Jonathan G Rennison
|
55d78a23be
|
Merge branch 'master' into jgrpp
# Conflicts:
# src/3rdparty/squirrel/include/squirrel.h
# src/blitter/32bpp_sse_func.hpp
# src/bridge_map.h
# src/clear_map.h
# src/company_manager_face.h
# src/console_func.h
# src/core/bitmath_func.hpp
# src/core/endian_func.hpp
# src/core/random_func.hpp
# src/depot_map.h
# src/elrail_func.h
# src/fontcache.h
# src/industry_map.h
# src/map_func.h
# src/newgrf_spritegroup.h
# src/object_map.h
# src/rail.h
# src/rail_map.h
# src/road_func.h
# src/road_map.h
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/settings_gui.cpp
# src/sl/oldloader.h
# src/sprite.h
# src/spritecache.h
# src/station_func.h
# src/station_map.h
# src/story_base.h
# src/strings_func.h
# src/tile_cmd.h
# src/tile_map.h
# src/tile_type.h
# src/town.h
# src/town_map.h
# src/tree_map.h
# src/tunnel_map.h
# src/tunnelbridge_map.h
# src/vehicle_func.h
# src/viewport_func.h
# src/void_map.h
# src/water.h
# src/water_map.h
# src/widget_type.h
|
2024-01-07 15:00:16 +00:00 |
|
Rubidium
|
3a676a5af0
|
Codechange: replace static inline with static for non-class functions
|
2024-01-06 13:37:33 +01:00 |
|
Rubidium
|
eaae0bb5e7
|
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
|
2023-07-19 19:30:14 +02:00 |
|
Jonathan G Rennison
|
a2c0e6aa18
|
Fix #10831: Level crossing parts left barred after crossing tile removal (#10874)
|
2023-06-03 23:04:24 +02:00 |
|
Jonathan G Rennison
|
90abfff45c
|
Fix adjacent level crossings left barred after removing middle of crossing
See: #517
|
2023-05-14 22:31:29 +01:00 |
|
Tyler Trahan
|
930f0a16d8
|
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
|
2023-04-26 07:14:03 -04:00 |
|
Jonathan G Rennison
|
3435e74c0c
|
Merge branch 'master' into jgrpp
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release.yml
# CMakeLists.txt
# os/macosx/Info.plist.in
# src/fileio.cpp
# src/landscape.cpp
# src/league_cmd.h
# src/saveload/ai_sl.cpp
# src/saveload/game_sl.cpp
# src/saveload/league_sl.cpp
# src/saveload/saveload.cpp
|
2022-12-17 23:19:23 +00:00 |
|
Loïc Guilloux
|
c50fabb574
|
Fix #10208: allow to use specific underlay for road/tram tunnels (#10233)
|
2022-12-17 09:01:47 -05:00 |
|
Tyler Trahan
|
c19abebf8d
|
Feature: Multi-track level crossings (#9931)
|
2022-11-01 16:51:23 -04:00 |
|
Jonathan G Rennison
|
29a1e49c28
|
Change various asserts to not be included in release builds
|
2022-10-22 12:34:54 +01:00 |
|
Jonathan G Rennison
|
4ccbb11440
|
Only show level crossing overlay sprites on outsides of multi-track crossings
When using both adjacent crossings and safer crossings
|
2021-11-20 01:42:54 +00:00 |
|
Jonathan G Rennison
|
ffe3c769a3
|
Add road tile cached one way state, one way road section detection
|
2020-10-28 00:27:48 +00:00 |
|
Jonathan G Rennison
|
d5ada6a14b
|
Add setting to control RV re-routing on road layout change
Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
|
2020-07-02 17:47:26 +01:00 |
|
Jonathan G Rennison
|
cbdd9f84d8
|
Merge branch 'master' into jgrpp
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
|
2019-11-12 18:43:10 +00:00 |
|
S. D. Cloudt
|
13cc8a0cee
|
Cleanup: Removed SVN headers
|
2019-11-10 17:59:20 +00:00 |
|
Jonathan G Rennison
|
ba8ed880c1
|
Merge branch 'master' into jgrpp-nrt
Merge NRT feature
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_map.h
# src/build_vehicle_gui.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/road_gui.cpp
# src/road_map.h
# src/road_type.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/script/api/script_bridge.cpp
# src/table/newgrf_debug_data.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
|
2019-07-11 19:45:56 +01:00 |
|
Jonathan G Rennison
|
829c635add
|
Add road layout change counter, add to road veh path caches
Update layout counter when non-leaf road bits are added or removed
|
2019-05-26 11:35:18 +01:00 |
|
peter1138
|
c02ef3e456
|
Feature: Add NotRoadTypes (NRT)
|
2019-05-01 21:36:27 +02:00 |
|
Jonathan G Rennison
|
e735c1a51a
|
Merge branch 'master' into jgrpp
# Conflicts:
# src/aircraft_cmd.cpp
# src/autoreplace_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/script_station.hpp
# src/track_func.h
# src/vehicle_base.h
|
2018-11-05 12:53:36 +00:00 |
|
Charles Pigott
|
f5b1115039
|
Doc: Lots and lots of doxymentation fixes
|
2018-10-31 12:35:54 +01:00 |
|
Jonathan G Rennison
|
b76d594654
|
Merge branch 'adjacent_crossings' into jgrpp
# Conflicts:
# src/road_func.h
|
2017-07-20 01:07:52 +01:00 |
|
Jonathan G Rennison
|
3e85e9fc53
|
Fix MaybeBarCrossingWithSound setting crossing reservation
Improve efficiency of adjacent crossings checks
|
2017-07-20 01:07:02 +01:00 |
|
Jonathan G Rennison
|
0acb4fdd2f
|
Safer level crossings: add setting to improve RV level crossing safety.
|
2017-05-07 19:33:59 +01:00 |
|
rubidium
|
299786a8d1
|
(svn r26105) -Codechange: add a lot of assertions to track/road functions that might eventually lead to become indices into tables
|
2013-11-25 13:16:06 +00:00 |
|
rubidium
|
4b8d9aad5b
|
(svn r26105) -Codechange: add a lot of assertions to track/road functions that might eventually lead to become indices into tables
|
2013-11-25 13:16:06 +00:00 |
|
planetmaker
|
f00d9976f9
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
2013-01-08 22:46:42 +00:00 |
|
planetmaker
|
c24374f99c
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
2013-01-08 22:46:42 +00:00 |
|
rubidium
|
0cfe86cead
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
|
rubidium
|
e40eb8177a
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
|
rubidium
|
22a5dbc0bb
|
(svn r23684) -Cleanup: let the highway take the highway
|
2011-12-28 20:06:51 +00:00 |
|
rubidium
|
fbbfaac819
|
(svn r23684) -Cleanup: let the highway take the highway
|
2011-12-28 20:06:51 +00:00 |
|
michi_cc
|
fc8633e1ac
|
(svn r23415) -Feature: Infrastructure maintenance costs.
|
2011-12-03 23:40:46 +00:00 |
|
michi_cc
|
d3b7b89493
|
(svn r23415) -Feature: Infrastructure maintenance costs.
|
2011-12-03 23:40:46 +00:00 |
|
rubidium
|
0cf2ef83f0
|
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
|
2011-01-18 23:09:43 +00:00 |
|
rubidium
|
9ca4b629cd
|
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
|
2011-01-18 23:09:43 +00:00 |
|
rubidium
|
00422b37ef
|
(svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88)
|
2010-05-11 21:01:57 +00:00 |
|
rubidium
|
fe71d4fc99
|
(svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88)
|
2010-05-11 21:01:57 +00:00 |
|
frosch
|
95ede5ac6f
|
(svn r19506) -Fix: Tunnels, bridges and roadstops are build with only one roadtype.
|
2010-03-23 20:29:52 +00:00 |
|
frosch
|
f45e579923
|
(svn r19506) -Fix: Tunnels, bridges and roadstops are build with only one roadtype.
|
2010-03-23 20:29:52 +00:00 |
|
rubidium
|
9467b7c6d6
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
99d46e0ad7
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
2009-08-21 20:21:05 +00:00 |
|
rubidium
|
7fbc33dae1
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
2009-08-21 20:21:05 +00:00 |
|
smatz
|
d64bdb138c
|
(svn r17168) -Codechange: apply coding style to if and while statements
|
2009-08-14 17:11:59 +00:00 |
|
smatz
|
c5533ae470
|
(svn r17168) -Codechange: apply coding style to if and while statements
|
2009-08-14 17:11:59 +00:00 |
|
rubidium
|
e589c7e580
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
2008-09-30 20:51:04 +00:00 |
|
rubidium
|
b650a86e58
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
2008-09-30 20:51:04 +00:00 |
|
rubidium
|
f56e630e5c
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
2008-09-30 20:39:50 +00:00 |
|
rubidium
|
3b798599b6
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
2008-09-30 20:39:50 +00:00 |
|
skidd13
|
066e6dedfd
|
(svn r12419) -Cleanup: of the internal road-piece building and removing.
|
2008-03-25 18:59:25 +00:00 |
|