rubidium
5f5ab6cc87
(svn r10087) -Fix [FS#834]: multiple subsequent "give money" actions could result in duplicate messages that money has been transfered when it only happened once.
2007-06-10 21:34:45 +00:00
rubidium
3b9aa52c45
(svn r10085) -Fix [FS#839]: message that you had given money appeared even when an error occured.
2007-06-10 20:49:11 +00:00
rubidium
a0ffa793cc
(svn r10085) -Fix [FS#839]: message that you had given money appeared even when an error occured.
2007-06-10 20:49:11 +00:00
peter1138
2851f58efa
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
2007-05-28 16:46:16 +00:00
peter1138
344e9007fe
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
2007-05-28 16:46:16 +00:00
rubidium
a8d9b4e040
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
2007-05-25 22:07:40 +00:00
rubidium
17390241e6
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
2007-05-25 22:07:40 +00:00
rubidium
21546a66f3
(svn r9917) -Codechange: prepare some more areas for more road types.
2007-05-25 08:13:01 +00:00
rubidium
0819f3a9a0
(svn r9917) -Codechange: prepare some more areas for more road types.
2007-05-25 08:13:01 +00:00
maedhros
cf1a3d9707
(svn r9903) -Fix (r9901): Make the demolish and level land tools work in the scenario editor again.
2007-05-23 14:43:47 +00:00
maedhros
b67d9e0a49
(svn r9903) -Fix (r9901): Make the demolish and level land tools work in the scenario editor again.
2007-05-23 14:43:47 +00:00
maedhros
3b2a1c1c69
(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted.
2007-05-23 13:52:10 +00:00
maedhros
35ce34d55a
(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted.
2007-05-23 13:52:10 +00:00
maedhros
1a9d43ff40
(svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards.
2007-05-23 12:45:56 +00:00
maedhros
ca5c578d0f
(svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards.
2007-05-23 12:45:56 +00:00
rubidium
33c3420ef4
(svn r9897) -Codechange: prepare the toolbar for more road types.
2007-05-21 21:58:31 +00:00
rubidium
b7748a686e
(svn r9897) -Codechange: prepare the toolbar for more road types.
2007-05-21 21:58:31 +00:00
truelight
ecb8585bd4
(svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
...
-Fix r9846: initialize the zoom level for 'screen', as assuming 0 is not correct
2007-05-19 23:52:04 +00:00
truelight
49aa3bedfb
(svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
...
-Fix r9846: initialize the zoom level for 'screen', as assuming 0 is not correct
2007-05-19 23:52:04 +00:00
truelight
b605f68631
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
...
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
2007-05-15 16:08:46 +00:00
truelight
765c466b8d
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
...
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
2007-05-15 16:08:46 +00:00
truelight
dc191785db
(svn r9844) -Codechange: replace zoomlevel with an enum
...
-Codechange: use predefined enums for viewport zoomlevels
2007-05-15 14:08:39 +00:00
truelight
d3f375231f
(svn r9844) -Codechange: replace zoomlevel with an enum
...
-Codechange: use predefined enums for viewport zoomlevels
2007-05-15 14:08:39 +00:00
peter1138
e4ada15d49
(svn r9805) -Codechange: Use HASBIT() et al for display options bits.
2007-05-07 11:24:23 +00:00
peter1138
0de85b7eb0
(svn r9805) -Codechange: Use HASBIT() et al for display options bits.
2007-05-07 11:24:23 +00:00
peter1138
0371e4a957
(svn r9677) -Codechange: Make the 'transparent buildings' menu item toggle all transparency, to keep its old behaviour.
2007-04-19 17:54:45 +00:00
peter1138
0552b19225
(svn r9677) -Codechange: Make the 'transparent buildings' menu item toggle all transparency, to keep its old behaviour.
2007-04-19 17:54:45 +00:00
rubidium
2ce514284c
(svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces.
2007-04-18 22:41:53 +00:00
rubidium
2dc5589290
(svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces.
2007-04-18 22:41:53 +00:00
maedhros
1a81c1cedd
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
...
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
2007-04-18 14:23:30 +00:00
maedhros
16a948a463
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
...
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
2007-04-18 14:23:30 +00:00
belugas
097b3b3c7b
(svn r9662) -Documentation: Doxygen corrections and @file omissions
2007-04-17 20:23:13 +00:00
belugas
607a55f4ec
(svn r9662) -Documentation: Doxygen corrections and @file omissions
2007-04-17 20:23:13 +00:00
peter1138
5d48b3c122
(svn r9597) -Codechange: Exclude sign transparency when toggling all options on/off
2007-04-11 20:14:11 +00:00
peter1138
91c407bd37
(svn r9597) -Codechange: Exclude sign transparency when toggling all options on/off
2007-04-11 20:14:11 +00:00
peter1138
71d6f5c598
(svn r9595) -Fix (r9563): Transparency hotkeys didn't work
2007-04-11 20:03:05 +00:00
peter1138
9e967ed6bf
(svn r9595) -Fix (r9563): Transparency hotkeys didn't work
2007-04-11 20:03:05 +00:00
peter1138
51d72c11c8
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-05 07:49:04 +00:00
peter1138
a2cec54c9d
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-05 07:49:04 +00:00
belugas
691f8578fd
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
belugas
06d3669bb5
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
rubidium
36cea84b11
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
2007-03-08 16:27:54 +00:00
rubidium
ce919e8c71
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
2007-03-08 16:27:54 +00:00
rubidium
4169bfba06
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
truelight
b3b14ac2ad
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
...
a symbol called _pause (and therefor our variable conflicts with
thatone. We shouldn't be using _ as global indicator.....)
2007-03-06 20:59:52 +00:00
truelight
43133c766c
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
...
a symbol called _pause (and therefor our variable conflicts with
thatone. We shouldn't be using _ as global indicator.....)
2007-03-06 20:59:52 +00:00
belugas
5792aa85c7
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
2007-03-03 04:04:22 +00:00
belugas
b71354dc40
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
2007-03-03 04:04:22 +00:00
Darkvater
dbc5fe943d
(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
2007-02-01 16:21:56 +00:00