Commit Graph

974 Commits

Author SHA1 Message Date
Jonathan G Rennison
a484a5eb77 Use custom sprite sorting rules for vehicles diagonally under bridges
Extend bb sprite south for comparisons, but only for vehicles underneath
This is to avoid creating sprite sorting problems for vehicles
on top of the bridge

Adjust ParentSpriteToDraw struct
2024-02-09 01:28:15 +00:00
Jonathan G Rennison
ea8aa47832 Add missing braces around calls to ViewportMapDraw in ViewportDoDraw 2024-02-08 18:26:51 +00:00
Jonathan G Rennison
b2b96fff13 Disable threaded rendering when showing widget outlines
Because these are drawn outside the window boundary, so it is not
technically thread-safe due to non-deterministic drawing order
2024-02-04 02:39:59 +00:00
Jonathan G Rennison
4a9803c6f0 Do not override global blitter to render overlay/plans to cache buffer
Creates thread safety issues with active draw jobs
2024-02-04 01:41:04 +00:00
Jonathan G Rennison
816d4eb657 Fix ff0c77ee: Wrong pitch used to fill in scrolled plan/overlay caches 2024-02-04 01:41:04 +00:00
Jonathan G Rennison
ff0c77ee3b Blitter: Do not override global screen pitch to use 8bpp blitter
8bpp blitter keep a point to pitch (default screen pitch)
2024-02-03 22:00:21 +00:00
Jonathan G Rennison
28b156d95c Fix rounding of right edge of viewport mark dirty area
Could result in vehicles leaving pixels behind when moving left
2024-02-03 14:57:15 +00:00
Jonathan G Rennison
822ecae85d Merge branch 'master' into jgrpp
# Conflicts:
#	src/cargotype.h
#	src/core/CMakeLists.txt
#	src/core/span_type.hpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/misc/endian_buffer.hpp
#	src/misc_gui.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/settings.cpp
#	src/settings_internal.h
#	src/stdafx.h
#	src/string_func.h
#	src/strings.cpp
#	src/strings_func.h
#	src/strings_internal.h
2024-01-25 18:37:23 +00:00
Jonathan G Rennison
ced17a74e8 Do not update viewport signs when running headlessly 2024-01-24 23:26:02 +00:00
Jonathan G Rennison
7a5e8dd991 Linkgraph: Scroll overlay pixel cache instead of clearing it on scroll
Reduce cost of preparing/drawing cache
Improve missing station checks in RefreshDrawCache
Remove need for checks in DrawLinks
Don't rebase overlay cache coordinate to screen in viewport map mode
2024-01-18 22:07:16 +00:00
Jonathan G Rennison
6c30e88890 Use overlay layer for plan rendering in viewport map mode
Scroll overlay layer when viewport is scrolled
2024-01-18 22:03:07 +00:00
Jonathan G Rennison
3d87cfeca5 Plans: Cache whether any plans are currently visible 2024-01-18 21:58:48 +00:00
Jonathan G Rennison
a3c5084b29 Viewport map mode: Scroll landscape cache instead of clearing it on scroll 2024-01-18 21:58:46 +00:00
Jonathan G Rennison
0bcbdef512 Use overlay layer for link graph overlay in viewport map mode
Reduce performance cost of many small redraw areas
2024-01-18 21:49:30 +00:00
Jonathan G Rennison
e1c9de2318 Improve handling of conditional orders with vehicle route lines 2024-01-12 01:31:48 +00:00
Jonathan G Rennison
97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
f034714559 Use StringBuilder for GetString/GetStringWithArgs, as per upstream
Update dependent code as required
2024-01-05 21:12:54 +00:00
Jonathan G Rennison
42c8f50551 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows.yml
#	.gitignore
#	COMPILING.md
#	src/company_gui.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/fileio.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/newgrf_debug_gui.cpp
#	src/newgrf_gui.cpp
#	src/order_gui.cpp
#	src/osk_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/script/api/script_event_types.hpp
#	src/sl/oldloader_sl.cpp
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_func.h
#	src/widgets/dropdown_type.h
#	src/widgets/group_widget.h
#	src/widgets/vehicle_widget.h
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h
2024-01-02 14:44:33 +00:00
Peter Nelson
a0dfb76e34 Codechange: Replace mishmash of types for widget index with WidgetID.
Indices were stored as int, but often passed around as uint/uint8_t and casts.

Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Jonathan G Rennison
378a545dd4 Add setting for map edge behaviour, and how to display area outside map 2023-12-22 17:32:44 +00:00
Jonathan G Rennison
4fac6b295c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	src/base_consist.h
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_optimized.hpp
#	src/blitter/32bpp_sse2.hpp
#	src/blitter/8bpp_optimized.hpp
#	src/gfx_func.h
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/linkgraph/linkgraphjob.cpp
#	src/mixer.cpp
#	src/newgrf_callbacks.h
#	src/openttd.cpp
#	src/os/macosx/macos.mm
#	src/os/windows/win32.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/sound.cpp
#	src/spritecache.cpp
#	src/spriteloader/spriteloader.hpp
#	src/station_map.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/viewport.cpp
2023-12-17 23:00:46 +00:00
Jonathan G Rennison
2e06374f6f Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/gfx_func.h
#	src/group_gui.cpp
#	src/industry_gui.cpp
#	src/misc_gui.cpp
#	src/news_gui.cpp
#	src/settings_gui.cpp
#	src/ship_gui.cpp
#	src/smallmap_gui.cpp
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
2023-12-17 01:16:48 +00:00
Jonathan G Rennison
ea3b991f72 MinGW: Remove direct mingw-std-threads includes 2023-12-13 23:11:20 +00:00
Peter Nelson
6c5aeae01b Fix #11577: Extra viewport opened in wrong location. (#11578)
ExtraViewportWindow calls IninitializeViewport() with focus as 0, which is ambiguous as focus should be either a TileIndex or a VehicleID.

Instead, pass the tile and let InitializeViewport() handle setting all the coordinates.
2023-12-13 02:19:16 +00:00
rubidium42
cb8612ba79 Remove: ZOOM_LVL_COUNT
This is the only enumeration with a COUNT and END. The logic of the COUNT
implied that BEGIN could be non-zero, but all but two uses of zoom level
assume that BEGIN is zero, making the separate count only confusing.
2023-11-29 21:12:28 -04:00
Jonathan G Rennison
88670a230f Merge branch 'master' into jgrpp
# Conflicts:
#	src/articulated_vehicles.cpp
#	src/articulated_vehicles.h
#	src/base_media_base.h
#	src/base_media_func.h
#	src/build_vehicle_gui.cpp
#	src/dock_gui.cpp
#	src/main_gui.cpp
#	src/music_gui.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content.cpp
#	src/newgrf.cpp
#	src/newgrf_roadstop.cpp
#	src/os/windows/string_uniscribe.h
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/strings.cpp
#	src/terraform_gui.cpp
#	src/tests/test_script_admin.cpp
#	src/tests/test_window_desc.cpp
#	src/timer/timer_game_calendar.h
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/viewport.cpp
#	src/widget_type.h
#	src/window.cpp
#	src/window_gui.h
2023-11-29 20:42:29 +00:00
Peter Nelson
c18a1494b7 Codechange: Remove FONT_HEIGHT_... macros. (#11481)
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Jonathan G Rennison
154df0bb7d Fix some unused variable warnings when asserts are disabled 2023-11-20 23:59:08 +00:00
Jonathan G Rennison
c76dc937e3 Fix tooltip string parameters, change function signatures to match upstream 2023-11-17 17:26:57 +00:00
Rubidium
c6411168d8 Cleanup: missing spaces before continuation * in some comments 2023-11-01 22:56:11 +01:00
Rubidium
37f84b7372 Codechange: replace x.size() != 0 with !x.empty() 2023-10-20 23:05:43 +02:00
Jonathan G Rennison
b70f8020e6 Fix right-click viewport scroll after using change viewport buttons
See: #597
2023-09-21 18:42:22 +01:00
Jonathan G Rennison
e5e1adad8a Fix graphical issues with scrolling viewport overlays 2023-09-18 23:10:30 +01:00
Jonathan G Rennison
290822d150 Update viewport positions in two stages 2023-09-18 21:44:17 +01:00
Jonathan G Rennison
96ed5b5cad Remove _vp_move_offs global 2023-09-18 19:38:13 +01:00
Jonathan G Rennison
57e4929137 Fix viewport sign invisibility check 2023-09-18 19:34:23 +01:00
Jonathan G Rennison
68c0fd63dd Avoid window iterations when marking viewports dirty 2023-09-18 19:10:58 +01:00
Jonathan G Rennison
52e4688851 Use Window iterate instead of from front/back when no order required 2023-09-18 18:34:50 +01:00
Jonathan G Rennison
a18f3274b4 Rename close window functions to match upstream 2023-09-15 21:17:25 +01:00
Jonathan G Rennison
ed1b842ad3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console.cpp
#	src/console_func.h
#	src/network/network_server.cpp
#	src/os/unix/unix.cpp
#	src/spritecache.cpp
#	src/viewport.cpp
2023-09-15 20:44:22 +01:00
Jonathan G Rennison
c8817d7f4e Merge branch 'master' into jgrpp
# Conflicts:
#	os/macosx/notarize.sh
#	src/3rdparty/CMakeLists.txt
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/3rdparty/squirrel/squirrel/sqdebug.cpp
#	src/3rdparty/squirrel/squirrel/sqvm.cpp
#	src/console_cmds.cpp
#	src/core/span_type.hpp
#	src/crashlog.cpp
#	src/currency.h
#	src/date_gui.cpp
#	src/driver.cpp
#	src/fios.cpp
#	src/genworld_gui.cpp
#	src/hotkeys.cpp
#	src/misc_gui.cpp
#	src/music/os2_m.cpp
#	src/network/core/os_abstraction.h
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_text.cpp
#	src/openttd.cpp
#	src/os/macosx/font_osx.cpp
#	src/os/macosx/misc_osx.cpp
#	src/os/os2/CMakeLists.txt
#	src/os/os2/os2.cpp
#	src/os/unix/CMakeLists.txt
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32_main.cpp
#	src/saveload/saveload.cpp
#	src/script/api/script_text.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/stdafx.h
#	src/strings.cpp
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/video/dedicated_v.cpp
#	src/video/video_driver.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/waypoint_gui.cpp
#	src/widgets/dropdown_type.h
#	src/window.cpp
#	src/window_gui.h
2023-09-12 20:06:47 +01:00
Jonathan G Rennison
46f5fb9f25 Sprite cache: Allow caching only required subset of sprite zoom levels
Enable for blitters based on 32bpp_optimized or SSE
2023-08-22 22:16:04 +01:00
Patric Stout
0238a2b567 Codechange: use std::variant instead of using bitflags in the value (#11191) 2023-08-12 16:05:00 +00:00
Jonathan G Rennison
4c88256183 De-duplicate string IDs used for viewport town labels 2023-07-30 21:47:03 +01:00
Rubidium
eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison
ead18b2af2 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/3rdparty/md5/md5.h
#	src/3rdparty/squirrel/squirrel/squtils.h
#	src/animated_tile.cpp
#	src/console_func.h
#	src/core/CMakeLists.txt
#	src/core/container_func.hpp
#	src/core/smallstack_type.hpp
#	src/crashlog.cpp
#	src/crashlog.h
#	src/debug.h
#	src/economy.cpp
#	src/gamelog.cpp
#	src/industry_gui.cpp
#	src/lang/catalan.txt
#	src/misc_gui.cpp
#	src/network/network_content.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/newgrf_gui.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_cmd.cpp
#	src/saveload/animated_tile_sl.cpp
#	src/script/api/script_tilelist.cpp
#	src/settings.cpp
#	src/settingsgen/settingsgen.cpp
#	src/sl/oldloader_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen_base.cpp
#	src/table/settings/gui_settings.ini
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/viewport_sprite_sorter.h
2023-07-02 12:02:36 +01:00
Jonathan G Rennison
8fea927ed1 Add setting for whether to shade height in viewport map mode
See: #550
2023-07-01 12:03:36 +01:00
Jonathan G Rennison
05be624294 Remove gui.viewport_map_scan_surroundings setting, now always enabled 2023-07-01 11:00:59 +01:00
Richard Wheeler
3b2934c479 Change: Make terraforming point selection sprite visible at >2x zoom out (#11017) 2023-06-27 10:47:42 -04:00
Jonathan G Rennison
9a5df29648 Adjustments for PR #556
Setting text/condition, tooltip condition
2023-06-25 00:04:11 +01:00