009-01-08 14:40:18 +00:00
rubidium
4df86694a7
(svn r14910) -Codechange: merge the command queue handling into a single location
2009-01-08 13:57:50 +00:00
rubidium
4231c3ee82
(svn r14897) -Codechange: don't allow a few command flags to be sent over the network as it's bogus information anyway; e.g. the "do not send over network" flag as it will be set whenever the command is received from the server/client.
...
-Codechange: test earlier whether the command (send from the server) is actually valid.
2009-01-07 15:27:19 +00:00
smatz
91233ea596
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00
rubidium
0b806c7bbc
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
2008-12-29 10:37:53 +00:00
rubidium
e83cca7d13
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
2008-12-28 14:37:19 +00:00
rubidium
81f409e8e7
(svn r14733) -Fix (r14730): creating new companies didn't always work as expected.
2008-12-24 00:03:47 +00:00
rubidium
54f23ed0b3
(svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
...
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
2008-12-23 20:52:27 +00:00