Jonathan G Rennison
a484a5eb77
Use custom sprite sorting rules for vehicles diagonally under bridges
...
Extend bb sprite south for comparisons, but only for vehicles underneath
This is to avoid creating sprite sorting problems for vehicles
on top of the bridge
Adjust ParentSpriteToDraw struct
2024-02-09 01:28:15 +00:00
Jonathan G Rennison
ea8aa47832
Add missing braces around calls to ViewportMapDraw in ViewportDoDraw
2024-02-08 18:26:51 +00:00
Jonathan G Rennison
b2b96fff13
Disable threaded rendering when showing widget outlines
...
Because these are drawn outside the window boundary, so it is not
technically thread-safe due to non-deterministic drawing order
2024-02-04 02:39:59 +00:00
Jonathan G Rennison
4a9803c6f0
Do not override global blitter to render overlay/plans to cache buffer
...
Creates thread safety issues with active draw jobs
2024-02-04 01:41:04 +00:00
Jonathan G Rennison
816d4eb657
Fix ff0c77ee
: Wrong pitch used to fill in scrolled plan/overlay caches
2024-02-04 01:41:04 +00:00
Jonathan G Rennison
ff0c77ee3b
Blitter: Do not override global screen pitch to use 8bpp blitter
...
8bpp blitter keep a point to pitch (default screen pitch)
2024-02-03 22:00:21 +00:00
Jonathan G Rennison
28b156d95c
Fix rounding of right edge of viewport mark dirty area
...
Could result in vehicles leaving pixels behind when moving left
2024-02-03 14:57:15 +00:00
Jonathan G Rennison
822ecae85d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cargotype.h
# src/core/CMakeLists.txt
# src/core/span_type.hpp
# src/fileio.cpp
# src/fios.cpp
# src/misc/endian_buffer.hpp
# src/misc_gui.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/settings.cpp
# src/settings_internal.h
# src/stdafx.h
# src/string_func.h
# src/strings.cpp
# src/strings_func.h
# src/strings_internal.h
2024-01-25 18:37:23 +00:00
Jonathan G Rennison
ced17a74e8
Do not update viewport signs when running headlessly
2024-01-24 23:26:02 +00:00
Jonathan G Rennison
7a5e8dd991
Linkgraph: Scroll overlay pixel cache instead of clearing it on scroll
...
Reduce cost of preparing/drawing cache
Improve missing station checks in RefreshDrawCache
Remove need for checks in DrawLinks
Don't rebase overlay cache coordinate to screen in viewport map mode
2024-01-18 22:07:16 +00:00
Jonathan G Rennison
6c30e88890
Use overlay layer for plan rendering in viewport map mode
...
Scroll overlay layer when viewport is scrolled
2024-01-18 22:03:07 +00:00
Jonathan G Rennison
3d87cfeca5
Plans: Cache whether any plans are currently visible
2024-01-18 21:58:48 +00:00
Jonathan G Rennison
a3c5084b29
Viewport map mode: Scroll landscape cache instead of clearing it on scroll
2024-01-18 21:58:46 +00:00
Jonathan G Rennison
0bcbdef512
Use overlay layer for link graph overlay in viewport map mode
...
Reduce performance cost of many small redraw areas
2024-01-18 21:49:30 +00:00
Jonathan G Rennison
e1c9de2318
Improve handling of conditional orders with vehicle route lines
2024-01-12 01:31:48 +00:00
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
f034714559
Use StringBuilder for GetString/GetStringWithArgs, as per upstream
...
Update dependent code as required
2024-01-05 21:12:54 +00:00
Jonathan G Rennison
42c8f50551
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-windows.yml
# .gitignore
# COMPILING.md
# src/company_gui.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/engine_func.h
# src/fileio.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf_debug_gui.cpp
# src/newgrf_gui.cpp
# src/order_gui.cpp
# src/osk_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/script/api/script_event_types.hpp
# src/sl/oldloader_sl.cpp
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/town_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_func.h
# src/widgets/dropdown_type.h
# src/widgets/group_widget.h
# src/widgets/vehicle_widget.h
# src/window.cpp
# src/window_gui.h
# src/window_type.h
2024-01-02 14:44:33 +00:00
Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
...
Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Jonathan G Rennison
378a545dd4
Add setting for map edge behaviour, and how to display area outside map
2023-12-22 17:32:44 +00:00
Jonathan G Rennison
4fac6b295c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# src/base_consist.h
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_optimized.hpp
# src/blitter/32bpp_sse2.hpp
# src/blitter/8bpp_optimized.hpp
# src/gfx_func.h
# src/industry_cmd.cpp
# src/industrytype.h
# src/linkgraph/linkgraphjob.cpp
# src/mixer.cpp
# src/newgrf_callbacks.h
# src/openttd.cpp
# src/os/macosx/macos.mm
# src/os/windows/win32.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/sound.cpp
# src/spritecache.cpp
# src/spriteloader/spriteloader.hpp
# src/station_map.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/viewport.cpp
2023-12-17 23:00:46 +00:00
Jonathan G Rennison
2e06374f6f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/gfx_func.h
# src/group_gui.cpp
# src/industry_gui.cpp
# src/misc_gui.cpp
# src/news_gui.cpp
# src/settings_gui.cpp
# src/ship_gui.cpp
# src/smallmap_gui.cpp
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/widget.cpp
# src/widgets/dropdown.cpp
# src/window.cpp
2023-12-17 01:16:48 +00:00
Jonathan G Rennison
ea3b991f72
MinGW: Remove direct mingw-std-threads includes
2023-12-13 23:11:20 +00:00
Peter Nelson
6c5aeae01b
Fix #11577 : Extra viewport opened in wrong location. ( #11578 )
...
ExtraViewportWindow calls IninitializeViewport() with focus as 0, which is ambiguous as focus should be either a TileIndex or a VehicleID.
Instead, pass the tile and let InitializeViewport() handle setting all the coordinates.
2023-12-13 02:19:16 +00:00
rubidium42
cb8612ba79
Remove: ZOOM_LVL_COUNT
...
This is the only enumeration with a COUNT and END. The logic of the COUNT
implied that BEGIN could be non-zero, but all but two uses of zoom level
assume that BEGIN is zero, making the separate count only confusing.
2023-11-29 21:12:28 -04:00
Jonathan G Rennison
88670a230f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/base_media_base.h
# src/base_media_func.h
# src/build_vehicle_gui.cpp
# src/dock_gui.cpp
# src/main_gui.cpp
# src/music_gui.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content.cpp
# src/newgrf.cpp
# src/newgrf_roadstop.cpp
# src/os/windows/string_uniscribe.h
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/strings.cpp
# src/terraform_gui.cpp
# src/tests/test_script_admin.cpp
# src/tests/test_window_desc.cpp
# src/timer/timer_game_calendar.h
# src/vehicle.cpp
# src/vehicle_base.h
# src/viewport.cpp
# src/widget_type.h
# src/window.cpp
# src/window_gui.h
2023-11-29 20:42:29 +00:00
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
...
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Jonathan G Rennison
154df0bb7d
Fix some unused variable warnings when asserts are disabled
2023-11-20 23:59:08 +00:00
Jonathan G Rennison
c76dc937e3
Fix tooltip string parameters, change function signatures to match upstream
2023-11-17 17:26:57 +00:00
Rubidium
c6411168d8
Cleanup: missing spaces before continuation * in some comments
2023-11-01 22:56:11 +01:00
Rubidium
37f84b7372
Codechange: replace x.size() != 0 with !x.empty()
2023-10-20 23:05:43 +02:00
Jonathan G Rennison
b70f8020e6
Fix right-click viewport scroll after using change viewport buttons
...
See: #597
2023-09-21 18:42:22 +01:00
Jonathan G Rennison
e5e1adad8a
Fix graphical issues with scrolling viewport overlays
2023-09-18 23:10:30 +01:00
Jonathan G Rennison
290822d150
Update viewport positions in two stages
2023-09-18 21:44:17 +01:00
Jonathan G Rennison
96ed5b5cad
Remove _vp_move_offs global
2023-09-18 19:38:13 +01:00
Jonathan G Rennison
57e4929137
Fix viewport sign invisibility check
2023-09-18 19:34:23 +01:00
Jonathan G Rennison
68c0fd63dd
Avoid window iterations when marking viewports dirty
2023-09-18 19:10:58 +01:00
Jonathan G Rennison
52e4688851
Use Window iterate instead of from front/back when no order required
2023-09-18 18:34:50 +01:00
Jonathan G Rennison
a18f3274b4
Rename close window functions to match upstream
2023-09-15 21:17:25 +01:00
Jonathan G Rennison
ed1b842ad3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console.cpp
# src/console_func.h
# src/network/network_server.cpp
# src/os/unix/unix.cpp
# src/spritecache.cpp
# src/viewport.cpp
2023-09-15 20:44:22 +01:00
Jonathan G Rennison
c8817d7f4e
Merge branch 'master' into jgrpp
...
# Conflicts:
# os/macosx/notarize.sh
# src/3rdparty/CMakeLists.txt
# src/3rdparty/squirrel/squirrel/sqcompiler.cpp
# src/3rdparty/squirrel/squirrel/sqdebug.cpp
# src/3rdparty/squirrel/squirrel/sqvm.cpp
# src/console_cmds.cpp
# src/core/span_type.hpp
# src/crashlog.cpp
# src/currency.h
# src/date_gui.cpp
# src/driver.cpp
# src/fios.cpp
# src/genworld_gui.cpp
# src/hotkeys.cpp
# src/misc_gui.cpp
# src/music/os2_m.cpp
# src/network/core/os_abstraction.h
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_config.h
# src/newgrf_text.cpp
# src/openttd.cpp
# src/os/macosx/font_osx.cpp
# src/os/macosx/misc_osx.cpp
# src/os/os2/CMakeLists.txt
# src/os/os2/os2.cpp
# src/os/unix/CMakeLists.txt
# src/os/windows/font_win32.cpp
# src/os/windows/win32_main.cpp
# src/saveload/saveload.cpp
# src/script/api/script_text.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/stdafx.h
# src/strings.cpp
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/video/dedicated_v.cpp
# src/video/video_driver.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/waypoint_gui.cpp
# src/widgets/dropdown_type.h
# src/window.cpp
# src/window_gui.h
2023-09-12 20:06:47 +01:00
Jonathan G Rennison
46f5fb9f25
Sprite cache: Allow caching only required subset of sprite zoom levels
...
Enable for blitters based on 32bpp_optimized or SSE
2023-08-22 22:16:04 +01:00
Patric Stout
0238a2b567
Codechange: use std::variant instead of using bitflags in the value ( #11191 )
2023-08-12 16:05:00 +00:00
Jonathan G Rennison
4c88256183
De-duplicate string IDs used for viewport town labels
2023-07-30 21:47:03 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison
ead18b2af2
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/3rdparty/md5/md5.h
# src/3rdparty/squirrel/squirrel/squtils.h
# src/animated_tile.cpp
# src/console_func.h
# src/core/CMakeLists.txt
# src/core/container_func.hpp
# src/core/smallstack_type.hpp
# src/crashlog.cpp
# src/crashlog.h
# src/debug.h
# src/economy.cpp
# src/gamelog.cpp
# src/industry_gui.cpp
# src/lang/catalan.txt
# src/misc_gui.cpp
# src/network/network_content.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/newgrf_gui.cpp
# src/os/unix/font_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_cmd.cpp
# src/saveload/animated_tile_sl.cpp
# src/script/api/script_tilelist.cpp
# src/settings.cpp
# src/settingsgen/settingsgen.cpp
# src/sl/oldloader_sl.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen_base.cpp
# src/table/settings/gui_settings.ini
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/viewport_sprite_sorter.h
2023-07-02 12:02:36 +01:00
Jonathan G Rennison
8fea927ed1
Add setting for whether to shade height in viewport map mode
...
See: #550
2023-07-01 12:03:36 +01:00
Jonathan G Rennison
05be624294
Remove gui.viewport_map_scan_surroundings setting, now always enabled
2023-07-01 11:00:59 +01:00
Richard Wheeler
3b2934c479
Change: Make terraforming point selection sprite visible at >2x zoom out ( #11017 )
2023-06-27 10:47:42 -04:00
Jonathan G Rennison
9a5df29648
Adjustments for PR #556
...
Setting text/condition, tooltip condition
2023-06-25 00:04:11 +01:00