Commit Graph

935 Commits

Author SHA1 Message Date
Patric Stout
4c1ea4020d Change: remove the ability to control "max spectators" (#9466)
Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
2021-08-10 20:03:13 +02:00
Patric Stout
fa1e27994d Feature: allow the use of TURN to connect client and server together
TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.

It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
2021-07-20 19:57:23 +02:00
Patric Stout
b6a116a247 Add: allow setting your server visibility to "invite-only" (#9434)
In this mode you do register to the Game Coordinator, but your
server will not show up in the public server listing. You can give
your friends the invite code of the server with which they can
join.
2021-07-11 21:57:05 +02:00
Patric Stout
e4d216e44b Feature: join servers based on their invite code
This removes the need to know a server IP to join it. Invite codes
are small (~7 characters) indentifiers for servers, which can be
exchanged with other players to join the servers.
2021-07-11 20:38:42 +02:00
Rubidium
ede3f79475 Codechange: use the name string in SaveLoad for the name of the Setting as well 2021-07-09 22:53:30 +02:00
Rubidium
94881f5a34 Codechange: name a few unnamed settings as to not to have to check for that being empty 2021-07-09 22:53:30 +02:00
Patric Stout
8f5d0ecde3 Codechange: split settings.ini over several files (#9421)
This reduced the load on compilers, as currently for example MacOS
doesn't like the huge settings-tables.

Additionally, nobody can find settings, as the list is massive and
unordered. By splitting it, it becomes a little bit more sensible.
2021-07-09 21:16:03 +02:00
rubidium42
25ca6a75bc Codechange: split off the settings table and all the callbacks from the main settings handling logic 2021-07-06 21:32:47 +02:00
Patric Stout
1ed2405907 Cleanup: remove SLE_NULL and friends
We no longer need them. If you want to remove a field .. just
remove it! Because of the headers in the savegame, on loading,
it will do the right thing and skip the field.

Do remember to bump the savegame version, as otherwise older
clients can still load the game, but will reset the field you
have removed .. that might be unintentially.
2021-07-02 22:21:58 +02:00
Patric Stout
cdb3dd0493 Add: store headers for most savegame chunks
When a header is added, the chunk changes from CH_ARRAY type to
CH_TABLE type.
2021-07-02 22:21:58 +02:00
Patric Stout
7dd5fd6ed4 Feature: framework to make savegames self-descriptive
We won't be able to make it fully self-descriptive (looking at you
MAP-chunks), but anything else can. With this framework, we can
add headers for each chunk explaining how each chunk looks like
in detail.

They also will all be tables, making it a lot easier to read in
external tooling, and opening the way to consider a database
(like SQLite) to use as savegame format.

Lastly, with the headers in the savegame, you can freely add
fields without needing a savegame version bump; older versions
of OpenTTD will simply ignore the new field. This also means
we can remove all the SLE_CONDNULL, as they are irrelevant.

The next few commits will start using this framework.
2021-07-02 22:21:58 +02:00
Patric Stout
75b6051b7a Change: move sensitive information to secrets.cfg and private information to private.cfg
We often ask people for their openttd.cfg, which now includes their
passwords, usernames, etc. It is easy for people to overlook this,
unwillingly sharing information they shouldn't.

By splitting this information over either private.cfg or secrets.cfg,
we make it more obvious they shouldn't be sharing those files, and
hint to what is inside them.
2021-07-02 14:30:14 +02:00
Patric Stout
a42251fc72 Codechange: move network-related settings out of settings.ini
This to prepare the code to split up network-related settings
into private / secrets / generic.
2021-07-02 14:30:14 +02:00
embeddedt
883e4ea325 Change: [Emscripten] set default scrolling mode to non-pointer-locking (#9191) 2021-06-28 18:39:09 +02:00
rubidium42
98e653dacc Fix #9386: compilers failing to compile with LTO by using variants instead of new + unique_ptr
With std::variant all memory can be figured out at compile time, so the compiler needs to keep track of fewer elements. It also saves out a unique_ptr and its memory management, over a slight impact for resolving a setting.
2021-06-26 20:28:34 +02:00
rubidium42
f35e6c1c7f Codechange: use C-style strings instread of std::string in the SettingDesc constructor
This as using std::string causes much more variables to be tracked, potentially causing problemes for certain compilers in certain situations
2021-06-26 20:28:34 +02:00
rubidium42
f029fd0f3b Codechange: remove overloading on UpdateServiceInterval
One UpdateServiceInterval has two parameters to update the service interval for a vehicle type, the other for all vehicle types at once. Rename the latter to help with function resolution for the introduction of variants.
2021-06-26 20:28:34 +02:00
Patric Stout
97b94bdc9a Change: prefix SL_ARR with the length of the array
This means that during loading we can validate that what is saved
is also that what is expected. Additionally, this makes all list
types similar to how they are stored on disk:
First a gamma to indicate length, followed by the data.
The size still depends on the type.
2021-06-15 16:45:04 +02:00
rubidium42
bf500c39c9 Codechange: make the name of SettingDesc a std::string 2021-06-13 10:26:58 +02:00
Tyler Trahan
d09210e1c6 Feature: Configurable subsidy duration 2021-06-10 23:26:16 +02:00
Patric Stout
648ee88a02 Codechange: merge guiflags and flags in settings .ini files
It was rather confusing which one was for what, especially as some
SaveLoad flags were settings-only. Clean up this mess a bit by
having only Setting flags.
2021-06-06 21:45:01 +02:00
Patric Stout
feb2ddbefa Codechange: rename SettingGuiFlag to SettingFlag (#9332)
It is a lovely organicly grown enum, where it started off with
GUI-only flags, and after that a few flags got added that can be
considered GUI-only (the GUI disables/enables based on them), to
only have flags added that has nothing to do with the GUI.

So be less confusing, and rename them to what they do.

Additionally, I took this opportunity to rename 0ISDISABLED to
reflect what it really does.
2021-06-03 21:18:29 +02:00
Patric Stout
e9e4588db1 Codechange: use setting name instead of index for HandleOldDiffCustom() (#9311) 2021-05-30 10:40:59 +02:00
Patric Stout
d70fb74ac6 Codechange: use setting name instead of index for CmdChange(Company)Setting (#9306)
This is mostly done as there are now constraints on settings.ini you might not
expected. For example, conditional settings always have to come last, as otherwise
they would influence the index.
2021-05-29 23:27:01 +02:00
glx22
5799402f7a Codechange: Rename window related DeleteXXX to match new behaviour 2021-05-29 21:08:25 +02:00
Patric Stout
b0f44d7eb1 Doc: describe what each settings-file is about 2021-05-29 11:27:00 +02:00
Patric Stout
e58046c947 Codechange: move all settings.ini files to table/settings 2021-05-29 11:27:00 +02:00
rubidium42
4c0e083128 Cleanup: set the base in the setting templates, instead of defining the base for every setting
This has the added benefit of not getting mistaken that multiple bases can be used for the same SettingTable
2021-05-29 10:32:32 +02:00
rubidium42
4144e949ed Fix: [Network] Prevent an empty server name to be set anywhere 2021-05-29 10:07:30 +02:00
rubidium42
08308d808c Codechange: use separate pre and post callbacks for int settings 2021-05-29 10:07:30 +02:00
rubidium42
e2f5d9e561 Codechange: use separate pre and post callbacks for string settings 2021-05-29 10:07:30 +02:00
rubidium42
86c9ef8134 Codechange: remove SettingDescType in lieu of the actual classes 2021-05-27 18:49:43 +02:00
rubidium42
e666a962b1 Codechange: let OneOfMany and ManyOfMany be their own classes as well 2021-05-27 18:49:43 +02:00
rubidium42
860003458f Codechange: make BoolSettingDesc its own sub class 2021-05-27 18:49:43 +02:00
rubidium42
d8125fa46e Codechange: make sub classes of SettingDesc for the different types of settings 2021-05-27 18:49:43 +02:00
rubidium42
91b3d697c5 Codechange: make SettingDesc an instance in the setting table to allow for sub classes 2021-05-27 18:49:43 +02:00
rubidium42
3bb6ce8827 Codechange: use initializer_lists for the settings tables
Not using vectors as those require copying from the initializer list and that
makes unique_ptrs to the actual SettingDesc objects later impossible.
2021-05-27 18:49:43 +02:00
rubidium42
ac99a38175 Cleanup: remove and/or fix some confusing comments
The comments for SettingDescType; it is a byte, so not 4 bytes and since it is not a flag there are about 250 other possibilities left instead of 9.
SettingGuiFlag is uint16 so has 2 bytes allocated.
SettingDescGlobVarList and related comments imply that global vars cannot be used elsewhere, but they are used for settings just fine. Even then the type is not used anywhere else but the definition of the table.
2021-05-27 18:49:43 +02:00
rubidium42
44ca7d9377 Change: Use gender-neutral pronouns 2021-05-15 10:16:48 +02:00
frosch
a9ff296c3d Codechange: add constant for number of original cargoes. 2021-05-13 23:28:43 +02:00
rubidium42
0f062b3882 Codechange: clean up C-string support from settings 2021-05-13 23:13:17 +02:00
rubidium42
95386dc2b8 Codechange: move misc settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42
77330d09fd Codechange: move font settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42
65cbde4b30 Codechange: move currency settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42
2022e34824 Codechange: move locale settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42
16437b7c0d Codechange: move client name in settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42
02fdb5b210 Codechange: move server name/id in settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42
cc6c078dec Codechange: move hostnames in settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42
c73d64adf9 Codechange: move passwords in settings to std::string 2021-05-13 23:13:17 +02:00
Paweł Świątkowski
56a46f5cae Fix: Correct name of Golub-Dobrzyn 2021-05-13 10:05:07 +02:00