rubidium
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e93f41676f
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(svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz.
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2007-08-25 20:32:18 +00:00 |
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rubidium
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ba69ac2632
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(svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz.
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2007-08-25 20:32:18 +00:00 |
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rubidium
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537025e63b
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(svn r10776) -Fix [FS#1081]: you would not pay for some foundations of bridges whereas you would pay for others.
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2007-08-03 23:18:56 +00:00 |
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rubidium
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727cb6ae49
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(svn r10776) -Fix [FS#1081]: you would not pay for some foundations of bridges whereas you would pay for others.
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2007-08-03 23:18:56 +00:00 |
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rubidium
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c60988a1d5
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(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
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2007-08-02 22:33:53 +00:00 |
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rubidium
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549450d31a
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(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
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2007-08-02 22:33:53 +00:00 |
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rubidium
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2800a49f03
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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7fb3f54584
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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903a0a08c2
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
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d624f66c79
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
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a26ef1ee3a
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
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rubidium
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02ab86631e
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
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truelight
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c239884287
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(svn r10660) -Codechange: simplified tunnel cost algorithm (bilbo)
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2007-07-23 16:15:40 +00:00 |
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truelight
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2f0448ddba
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(svn r10660) -Codechange: simplified tunnel cost algorithm (bilbo)
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2007-07-23 16:15:40 +00:00 |
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rubidium
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df009178d4
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(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
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2007-07-16 09:16:58 +00:00 |
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rubidium
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efc7fdf2fd
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(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
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2007-07-16 09:16:58 +00:00 |
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rubidium
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46a6b03940
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(svn r10549) -Fix [FS#1031]: wrong tram catenary poles drawn in some bridge directions.
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2007-07-13 15:12:36 +00:00 |
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rubidium
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02f00a254d
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(svn r10549) -Fix [FS#1031]: wrong tram catenary poles drawn in some bridge directions.
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2007-07-13 15:12:36 +00:00 |
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rubidium
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b9db0b8cf1
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(svn r10362) -Codechange: make tunnel costs less exponential for (very) long tunnels.
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2007-06-27 19:00:14 +00:00 |
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rubidium
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2a96ca6983
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(svn r10362) -Codechange: make tunnel costs less exponential for (very) long tunnels.
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2007-06-27 19:00:14 +00:00 |
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rubidium
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71295c7d9e
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(svn r10309) -Revert (part of r10308): "fixing" the bounding box for bridge entrances reveals one of the bugs that will be fixed when FS#119 is fixed.
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2007-06-24 20:17:39 +00:00 |
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rubidium
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58451059de
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(svn r10309) -Revert (part of r10308): "fixing" the bounding box for bridge entrances reveals one of the bugs that will be fixed when FS#119 is fixed.
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2007-06-24 20:17:39 +00:00 |
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rubidium
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949fc3d78c
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(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119.
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2007-06-24 20:06:10 +00:00 |
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rubidium
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1caa0f7fb7
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(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119.
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2007-06-24 20:06:10 +00:00 |
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rubidium
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d92d65a99a
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(svn r10306) -Fix [FS#890]: the fix in r10219 was not enough to stop this bug from happening.
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2007-06-24 16:44:06 +00:00 |
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rubidium
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b17b9351dd
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(svn r10306) -Fix [FS#890]: the fix in r10219 was not enough to stop this bug from happening.
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2007-06-24 16:44:06 +00:00 |
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rubidium
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75ebd2c5a8
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(svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :)
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2007-06-21 17:27:21 +00:00 |
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rubidium
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9feb9f84fc
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(svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :)
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2007-06-21 17:27:21 +00:00 |
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rubidium
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d0fa4eb9de
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
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2007-06-21 17:25:17 +00:00 |
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rubidium
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9c0944aa09
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(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
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2007-06-21 17:25:17 +00:00 |
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rubidium
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dffad5260b
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(svn r10248) -Codechange: don't limit the cost of tunnels.
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2007-06-21 14:58:30 +00:00 |
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rubidium
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709ec29563
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(svn r10248) -Codechange: don't limit the cost of tunnels.
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2007-06-21 14:58:30 +00:00 |
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rubidium
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773a7c9cb6
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
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rubidium
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49220cc6f1
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
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2007-06-18 19:53:50 +00:00 |
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rubidium
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3ccc83e640
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(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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2007-06-18 10:48:15 +00:00 |
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rubidium
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966e2738b9
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(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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2007-06-18 10:48:15 +00:00 |
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maedhros
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c186f91cbd
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
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2007-06-11 14:00:16 +00:00 |
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maedhros
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3e326085fa
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
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2007-06-11 14:00:16 +00:00 |
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rubidium
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5ac10d4d2b
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(svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them.
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2007-05-28 21:32:26 +00:00 |
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rubidium
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df1bbe55e2
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(svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them.
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2007-05-28 21:32:26 +00:00 |
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rubidium
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fba2106536
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(svn r9944) -Fix: tile selection drawn on the wrong height for some road bridges.
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2007-05-26 21:34:38 +00:00 |
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rubidium
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ac4a26c705
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(svn r9944) -Fix: tile selection drawn on the wrong height for some road bridges.
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2007-05-26 21:34:38 +00:00 |
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rubidium
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a88d005c76
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(svn r9940) -Fix [FS#805]: upgrading a bridge removed roadtypes.
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2007-05-26 20:30:40 +00:00 |
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rubidium
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e88ff7e96b
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(svn r9940) -Fix [FS#805]: upgrading a bridge removed roadtypes.
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2007-05-26 20:30:40 +00:00 |
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rubidium
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01709037c0
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(svn r9931) -Fix: some glitches with catenary and bridges.
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2007-05-26 10:40:34 +00:00 |
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rubidium
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78be11be40
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(svn r9931) -Fix: some glitches with catenary and bridges.
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2007-05-26 10:40:34 +00:00 |
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rubidium
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a8d9b4e040
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(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
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2007-05-25 22:07:40 +00:00 |
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rubidium
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17390241e6
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(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
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2007-05-25 22:07:40 +00:00 |
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rubidium
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ce84250249
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(svn r9919) -Codechange: prepare some more places for more road types.
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2007-05-25 11:01:44 +00:00 |
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rubidium
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d234e97f8b
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(svn r9919) -Codechange: prepare some more places for more road types.
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2007-05-25 11:01:44 +00:00 |
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