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								 frosch | 7a7b16336f | (svn r22731) -Fix: [NewGRF] The construction stage sprites were incorrectly selected in cases other than 1 or 4 sprites per set. | 2011-08-08 21:26:58 +00:00 |  | 
			
				
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								 michi_cc | b31cf48c3a | (svn r22656) -Codechange: Deduplicate the custom error message of the industry shape and location callbacks. | 2011-07-11 16:32:19 +00:00 |  | 
			
				
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								 frosch | bbe5d67681 | (svn r22648) -Fix (r22629): Missing 'break'. (thanks michi_cc) | 2011-07-10 13:25:52 +00:00 |  | 
			
				
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								 frosch | 0f8065fef4 | (svn r22635) -Fix: Correctly reseed random bits of industries and industry tiles. | 2011-07-04 20:37:20 +00:00 |  | 
			
				
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								 frosch | e2a5d69cb7 | (svn r22634) -Codechange: Deduplicate some code. Note that zeroing 'count' is intentionally removed, it is only used together with 'scope'. | 2011-07-04 20:31:57 +00:00 |  | 
			
				
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								 frosch | ef5b18ab3b | (svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters. | 2011-07-03 14:32:15 +00:00 |  | 
			
				
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								 frosch | e7971ab5df | (svn r22627) -Codechange: Rename PrepareTextRefStackUsage() to StartTextRefStackUsage() to make it more obvious that you must call StopTextRefStackUsage() at some point. Also extent the documentation. | 2011-07-03 13:49:29 +00:00 |  | 
			
				
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								 terkhen | 7e0daae1ec | (svn r22567) -Codechange: Store persistent storages inside a pool. | 2011-06-12 20:47:45 +00:00 |  | 
			
				
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								 terkhen | 3d96adb03f | (svn r22564) -Codechange: Rename Get and Store persistent storage functions to GetValue and StoreValue. | 2011-06-12 20:40:21 +00:00 |  | 
			
				
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								 terkhen | ac4f4447e0 | (svn r22563) -Codechange: Use a function for storing values inside the persistent storage. | 2011-06-12 20:38:46 +00:00 |  | 
			
				
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								 terkhen | e392f26215 | (svn r22557) -Codechange: Remove constness from AnimationBase callbacks. | 2011-06-12 20:32:52 +00:00 |  | 
			
				
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								 frosch | becf6c823f | (svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers. | 2011-05-29 16:56:22 +00:00 |  | 
			
				
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								 frosch | 5ca3ac41f0 | (svn r22457) -Codechange: Make the NewGRFSpriteLayout a direct member of TileLayoutSpriteGroup instead of allocating it separately. | 2011-05-14 17:33:26 +00:00 |  | 
			
				
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								 rubidium | 05199a641a | (svn r21890) -Cleanup: remove some unneeded includes | 2011-01-22 14:52:20 +00:00 |  | 
			
				
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								 rubidium | 878a06dd9a | (svn r21198) -Fix: don't call variables properties in debug messages | 2010-11-15 16:43:46 +00:00 |  | 
			
				
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								 yexo | 30b29ae060 | (svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken | 2010-10-28 11:10:12 +00:00 |  | 
			
				
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								 yexo | 36e3b0ea0c | (svn r20996) -Change: [NewGRF] the X and Y offsets in the parameter for industry vars 60,61,62,63 are unsigned instead of signed | 2010-10-19 21:00:45 +00:00 |  | 
			
				
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								 rubidium | 6d72dd4b78 | (svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks | 2010-10-16 13:15:54 +00:00 |  | 
			
				
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								 rubidium | 360d6daf34 | (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers | 2010-08-26 22:01:16 +00:00 |  | 
			
				
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								 rubidium | c462611488 | (svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code | 2010-08-26 19:29:20 +00:00 |  | 
			
				
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								 rubidium | 7107eef4de | (svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles | 2010-08-26 17:01:17 +00:00 |  | 
			
				
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								 rubidium | 514f566d7c | (svn r20623) -Codechange: unify the storing of animation related information | 2010-08-26 15:31:40 +00:00 |  | 
			
				
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								 rubidium | 5a7d6249af | (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame | 2010-08-26 14:45:45 +00:00 |  | 
			
				
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								 rubidium | 3e1888287e | (svn r20435) -Codechange: move spritegroup to GRFFilePropsBase and prepare it for more spritegroups | 2010-08-10 15:49:35 +00:00 |  | 
			
				
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								 frosch | 5b86c79fce | (svn r20283) -Codechange: Unify start of doygen comments. | 2010-08-01 19:22:34 +00:00 |  | 
			
				
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								 rubidium | 9fd2afb147 | (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) | 2010-07-19 17:28:27 +00:00 |  | 
			
				
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								 rubidium | 6ef7b78c8b | (svn r20191) -Codechange: unVARDEF _tick_counter and move it to a more logical location | 2010-07-19 17:24:33 +00:00 |  | 
			
				
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								 frosch | 56103a62a4 | (svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo) | 2010-05-29 13:08:50 +00:00 |  | 
			
				
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								 frosch | bca1abe146 | (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. | 2010-05-01 13:09:49 +00:00 |  | 
			
				
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								 frosch | dc1a95a9fd | (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. | 2010-05-01 13:01:21 +00:00 |  | 
			
				
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								 rubidium | 5f39601d0c | (svn r19707) -Add: helper functions to instantiate/fill ResolverObjects | 2010-04-24 13:35:18 +00:00 |  | 
			
				
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								 rubidium | 9204c5f1e4 | (svn r19565) -Fix: some NewGRF callbacks were named incorrectly | 2010-04-05 21:01:02 +00:00 |  | 
			
				
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								 alberth | fbbf22da32 | (svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a succeeded or failed command. | 2010-02-27 10:21:59 +00:00 |  | 
			
				
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								 yexo | 1975efea58 | (svn r19195) -Codechange: actually draw newgrf airport tiles | 2010-02-22 14:16:41 +00:00 |  | 
			
				
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								 frosch | 45e12aa841 | (svn r19053) -Codechange: Add an enum for the special flags of industry tiles. (based on andythenorth' work) | 2010-02-07 12:04:44 +00:00 |  | 
			
				
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								 yexo | fcef0a491d | (svn r18878) -Fix [NewGRF]: crash when a newgrf used var62 in an industry tile chain when the industry tile was part of an original industry | 2010-01-21 18:32:44 +00:00 |  | 
			
				
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								 rubidium | 7127338414 | (svn r18872) -Codechange: introduce PaletteID and use it | 2010-01-21 01:38:13 +00:00 |  | 
			
				
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								 frosch | eded89633c | (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. | 2010-01-17 15:05:25 +00:00 |  | 
			
				
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								 frosch | 9bbabadd29 | (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE(). | 2010-01-17 01:01:56 +00:00 |  | 
			
				
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								 rubidium | 9467b7c6d6 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header | 2010-01-15 16:41:15 +00:00 |  | 
			
				
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								 yexo | 5cad8dac74 | (svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses | 2010-01-08 22:42:00 +00:00 |  | 
			
				
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								 frosch | 340f5e8569 | (svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only using default sprites. | 2010-01-08 20:42:12 +00:00 |  | 
			
				
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								 rubidium | e48416ad4e | (svn r18718) -Codechange: make a wrapper macro for looping TileAreas | 2010-01-04 18:30:10 +00:00 |  | 
			
				
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								 rubidium | 6cac8be361 | (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. | 2010-01-04 18:21:07 +00:00 |  | 
			
				
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								 rubidium | c719069e05 | (svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites) | 2009-12-16 11:35:05 +00:00 |  | 
			
				
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								 rubidium | 2aba1ac3fd | (svn r18513) -Fix [FS#3379]: sometimes NewGRFs throw invalid data at OpenTTD and that triggered a check... that if a has to be between b and c (inclusive) then c must be bigger than or equal to b (and definitely not smaller) | 2009-12-16 00:06:51 +00:00 |  | 
			
				
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								 rubidium | 0c2f375230 | (svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing foundations and to disable slope changes, like industry tile callbacks 30 and 3C. | 2009-09-16 19:10:50 +00:00 |  | 
			
				
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								 rubidium | c2c0f4403e | (svn r17534) -Codechange: unify the naming of callback masks/flags | 2009-09-14 12:22:57 +00:00 |  | 
			
				
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								 smatz | 09e1ecc8ac | (svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile() | 2009-08-30 11:47:41 +00:00 |  | 
			
				
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								 rubidium | 99d46e0ad7 | (svn r17248) -Fix: add GPL license notice where appropriate | 2009-08-21 20:21:05 +00:00 |  |