frosch
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ffcdd47321
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(svn r27776) -Merge: Documentation updates from 1.6 branch
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2017-03-11 13:34:01 +00:00 |
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frosch
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51c6ae62d1
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(svn r27775) -Fix [FS#6510]: Insufficient thread synchronisation when switching blitters. (JGR)
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2017-03-11 13:05:54 +00:00 |
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frosch
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5b7a04ca27
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(svn r27774) -Fix [FS#5889]: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows.
-Revert (r23978): No SDL-specific fix required anymore. The new fix applies to all backends.
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2017-03-11 12:52:26 +00:00 |
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Jonathan G Rennison
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d14d5731d8
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Fix wrong palette being used when switching to animated blitter.
Fixes black sprites and UI elements when switching on full
animations on win32 and OSX.
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2017-03-07 23:37:06 +00:00 |
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frosch
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5e28cc4757
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(svn r27772) -Fix [FS#5819]: If the intro game had a savegame version which contains a NewGRF configuration, then townname NewGRFs would not be activated in the game options.
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2017-03-07 20:18:54 +00:00 |
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Jonathan G Rennison
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2d473c05b0
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Fix use-after-free when switching blitters in SDL and Win32 modes.
This mostly occurs when disabling pallete animation when fast-forward
is enabled.
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2017-03-07 19:12:15 +00:00 |
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translators
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4d12cce1c4
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(svn r27771) -Update from Eints:
malay: 27 changes by stress_043
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2017-03-07 18:45:38 +00:00 |
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Jonathan G Rennison
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93a43da809
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Chunnel: Prevent chunnels from intersecting with each other.
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2017-03-05 19:13:42 +00:00 |
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Jonathan G Rennison
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4c9f7b73b3
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Chunnel: Add a ground veh flag for (maybe) being in a chunnel
Use this to avoid inclination change code in non-chunnel wormholes.
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2017-03-05 18:37:35 +00:00 |
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Jonathan G Rennison
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ec9f0371e8
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Chunnel: Adjust z position of vehicles in chunnels to go "under" the water.
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2017-03-05 18:05:04 +00:00 |
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fonsinchen
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0d5ee772fc
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(svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR)
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2017-03-05 17:06:14 +00:00 |
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Jonathan G Rennison
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68c280bef8
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Ifdef out expensive assert in non-debug mode.
The vehicle slope algorithm goes to pains to avoid GetSlopePixelZ,
but then calls it anyway in the assert...
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2017-03-05 16:58:28 +00:00 |
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Jonathan G Rennison
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0690dbb8bf
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Merge branch 'jgrpp' into chunnel
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2017-03-05 15:30:27 +00:00 |
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Jonathan G Rennison
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fa044852d5
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Merge branch 'day_length' into jgrpp
# Conflicts:
# src/saveload/afterload.cpp
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2017-03-05 15:29:45 +00:00 |
|
Jonathan G Rennison
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1f148322fb
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Reset day length factor to 1 when loading pre day length savegame
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2017-03-05 15:25:34 +00:00 |
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Jonathan G Rennison
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11906f24c5
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Merge branch 'save_ext' into day_length
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2017-03-05 15:05:13 +00:00 |
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frosch
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bc2382af06
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(svn r27769) -Change: [NewGRF] Extend the DCxx range to D800-DFFF.
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2017-03-05 14:45:13 +00:00 |
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frosch
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724f1f3b69
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(svn r27768) -Codechange: Use if and IsInsideMM instead of switch-case sequences to test for consecutive values.
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2017-03-05 14:44:15 +00:00 |
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frosch
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f469b0be3e
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(svn r27767) -Codechange: Industries and houses should just use the default-case in Action 4.
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2017-03-05 14:43:21 +00:00 |
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frosch
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4180276c81
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(svn r27766) -Fix: Obiwan opposed translations for text id D3FF and DCFF in Action 13.
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2017-03-05 14:42:41 +00:00 |
|
Jonathan G Rennison
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500ef49694
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Chunnel: Double cost of building and removing chunnels.
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2017-03-05 14:39:17 +00:00 |
|
Jonathan G Rennison
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89a0a9c182
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Chunnel: Use hash table for tunnel search, change tunnel fields and savegame format.
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2017-03-05 14:39:10 +00:00 |
|
Jonathan G Rennison
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ad15b47f72
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Chunnel: Fix setting of tunnel ID in load conversion, add method to set ID.
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2017-03-05 14:39:06 +00:00 |
|
Jonathan G Rennison
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afd8c6b867
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Chunnel: Increase tunnel pool size, make tunnel IDs 32 bit.
Add lookup mechanism for tunnel IDs which don't fit in 16 bits in M2.
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2017-03-05 14:39:01 +00:00 |
|
Jonathan G Rennison
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87142ed840
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Add a PreCleanPool() static method to pool item types.
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2017-03-04 23:39:27 +00:00 |
|
Jonathan G Rennison
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702404dc6a
|
Fix issues with uncleared variables when loading old save games.
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2017-03-04 20:28:07 +00:00 |
|
Jonathan G Rennison
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79439925c8
|
Clear discardable chunk IDs in SlXvResetState.
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2017-03-04 20:09:42 +00:00 |
|
translators
|
3342c5a367
|
(svn r27765) -Update from Eints:
russian: 4 changes by Lone_Wolf
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2017-03-04 18:45:36 +00:00 |
|
Jonathan G Rennison
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212f6ce6ef
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Chunnel: Add setting to enable construction, default off.
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2017-03-04 13:23:52 +00:00 |
|
Jonathan G Rennison
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3fde2cb5b1
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Remove unused constant from newgrf_config.cpp
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2017-03-04 13:20:21 +00:00 |
|
Jonathan G Rennison
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02b33e7f64
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Chunnel: Add error text for too many tunnels.
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2017-03-04 13:06:43 +00:00 |
|
Jonathan G Rennison
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ab38623ea6
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Chunnel: Adjust documentation and whitespace in tunnel_map.h
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2017-03-04 12:43:48 +00:00 |
|
Jonathan G Rennison
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75410ddae4
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Chunnel: Save/load changes
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2017-03-04 12:39:32 +00:00 |
|
Jonathan G Rennison
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aac5b2d4ad
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Chunnel: Adjust struct Tunnel constructor
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2017-03-04 12:36:01 +00:00 |
|
Jonathan G Rennison
|
ee0d6e2fe6
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Chunnel: Remove debug prints from afterload code.
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2017-03-04 12:24:00 +00:00 |
|
Jonathan G Rennison
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04244e7215
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Chunnel: Fix typo in name of GetOtherTunnelBridgeEndOld
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2017-03-04 12:23:56 +00:00 |
|
Jonathan G Rennison
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21bbb42d7e
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Chunnel: Adjust arguments of IsTunnelInWay
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2017-03-04 12:23:52 +00:00 |
|
Jonathan G Rennison
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13a716980a
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Chunnel: String text adjustments.
|
2017-03-04 12:10:54 +00:00 |
|
HackaLittleBit
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7e6215f271
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Chunnel patch 28401: Add: Tile description chunnel.
https://www.tt-forums.net/viewtopic.php?p=1183580#p1183580
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2017-03-04 11:59:36 +00:00 |
|
HackaLittleBit
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15c8e67655
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Chunnel patch 28400: Codechange: Chunnels can now pass normal tunnels, fixed tile highlighting, fixed ramp detection.
https://www.tt-forums.net/viewtopic.php?p=1183580#p1183580
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2017-03-04 11:59:33 +00:00 |
|
HackaLittleBit
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7808370f86
|
Chunnel patch 28399: debug [modified]
Don't remove other debug outputs
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
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2017-03-04 11:53:51 +00:00 |
|
HackaLittleBit
|
f173b74e81
|
Chunnel patch 28398: Codechange: Save Tunnel Pool.
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
|
2017-03-04 11:53:48 +00:00 |
|
HackaLittleBit
|
1ac8f66de1
|
Chunnel patch 28397: Codechange: Chunnels can't pass oilrigs.
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
|
2017-03-04 11:50:52 +00:00 |
|
HackaLittleBit
|
dfce9cc4c0
|
Chunnel patch 28396: Codechange: Chunnel portal must have minimal length of 4 tiles.
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
|
2017-03-04 11:48:12 +00:00 |
|
HackaLittleBit
|
dee526c6d6
|
Chunnel patch 28395: Add: Basic chunnel. Creating tunnels under water.
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
|
2017-03-04 11:48:07 +00:00 |
|
HackaLittleBit
|
f7ced74c22
|
Chunnel patch 28394: Codechange: Rework IsTunnelInWay proc.
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
|
2017-03-04 11:48:00 +00:00 |
|
HackaLittleBit
|
67e7d12eb7
|
Chunnel patch 28393: Codechange: Rework GetOtherTunnelEnd proc.
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
|
2017-03-04 11:44:25 +00:00 |
|
HackaLittleBit
|
ad070b91ea
|
Chunnel patch 28392: Add: Basic tunnel pool. (no save)
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
|
2017-03-04 11:43:53 +00:00 |
|
Jonathan G Rennison
|
54494a0a7c
|
Merge branch 'send_money_company' into jgrpp
|
2017-03-03 22:42:07 +00:00 |
|
Jonathan G Rennison
|
9c74da46b1
|
Change send money to company messages to be broadcasts.
Adjust text formatting depending on whether current client is
the source, destination or neither.
|
2017-03-03 22:37:43 +00:00 |
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