rubidium
3a9a88782b
(svn r17737) -Codechange: remove the chat window when you were chatting with someone who lost his/her connection or when you were team chatting and moved out of the company.
2009-10-07 17:36:33 +00:00
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
rubidium
dd01e6196a
(svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers.
2009-10-03 14:48:12 +00:00
rubidium
ae115cda83
(svn r17667) -Fix [FS#3245]: autopause tried to (un)pause the server every tick when the pause command only gets processed once every frame_freq ticks. So it would spam the console with duplicate attempts.
2009-09-30 13:32:39 +00:00
rubidium
99235a0d30
(svn r17618) -Fix [FS#3226]: the 'lock' icon would erroneously be drawn for companies if the company had a password before the reset
2009-09-22 21:14:31 +00:00
frosch
0e36260337
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
2009-09-13 19:15:59 +00:00
rubidium
0153e7a211
(svn r17467) -Change: show the client id in join messages at the server (patch by dihedral)
2009-09-07 21:28:16 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
be9033295e
(svn r17247) -Change: move '3rd party' MD5 implementation also to the 3rdparty directory.
2009-08-21 20:15:17 +00:00
rubidium
d61be2637e
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
2009-08-05 17:59:21 +00:00
rubidium
71c7064ad6
(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
2009-06-19 20:26:18 +00:00
rubidium
8b8920533b
(svn r16573) -Fix: [Network] Always send the starting date from the game you're currently playing instead the starting date from the config file.
2009-06-13 12:06:31 +00:00
smatz
7d4d3850cb
(svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker)
2009-06-10 19:00:34 +00:00
smatz
f74b597c83
(svn r16506) -Fix: count only active clients (not those waiting for map download) when checking min_active_clients limit
2009-06-02 19:56:23 +00:00
alberth
580e478e4e
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
2009-06-01 11:43:36 +00:00
smatz
50624d5c0f
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
rubidium
789999ecf3
(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
2009-05-19 21:20:14 +00:00
smatz
512db5248e
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
2009-05-18 16:21:28 +00:00
smatz
0c10daa243
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
31b9cd6d03
(svn r16250) -Fix (r16242): do not try to unpause when paused for a joining company
2009-05-07 17:08:41 +00:00
rubidium
241af768f0
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
6c3fa9b487
(svn r16135) -Fix [FS#2856]: always give the server an already resolved 'client address' so we can be sure the client address is always resolved
2009-04-24 10:52:51 +00:00
rubidium
a46de87b03
(svn r16022) -Fix (r15159): sometimes the unregister "query" thread could be delayed so much that the network stuff was already closed and the packet would never reach the master server causing the server to appear online longer than necessary.
2009-04-10 20:18:48 +00:00
rubidium
8cd7def31c
(svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
2009-04-10 12:56:55 +00:00
rubidium
b0113af67c
(svn r15998) -Codechange: some coding style updates
2009-04-09 01:16:15 +00:00
rubidium
6c6fb6a927
(svn r15989) -Fix (r15987: segfault due to uninitialised sockets.
2009-04-08 21:03:00 +00:00
rubidium
f5339e492a
(svn r15987) -Fix: make the master socket only listen on the IP the server is bound to.
2009-04-08 19:36:51 +00:00
rubidium
f9f61dc208
(svn r15981) -Fix: don't print the address family when writing the IP+port to the config file.
2009-04-08 12:09:07 +00:00
rubidium
ac043bc7e8
(svn r15978) -Codechange: support parsing [] enclosed IPv6 addresses.
2009-04-08 01:22:57 +00:00
rubidium
a2c5cf906c
(svn r15973) -Codechange: make it possible to listen on multiple TCP sockets
2009-04-08 00:05:16 +00:00
rubidium
bc072884b0
(svn r15972) -Codechange: remove unneeded parameter
2009-04-08 00:03:05 +00:00
rubidium
e1a7fad295
(svn r15971) -Codechange: make it possible for UDP socket handlers to bind to multiple sockets.
2009-04-07 20:27:13 +00:00
rubidium
f6e27e7274
(svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited.
2009-04-07 19:06:36 +00:00
rubidium
a25684b833
(svn r15967) -Codechange: do not access NetworkSocketHandler::has_quit directly
2009-04-07 18:23:14 +00:00
rubidium
a76218eab9
(svn r15947) -Codechange: replace uint32 client_ip with NetworkAddress client_address.
2009-04-04 00:48:48 +00:00
rubidium
a5576bc6e1
(svn r15946) -Codechange: move netmask matching to NetworkAddress and add some support for IPv6 netmask matching.
2009-04-04 00:47:08 +00:00
rubidium
e8852635ab
(svn r15940) -Codechange: move setting reuse address to the binding process.
2009-04-03 17:02:29 +00:00
rubidium
2d140fab62
(svn r15932) -Codechange: show ip:port as (fallback) servername instead of only the ip. This way you can clearly see there aren't any duplicates.
2009-04-03 12:54:38 +00:00
rubidium
bc7a870a61
(svn r15931) -Codechange: let the host and ban lists use of SmallVector.
2009-04-03 12:49:58 +00:00
rubidium
2b7a30f209
(svn r15926) -Codechange: make the broadcast IP list less AF dependent.
2009-04-03 11:02:41 +00:00
rubidium
be8919c968
(svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant.
2009-04-03 10:29:56 +00:00
rubidium
3e6c6d7294
(svn r15922) -Codechange: unify the ways to listen on a socket
2009-04-03 01:24:52 +00:00
rubidium
020b1f9328
(svn r15921) -Fix: some OSes don't like sizeof(sockaddr_storage) but want sizeof(sockaddr) or whatever is 'valid' for the given protocol
2009-04-03 00:33:00 +00:00
rubidium
6664998667
(svn r15918) -Fix (r15917): comparing IPs sometimes failed due to 'random' data (as spotted by SpComb)
2009-04-02 23:03:18 +00:00
rubidium
f22566f8df
(svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP.
2009-04-02 20:39:30 +00:00
rubidium
785779ca62
(svn r15916) -Codechange: let the network game list use NetworkAddress
2009-04-02 20:17:46 +00:00
rubidium
f524d39963
(svn r15773) -Fix [FS#2475]: number of active clients wasn't always properly
2009-03-19 23:32:39 +00:00
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
rubidium
880d296b25
(svn r15644) -Fix [FS#2710]: closing a network connection twice in the case that sending packets starts failing while disconnecting
2009-03-08 16:14:14 +00:00