rubidium42
e2f5d9e561
Codechange: use separate pre and post callbacks for string settings
2021-05-29 10:07:30 +02:00
rubidium42
e666a962b1
Codechange: let OneOfMany and ManyOfMany be their own classes as well
2021-05-27 18:49:43 +02:00
rubidium42
d8125fa46e
Codechange: make sub classes of SettingDesc for the different types of settings
2021-05-27 18:49:43 +02:00
rubidium42
3bb6ce8827
Codechange: use initializer_lists for the settings tables
...
Not using vectors as those require copying from the initializer list and that
makes unique_ptrs to the actual SettingDesc objects later impossible.
2021-05-27 18:49:43 +02:00
rubidium42
ac99a38175
Cleanup: remove and/or fix some confusing comments
...
The comments for SettingDescType; it is a byte, so not 4 bytes and since it is not a flag there are about 250 other possibilities left instead of 9.
SettingGuiFlag is uint16 so has 2 bytes allocated.
SettingDescGlobVarList and related comments imply that global vars cannot be used elsewhere, but they are used for settings just fine. Even then the type is not used anywhere else but the definition of the table.
2021-05-27 18:49:43 +02:00
rubidium42
95386dc2b8
Codechange: move misc settings to std::string
2021-05-13 23:13:17 +02:00
rubidium42
77330d09fd
Codechange: move font settings to std::string
2021-05-13 23:13:17 +02:00
Patric Stout
f0f2073006
Feature: allow a toggle to enable/disable vsync
...
Vsync should be off by default, as for most players it will be
better to play without vsync. Exception exist, mainly people who
play in fullscreen mode.
2021-04-11 14:26:00 +02:00
Patric Stout
b93d7dd3cb
Add: Option to (dis-)allow accelerated video drivers. ( #8819 )
...
The video drivers using the OpenGL backend are currently our only
accelerated drivers. The options defaults to off for macOS builds and
to on everywhere else.
Co-authored-by: Michael Lutz <michi@icosahedron.de >
2021-03-08 15:42:39 +01:00
Patric Stout
74aa934441
Codechange: validate that "max" value of settings fit in their storage
...
This is an easy mistake to make, so protect us against making such
mistakes, by validating it doesn't happen.
2021-03-01 23:17:47 +01:00
Michael Lutz
8bd2349ab6
Fix #8676 , a2c3197f: GUI-visible settings may not be part of misc settings.
2021-02-17 21:01:21 +01:00
Michael Lutz
00c66e7096
Codechange: Allow early-load settings that are not misc settings.
2021-02-17 21:01:21 +01:00
Michael Lutz
22f5aeab07
Feature: Automatic UI and font zoom levels when supported by the OS.
2021-02-14 14:16:40 +01:00
Michael Lutz
a2c3197f42
Codechange: Make the settings for min/max zoom early load settings.
2021-02-14 14:16:40 +01:00
Michael Lutz
e5c3253642
Add: [OSX] Setting to disable HiDPI graphics rendering.
2021-02-14 11:50:18 +01:00
Michael Lutz
7845434270
Codechange: Don't use cpp_offsetof in the save/load code.
...
Many of the member variables that are used in save/load are inside types
that are not standard layout types. Using pointer arithmetics to determine
addresses of members inside types that are not standard layout is generally
undefined behaviour. If we'd use C++17, it is conditionally supported, which means
each compiler may or may not support it. And even then using it for individual
array elements is syntactically not supported the the standard offsetof function.
Unfortunately, the trickery employed for saving linkgraph settings causes quite some
clutter in the settings ini files.
2021-02-13 20:08:53 +01:00
Michael Lutz
fa60c1f8b9
Feature: Choose a sensible window size on a fresh OTTD config file. ( #8536 )
2021-01-14 21:53:06 +01:00
Michael Lutz
024a3f6259
Codechange: Use automatic memory management for language pack reading.
2020-12-27 13:19:25 +01:00
Michael Lutz
37bc2f8064
Codechange: Use std::string in the driver and blitter selection code.
2020-05-21 20:02:34 +02:00
Michael Lutz
a49fdb7ebb
Codechange: Store base set related texts in std::strings.
2020-05-21 20:02:34 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Michael Lutz
a8b6e9f23c
Codechange: Refactor the Freetype font cache into a generic part that does not depend on Freetype and into one that does.
...
This makes it easier to add other TrueType font rendering engines.
2019-05-14 11:21:36 +01:00
Charles Pigott
644f4c3547
Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly
2019-04-29 17:40:22 +01:00
peter1138
c0836bccef
Codechange: NULL -> nullptr in settings files.
2019-04-11 13:00:55 +01:00
Greg Carlin
00d28a500d
Feature: Add option to adjust font size separately from GUI size. ( #7003 )
...
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
2019-02-23 08:27:46 +00:00
Peter Nelson
9de12521ec
Codechange: Convert saveload numbers to enum values.
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(This was mostly achieved with a few in-place regexes)
2019-02-02 21:39:06 +00:00
peter1138
253c91b17d
(svn r26990) -Feature: Add option to choose normal, double or quad-size interface.
2014-10-11 13:22:37 +00:00
frosch
631e8b45fd
(svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video modes.
...
-Remove: [win32] fullscreen_bpp setting, which is replaced by above setting.
-Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
2014-04-27 12:15:14 +00:00
rubidium
94a5fe6b92
(svn r25437) -Codechange: rework the FreeTypeSettings structure to make it better grouped
2013-06-23 15:23:22 +00:00
michi_cc
55ba9320f3
(svn r25157) -Feature: Determine the default font height for vector fonts according to the minimum readable height that the font provides.
2013-04-06 22:06:44 +00:00
frosch
345c3203d7
(svn r24845) -Add: News ticker sound setting to adv. settings window.
2012-12-23 21:08:42 +00:00
frosch
69a62452be
(svn r24671) -Feature [FS#5355]: Add basic/advanced/expert filters to adv. settings GUI. (Eagle_rainbow)
2012-11-08 10:04:00 +00:00
frosch
d351f3dae5
(svn r24252) -Fix [FS#5162]: Change the unit of the sprite-cache size setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default.
2012-05-15 20:37:42 +00:00
alberth
1d58838a97
(svn r24234) -Add: Add help-string infrastructure to the ini files
2012-05-12 10:09:00 +00:00
michi_cc
dd5d24c35a
(svn r23895) -Revert (r23888): Broken and not even needed anymore in the container format 2 implementation that was committed.
2012-02-04 22:14:16 +00:00
michi_cc
2909e39e99
(svn r23888) -Change: Move the min/max zoom settings to the "misc" section so they are valid before sprites are loaded.
2012-02-04 13:29:09 +00:00
peter1138
aa64a397f9
(svn r23317) -Change: Rename sprite_cache_size setting so that the new default is used.
2011-11-24 16:02:46 +00:00
peter1138
81598273e9
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
2011-11-24 12:38:48 +00:00
rubidium
1fde9c7f8a
(svn r23287) -Fix (r23274): mono_size is a better name than large_mono for the size variable in the configuration file
2011-11-20 19:06:27 +00:00
rubidium
dfefcab47d
(svn r23274) -Add: internal support for a monospaced sprite font
2011-11-20 11:56:51 +00:00
rubidium
5446b40c07
(svn r23223) -Codechange: store the last newgrf count in the misc section
2011-11-14 21:41:23 +00:00
planetmaker
3fb66890ee
(svn r22708) -Feature [FS#4701]: Display option to hide competitors' signs and station names (Zuu)
2011-08-01 18:41:21 +00:00
alberth
9fe65f93fe
(svn r22210) -Add: Add a variable for the value strings in the settings tables.
2011-03-06 15:51:44 +00:00
alberth
bbde7766d2
(svn r22207) -Add: Add the copyright message to the new ini files.
2011-03-06 09:54:20 +00:00
rubidium
b8d3c42de2
(svn r22199) -Cleanup-ish: replace the shortcut macros for (gui)flags with their more clearly named (longer) constant names
2011-03-05 11:34:31 +00:00
rubidium
2636a4809b
(svn r22197) -Cleanup: remove the distinction between conditional and non-conditional settings; with default from and to savegame versions all can be conditional. They previously were as well; the non-conditional ones were macros of the conditionals with to/from saveload versions hardcoded
2011-03-05 10:47:49 +00:00
rubidium
cb3fa759f3
(svn r22196) -Codechange: use default values for the from and to of savegame versions as well
2011-03-05 10:20:49 +00:00
rubidium
8b9f99ec44
(svn r22194) -Codechange: use the defaults feature of settingsgen to remove the need to state the "default" value for all items
2011-03-05 10:12:03 +00:00
alberth
74d756799c
(svn r22172) -Add: Add ini files containing the table/settings data.
2011-03-03 21:04:17 +00:00