Francis Herne 
							
						 
					 
					
						
						
							
						
						01be423237 
					 
					
						
						
							
							Fix   #10362 : NewGRF bridges without speed limits.  
						
						... 
						
						
						
						For bridges, a max speed of 0xFFFF (i.e. no effective limit)
 is no longer displayed as a limit in the UI.
A max speed of 0 is also considered unlimited, for similarity to the
 roadtype and railtype interface. 
						
						
					 
					
						2023-01-19 22:24:33 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						3c80f2d14a 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						english (au): 6 changes by krysclarke
chinese (simplified): 3 changes by XiaoJi-Game, 1 change by ZZY2357
arabic (egypt): 11 changes by AviationGamerX
korean: 3 changes by telk5093
indonesian: 8 changes by K4smun1 
						
						
					 
					
						2023-01-19 18:45:02 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						83d5e681fc 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						vietnamese: 6 changes by chupper100
italian: 4 changes by Rivarossi
tamil: 10 changes by merni-ns 
						
						
					 
					
						2023-01-18 18:46:14 +00:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						5801442780 
					 
					
						
						
							
							Fix: Switch to OWNER_TOWN prevented OWNER_DEITY test during industry prospecting. ( #10360 )  
						
						
						
						
					 
					
						2023-01-17 17:33:03 -05:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						8d8519c3f6 
					 
					
						
						
							
							Fix   #10368 , Fix  994bf19: server restarting game caused clients to hit assertion  
						
						... 
						
						
						
						Upon closing the EndGameWindow, triggered from UnInitWindowSystem, the
HighScoreWindow would be opened and _z_windows would not be empty. 
						
						
					 
					
						2023-01-17 22:48:39 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						dcc06f44bc 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						english (us): 6 changes by 2TallTyler
catalan: 6 changes by J0anJosep
spanish: 5 changes by MontyMontana
portuguese: 4 changes by azulcosta
polish: 4 changes by pAter-exe 
						
						
					 
					
						2023-01-17 18:43:58 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						8a6f4c22c9 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						finnish: 2 changes by hpiirai
french: 2 changes by glx22
portuguese: 2 changes by azulcosta
portuguese (brazilian): 2 changes by ericandradex
polish: 2 changes by pAter-exe 
						
						
					 
					
						2023-01-16 18:44:06 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						dbf69fde53 
					 
					
						
						
							
							Fix   #10363 : CargoDist setting helptext shouldn't suggest symmetric distribution for diamonds in subtropic ( #10364 )  
						
						... 
						
						
						
						* Fix  #10363 : CargoDist setting helptext shouldn't suggest symmetric distribution for diamonds in subtropic
* Fix: Always capitalize the first word of a sentence, even if a quoted setting name 
						
						
					 
					
						2023-01-16 11:55:44 -05:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						750d89d37b 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						russian: 2 changes by Ln-Wolf
turkish: 2 changes by EndChapter 
						
						
					 
					
						2023-01-15 18:44:57 +00:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						a4a819c983 
					 
					
						
						
							
							Fix   #9865 : removing files with the console always failed  
						
						
						
						
					 
					
						2023-01-15 14:47:05 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						1ed0b35520 
					 
					
						
						
							
							Fix   #10009 : bad overflow protection when taking out loans  
						
						
						
						
					 
					
						2023-01-15 12:04:50 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						2355882ec1 
					 
					
						
						
							
							Codechange: Remove object enabled flag and shuffle members. ( #10358 )  
						
						... 
						
						
						
						`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.
ObjectSpec is shuffled to reduce its memory footprint. 
						
						
					 
					
						2023-01-15 10:58:03 +00:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						8f9a60893d 
					 
					
						
						
							
							Fix   #10177 : company list password padlock showed after switching to single player  
						
						
						
						
					 
					
						2023-01-15 11:52:51 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						c578917783 
					 
					
						
						
							
							Fix   #10057 : FallbackParagraphLayout fails to properly wrap  
						
						... 
						
						
						
						... during the first word after a new run has been started. 
						
						
					 
					
						2023-01-15 11:43:22 +01:00 
						 
				 
			
				
					
						
							
							
								SamuXarick 
							
						 
					 
					
						
						
							
						
						96ec9908a0 
					 
					
						
						
							
							Codechange: refactor removal of desert around river tiles  
						
						
						
						
					 
					
						2023-01-15 00:43:41 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						20a9e13272 
					 
					
						
						
							
							Fix: inconsistent definition of copy constructor and assignment  
						
						
						
						
					 
					
						2023-01-15 00:24:20 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						6dfd2cad69 
					 
					
						
						
							
							Fix: comparison result is always the same warnings  
						
						
						
						
					 
					
						2023-01-15 00:24:20 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						b4f0450974 
					 
					
						
						
							
							Change: Display font status as aa/noaa instead of true/false. ( #10352 )  
						
						
						
						
					 
					
						2023-01-14 22:39:15 +00:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						921c6591f9 
					 
					
						
						
							
							Codechange: do not use interactive random anymore for script configuration  
						
						
						
						
					 
					
						2023-01-14 22:00:11 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						c5ff61c5f2 
					 
					
						
						
							
							Add: script specific Randomizer instances  
						
						
						
						
					 
					
						2023-01-14 22:00:11 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						6abad681bd 
					 
					
						
						
							
							Codechange: move choice for randomizer of scripts to a single location  
						
						
						
						
					 
					
						2023-01-14 22:00:11 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						3373128233 
					 
					
						
						
							
							Codechange: pass the randomizer directly to the town name generation  
						
						
						
						
					 
					
						2023-01-14 22:00:11 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						b3b8c3fd2d 
					 
					
						
						
							
							Codechange: pass the randomizer to use directly to the company face generation  
						
						
						
						
					 
					
						2023-01-14 22:00:11 +01:00 
						 
				 
			
				
					
						
							
							
								rubidium42 
							
						 
					 
					
						
						
							
						
						5e6dac6fd4 
					 
					
						
						
							
							Add: enable CodeQL code scanning  
						
						... 
						
						
						
						As a replacement to the now deprecated LGTM(.com) 
						
						
					 
					
						2023-01-14 21:58:18 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						8149ba338f 
					 
					
						
						
							
							Change: Check glyph size before trying to render it.  
						
						... 
						
						
						
						This change of order ensures that the "Font glyph is foot large" occurs
even if the glyph is too large for an alloca() allocation. 
						
						
					 
					
						2023-01-14 20:50:59 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						fa0c67b10a 
					 
					
						
						
							
							Change: Remove guess-work from calls to GetGlyphOutline().  
						
						... 
						
						
						
						This API method is intended to be called twice, so don't attempt to guess
the required size. 
						
						
					 
					
						2023-01-14 20:50:59 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						5370e910d3 
					 
					
						
						
							
							Change: Use std::vector for fallback font list.  
						
						
						
						
					 
					
						2023-01-14 20:50:59 +00:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						90f1768006 
					 
					
						
						
							
							Codechange: add non-nullptr asserts in cases where it should never be nullptr  
						
						... 
						
						
						
						Though where similar calls are checked for nullptr as in those instances of
the use of that function it can actually return nullptr. In other words, write
down the assumption that the function never returns nullptr in an assert. 
						
						
					 
					
						2023-01-14 21:15:23 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						bcfe0fb076 
					 
					
						
						
							
							Codechange: introduce GetMainWindow() to properly account for nullptr checks  
						
						... 
						
						
						
						Some nullptr checks have been removed as they were not triggered with nullptr
with the null video driver and in dedicated server mode. 
						
						
					 
					
						2023-01-14 21:15:23 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						9c70c38c5e 
					 
					
						
						
							
							Fix: check for the existence of shadow and rotor vehicles for aircraft  
						
						... 
						
						
						
						Instead of just assuming that it exists in the savegame that got loaded. 
						
						
					 
					
						2023-01-14 21:15:23 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						5ddfd38de6 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						norwegian (bokmal): 1 change by buzzCraft 
						
						
					 
					
						2023-01-14 18:43:25 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						10e76b2788 
					 
					
						
						
							
							Fix   #10032 : Capacities of articulated vehicles in build window  
						
						... 
						
						
						
						See also: #9954  
						
						
					 
					
						2023-01-14 18:52:01 +01:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						07fba75238 
					 
					
						
						
							
							Fix: Various Wide River issues ( #10348 )  
						
						
						
						
					 
					
						2023-01-14 08:20:19 -05:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						2206c73156 
					 
					
						
						
							
							Feature: Set a custom number of industries in map generation window ( #10340 )  
						
						
						
						
					 
					
						2023-01-14 05:12:29 -05:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						5c64cdcb79 
					 
					
						
						
							
							Feature: Press Ctrl to build a diagonal area of trees ( #10342 )  
						
						
						
						
					 
					
						2023-01-13 18:04:30 -05:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						b951332def 
					 
					
						
						
							
							Codechange: use smart pointers when creating StringIterators  
						
						
						
						
					 
					
						2023-01-13 21:09:40 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						b35c791d05 
					 
					
						
						
							
							Codechange: use smart pointers when cloning iterators  
						
						
						
						
					 
					
						2023-01-13 21:09:40 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						f667a831a5 
					 
					
						
						
							
							Codechange: unify creation of diagonal/orthogonal iterator using smart pointers  
						
						
						
						
					 
					
						2023-01-13 21:09:40 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						6a0d1c7c19 
					 
					
						
						
							
							Fix: Link variants to parents when finalising engines. ( #10346 )  
						
						... 
						
						
						
						This ensures that definition-order of engines within the NewGRF does not matter. 
						
						
					 
					
						2023-01-13 19:22:31 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						dced2d8c30 
					 
					
						
						
							
							Fix   #10333 ,  c53f29d: Only show industry prospecting errors to local company ( #10338 )  
						
						
						
						
					 
					
						2023-01-12 14:03:39 -05:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						b05c21203a 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						arabic (egypt): 20 changes by AviationGamerX 
						
						
					 
					
						2023-01-12 18:47:22 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						5a2907a99f 
					 
					
						
						
							
							Change: Remove land generator setting from World Generation GUI ( #10093 )  
						
						
						
						
					 
					
						2023-01-12 13:26:18 -05:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						80322b85c2 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						swedish: 7 changes by joeax910
japanese: 17 changes by scabtert
luxembourgish: 14 changes by phreeze83
lithuanian: 80 changes by devastatorius 
						
						
					 
					
						2023-01-11 18:47:32 +00:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						09a32f2ce1 
					 
					
						
						
							
							Fix   #10335 : Set initial scrollbar count for object GUI. ( #10336 )  
						
						... 
						
						
						
						This previously happened when the window was resized by itself which was fixed by #10196 . Explicitly set the count instead. 
						
						
					 
					
						2023-01-11 18:26:38 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						70157b2ad5 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						luxembourgish: 3 changes by phreeze83
hebrew: 125 changes by haimlm 
						
						
					 
					
						2023-01-10 18:45:18 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						9d13213c61 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						spanish (mexican): 3 changes by absay 
						
						
					 
					
						2023-01-09 18:47:47 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						81c5c16477 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						galician: 1 change by NicoSGF64
romanian: 8 changes by ALEX11BR 
						
						
					 
					
						2023-01-08 18:42:25 +00:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						c18a171028 
					 
					
						
						
							
							Fix   #10331 : Starting new company during load must happen after AI start. ( #10332 )  
						
						... 
						
						
						
						This situation occurs when loading a savegame in single-player which only
has AI companies. 
						
						
					 
					
						2023-01-08 18:09:38 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						7460fdb298 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						chinese (simplified): 7 changes by HansKaffee
turkish: 13 changes by rustoocas 
						
						
					 
					
						2023-01-07 18:43:34 +00:00 
						 
				 
			
				
					
						
							
							
								blschachte 
							
						 
					 
					
						
						
							
						
						6b68de1f3e 
					 
					
						
						
							
							Doc: Fix typo in COMPILING.md ( #10329 )  
						
						
						
						
					 
					
						2023-01-07 17:32:25 +00:00