Jonathan G Rennison
4f7cb1e498
Github: Change release workflows to match upstream
2023-06-20 17:43:12 +01:00
Jonathan G Rennison
e01101a334
Update vanilla content version sent to bananas
2023-06-20 17:11:24 +01:00
Rubidium
88138c55f8
Codechange: make offset protected and guard against invalid offsets
2023-06-20 17:37:49 +02:00
Rubidium
9c3c90effa
Codechange: rename ClearTypeInformation so it can be used for preparing for the next run
2023-06-20 17:37:49 +02:00
Rubidium
01abcdfcac
Codechange: make StringParameters#next_type only writable from outside the class
2023-06-20 17:37:49 +02:00
Rubidium
3e8f8c55c2
Codechange: make creating temporary StringParameters easier
2023-06-20 17:37:24 +02:00
Patric Stout
5bac27287e
Fix 456abda5
: [DorpsGek] escape "[" and "]" correctly ( #11046 )
2023-06-20 15:25:32 +00:00
Patric Stout
456abda508
Fix: [DorpsGek] report eints commits on Discord / IRC ( #11045 )
2023-06-20 14:23:57 +00:00
translators
aaf6811a2c
Update: Translations from eints
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english (au): 1 change by krysclarke
korean: 1 change by telk5093
russian: 1 change by Ln-Wolf
french: 1 change by Lishouuu
portuguese: 1 change by azulcosta
2023-06-20 13:37:22 +00:00
Rubidium
8caacb5a49
Codechange: use std::deque for console history
2023-06-20 15:25:29 +02:00
Rubidium
4fbc81003f
Codechange: make SQString::Create that supports std::string and use that
2023-06-20 15:25:17 +02:00
translators
ea54408e1d
Update: Translations from eints
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french: 1 change by Lishouuu
2023-06-19 18:40:36 +00:00
merni-ns
b3669a8795
Fix #11026 : Use real engine name instead of default name for filtering ( #11033 )
2023-06-19 01:03:32 +02:00
Rubidium
714ff35e9d
Codechange: move to std::string over stredup + free
2023-06-18 22:55:15 +02:00
PeterN
2a2443dd01
Feature: Create group of vehicles from manage vehicle list button. ( #10890 )
2023-06-18 20:48:04 +01:00
Jonathan G Rennison
e91e15be7f
Version: Committing version data for tag: jgrpp-0.54.2
2023-06-18 20:41:54 +01:00
Rubidium
70de70bdcd
Codechange: refactor code to remove need for stredup
2023-06-18 21:22:28 +02:00
Rubidium
74924c8186
Codechange: includes must be before 'safeguards.h'
2023-06-18 21:22:14 +02:00
Jonathan G Rennison
551d581215
Unix crash log: Fix stack trace formatting when using addr2line
2023-06-18 20:17:38 +01:00
Niels Martin Hansen
ed3f14686d
Fix: Layouter::GetCharAtPosition counting wrong
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Bug introduced in commit 60399e
2023-06-18 21:07:40 +02:00
Jonathan G Rennison
861c033caf
Crash log: Include game mode in config info
2023-06-18 20:00:46 +01:00
translators
31cc349a09
Update: Translations from eints
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swedish: 51 changes by SkogisREAL
2023-06-18 18:43:02 +00:00
Jonathan G Rennison
2b897e6694
Cargo payment rate graph: Use minutes for x-axis if in minutes mode
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See: #541
2023-06-18 19:37:18 +01:00
Jonathan G Rennison
b080433394
Cargo payment rate graph: Scale X-axis by day length
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See: #541
2023-06-18 19:05:02 +01:00
Rubidium
09f585b772
Codechange: use std::string over stredup+free for splitting font name
2023-06-18 18:32:20 +02:00
Jonathan G Rennison
a7a8f4c695
Windows crash log: Don't bother writing raw stack if it can be decoded
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The raw values are almost always useless
2023-06-18 15:46:13 +01:00
Jonathan G Rennison
bcab44dc98
Windows crash log: Fix stack overflow in crash dialog window setup
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Excessive stack use for crash log text conversion buffers
2023-06-18 15:38:33 +01:00
Jonathan G Rennison
d211ef557a
Windows crash log: Handle crash log faults (MSVC)
2023-06-18 15:38:26 +01:00
Jonathan G Rennison
846737e56a
Fix refit in station with articulated vehicles with no capacity in leading part
2023-06-18 11:08:35 +01:00
Loïc Guilloux
1d9bc23525
Fix #10868 : [Script] Handle errors when loading savegame data on stack ( #11029 )
2023-06-18 12:03:59 +02:00
Jonathan G Rennison
dadebfa759
Debug: Show engine cargo/refit values
2023-06-18 10:05:48 +01:00
Jonathan G Rennison
051cb29f7a
Debug: Show engine misc flags for all vehicle types
2023-06-18 10:05:29 +01:00
Rubidium
381e8b69d2
Codechange: make size and offset size_t
2023-06-18 09:50:11 +02:00
Rubidium
4e6733cc6e
Codechange: use args.GetParam(offset) over *args.GetPointerToOffset(offset)
2023-06-18 07:10:10 +02:00
Rubidium
e404ba0631
Codechange: generify GetRemainingParameters to allow custom offsets
2023-06-18 07:09:59 +02:00
translators
9215e36300
Update: Translations from eints
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vietnamese: 2 changes by KhoiCanDev
finnish: 2 changes by hpiirai
danish: 2 changes by bscargo
2023-06-17 18:40:32 +00:00
Jonathan G Rennison
410d5bdc55
Spread tile loop iterations over all ticks when using day length > 1
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See: #545
2023-06-17 19:32:33 +01:00
Jonathan G Rennison
a6b625eea3
Fix #10993 : Crash log when font caches not initialised ( #11024 )
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See also: #10836
2023-06-17 17:56:27 +01:00
Jonathan G Rennison
8c600fd480
Use std::all_of instead of std::count for checking if all 0
2023-06-17 17:22:59 +01:00
Jonathan G Rennison
32ec1bc77b
Add hotkey for picker tool in scenario editor
2023-06-17 17:05:33 +01:00
Jonathan G Rennison
371a555324
Disable picker tool in spectator mode
2023-06-17 17:00:49 +01:00
Rubidium
1d902a97ce
Codechange: move StringParameters to strings_internal.h
2023-06-17 12:14:11 +02:00
Rubidium
ad048b143a
Codechange: move implementation of Set/GetDParam to strings.cpp
2023-06-17 12:14:11 +02:00
Rubidium
dd53a738bb
Codechange: automatically set/check the correct type for string parameters/genders
2023-06-17 11:02:31 +02:00
Rubidium
836541b41c
Codechange: use SetDParam and CopyOutDParam for tooltips
2023-06-17 10:01:19 +02:00
Rubidium
ac0c932ce7
Codechange: use SetDParam to set measurement tooltip parameters
2023-06-17 10:01:19 +02:00
Jonathan G Rennison
495db43b72
Network: Defer deletion of client and server game socket handler
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This fixes various use after free scenarios in error handling paths
2023-06-16 21:18:35 +01:00
Jonathan G Rennison
532d3881cd
Network: Fix error logging for game and admin server HandlePacket
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Don't invent a packet type in the log message if we can't/don't
read a packet type at all
2023-06-16 21:18:35 +01:00
Jonathan G Rennison
ee8b03e8da
Fix: Crash when failing to load a game into a dedicated server at startup ( #11021 )
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Using the -g switch
2023-06-16 19:41:26 +01:00
PeterN
ed06c6bdcf
Codechange: Use vector when migrating old savegame orders. ( #11020 )
2023-06-16 19:40:24 +01:00