bjarni 
							
						 
					 
					
						
						
							
						
						5da75918c0 
					 
					
						
						
							
							(svn r1323) Adding autoreplace feature  
						
						... 
						
						
						
						This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once 
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the 
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with 
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame() 
						
						
					 
					
						2005-01-02 17:23:04 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						7bf7cf80ee 
					 
					
						
						
							
							(svn r1297) Language fixes in the source.. (ln-)  
						
						
						
						
					 
					
						2004-12-29 13:13:29 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						c0eeb710c7 
					 
					
						
						
							
							(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch  
						
						... 
						
						
						
						Note: this is the first commit that breaks compatibility with 0.3.5!
-Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer. 
						
						
					 
					
						2004-12-27 18:18:44 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a148ff4e0d 
					 
					
						
						
							
							(svn r1117) Move map arrays and some related macros into their own files map.c and map.h  
						
						
						
						
					 
					
						2004-12-15 22:18:54 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						9dec8ca01e 
					 
					
						
						
							
							(svn r1085) -Fix: [Network] [ 1084834 ] If IF_IN_NETWORK flag was on, an error  
						
						... 
						
						
						
						resulted in infinite money (or assert) 
						
						
					 
					
						2004-12-14 18:13:02 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						88827672ec 
					 
					
						
						
							
							(svn r1025) -Fix: [Network] [ 1083687 ] Sending to depot caused desync because the  
						
						... 
						
						
						
						new pathfinder uses a random, and the goto_depot uses the new pathfinder 
(if enabled) 
						
						
					 
					
						2004-12-12 15:43:55 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d6a1f3e412 
					 
					
						
						
							
							(svn r942) -Merged branch/network back into the trunk  
						
						
						
						
					 
					
						2004-12-04 17:54:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						265ac67183 
					 
					
						
						
							
							(svn r901) Small step in the process to clean up the DPARAM mess:  
						
						... 
						
						
						
						- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns 
						
						
					 
					
						2004-12-02 22:53:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						acbd1801c7 
					 
					
						
						
							
							(svn r815) Include strings.h only in the files which need it.  
						
						... 
						
						
						
						This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. 
						
						
					 
					
						2004-11-25 10:47:30 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						e1c1036648 
					 
					
						
						
							
							(svn r697) Fix the town road removal crash _still_ present there.  
						
						
						
						
					 
					
						2004-11-20 02:25:31 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						397cc50f61 
					 
					
						
						
							
							(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).  
						
						
						
						
					 
					
						2004-11-14 13:07:07 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						53ee4f6540 
					 
					
						
						
							
							(svn r216) -Fix: paused network game now disallows all commands (instead of doing  
						
						... 
						
						
						
						the commands all at once when the game unpauses) 
						
						
					 
					
						2004-09-12 17:36:29 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						99687cf513 
					 
					
						
						
							
							(svn r214) -Feature: CMD_NET_INSTANT [just in time command handling over network] (sign_de)  
						
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						-Fix: Only server can pause in network, action disabled for clients
-Fix: Direct Connect editbox can handle up to max ~35 characters 
						
						
					 
					
						2004-09-12 15:29:37 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						eb49a19460 
					 
					
						
						
							
							(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!  
						
						
						
						
					 
					
						2004-09-10 19:02:27 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						3b96ad994c 
					 
					
						
						
							
							(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ.  
						
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						-Some layout fixes for command.c
-Tileinfo debug window in console now shows Tile in decimal numbers 
						
						
					 
					
						2004-09-01 21:54:12 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						3fe3a023e5 
					 
					
						
						
							
							(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)  
						
						
						
						
					 
					
						2004-08-15 20:23:42 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						efaeb275f7 
					 
					
						
						
							
							(svn r1) Import of revision 975 of old (crashed) SVN  
						
						
						
						
					 
					
						2004-08-09 17:04:08 +00:00