tron 
							
						 
					 
					
						
						
							
						
						dae4b50e1c 
					 
					
						
						
							
							(svn r1724) Set maximum number of industries and towns to 250 each  
						
						
						
						
					 
					
						2005-01-29 20:18:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b9a4756e1e 
					 
					
						
						
							
							(svn r1723) Save the map size in tiles, not number of bits  
						
						
						
						
					 
					
						2005-01-29 20:11:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						001aa8e453 
					 
					
						
						
							
							(svn r1722) -Feature: Bigger maps - anyone?  
						
						
						
						
					 
					
						2005-01-29 19:45:14 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						3c82a2b3c7 
					 
					
						
						
							
							(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on  
						
						... 
						
						
						
						a single station.
Thanks to: Truelight for the saveload code, Darkvater and Hackykid for
network testing and Tron for proof-reading 1500 lines of diff. 
						
						
					 
					
						2005-01-29 19:41:44 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						b8fb0141a3 
					 
					
						
						
							
							(svn r1720) - Fix: signed/unsigned warnings. Tile which is incremented/decremented every time until suitable ground is found is compared to the direction it is going in. If this wraps, return error. For this treat the tile itself as a TileIndexDiff  
						
						
						
						
					 
					
						2005-01-29 18:22:07 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						d2f28208cc 
					 
					
						
						
							
							(svn r1719) - Fix: [installer] fix some installer problems mainly for DOS files as well as beautify it a little  
						
						... 
						
						
						
						- Fix: corrected newlinetype of tile.c 
						
						
					 
					
						2005-01-29 16:47:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						38587b60f7 
					 
					
						
						
							
							(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.  
						
						... 
						
						
						
						This makes it necessary to rename TileType() to GetTileType() because a type and a function may not share the same name. 
						
						
					 
					
						2005-01-29 15:12:40 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						e5b3e6bbda 
					 
					
						
						
							
							(svn r1717) -Fix: some compilation problems for braindead VS6 and added missing files to project (thx bociusz)  
						
						
						
						
					 
					
						2005-01-29 14:56:25 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						5a6ec81e7f 
					 
					
						
						
							
							(svn r1716) Prevent zeppelins from accessing non-existent tiles when leaving the map  
						
						
						
						
					 
					
						2005-01-29 14:53:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e86e9f96ca 
					 
					
						
						
							
							(svn r1715) Move [GS]etMapExtraBits to tile.[ch]  
						
						
						
						
					 
					
						2005-01-29 13:33:48 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3515b670d2 
					 
					
						
						
							
							(svn r1714) Add missing include  
						
						
						
						
					 
					
						2005-01-29 13:33:14 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						39858e696b 
					 
					
						
						
							
							(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h  
						
						
						
						
					 
					
						2005-01-29 12:19:05 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						f853483424 
					 
					
						
						
							
							(svn r1712) - Fix: a hacked client can no longer send other players trains to a depot  
						
						... 
						
						
						
						- Feature: [autoreplace] trains now tries to find a depot if they needs to be replaced
Now all 4 types of vehicles goes to a depot if they needs to be replaced 
						
						
					 
					
						2005-01-29 12:01:36 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						74694e8c4c 
					 
					
						
						
							
							(svn r1711) - Add: [MacOSX] Added an Xcode project file (Tobin)  
						
						... 
						
						
						
						This project file adds a graphical IDE to OSX, including graphical debugging, which is a bit easier than gdb (Xcode uses gdb for debugging)
       Since it uses the makefile to compile, it should (hopefully) work without updating the project file when the makefile is updated
       Tobin did most of the work, but I altered paths and settings for custom executable so it should work out of the box for everybody 
						
						
					 
					
						2005-01-29 10:10:10 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						6252d595e2 
					 
					
						
						
							
							(svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles )  
						
						
						
						
					 
					
						2005-01-29 01:02:47 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						60c07f7a9e 
					 
					
						
						
							
							(svn r1709) - Feature: [autoreplace] ships now automatically goes to a depot if they need to be replaced  
						
						
						
						
					 
					
						2005-01-28 20:43:46 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						f33013a37b 
					 
					
						
						
							
							(svn r1708) - Fix: FindNearestHangar() will no longer return a hangar where a jet will crash if it is a jet, that is searching  
						
						... 
						
						
						
						- Codechange: Since planes move in strait lines in 8 directions, GetTileDistAdv() is used instead of manhatten distance in FindNearestHangar() 
						
						
					 
					
						2005-01-28 18:10:12 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						6d52ee4962 
					 
					
						
						
							
							(svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot if they needs to be replaced  
						
						
						
						
					 
					
						2005-01-28 17:31:42 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						400f07fdb8 
					 
					
						
						
							
							(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()  
						
						... 
						
						
						
						These scale a number relative to the map size/circumference.
Use them to scale the amount of map objects.
Of course at the moment they return just the input, because there are no bigger/smaller maps yet. 
						
						
					 
					
						2005-01-28 15:31:04 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						6d410929b6 
					 
					
						
						
							
							(svn r1705) Sign owner variable is a byte, not int32 of course  
						
						
						
						
					 
					
						2005-01-28 12:21:04 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						936979c957 
					 
					
						
						
							
							(svn r1704) - Fix: [newgrf] rotors of custom helicopters are displayed correctly in the hangar window  
						
						
						
						
					 
					
						2005-01-28 12:20:06 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						ea3eb8cbfa 
					 
					
						
						
							
							(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed  
						
						
						
						
					 
					
						2005-01-28 09:30:19 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						ecd8952ef9 
					 
					
						
						
							
							(svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf file doesn't exist  
						
						
						
						
					 
					
						2005-01-28 08:56:43 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						dba55a5742 
					 
					
						
						
							
							(svn r1701) Style police ^^  
						
						
						
						
					 
					
						2005-01-27 21:18:03 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						72b9358291 
					 
					
						
						
							
							(svn r1700) - Fix: Hacked clients can no longer be used to build vehicles that are not available yet (Hackykid)  
						
						
						
						
					 
					
						2005-01-27 21:00:05 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						690027d1ab 
					 
					
						
						
							
							(svn r1699) - Feature [autoreplace] a plane will now go to the hangar right after landing if it needs to be replaced  
						
						... 
						
						
						
						- Fix     [autoreplace] fixed a typo that could prevent autoreplaced aircraft from automatically go to a hangar 
						
						
					 
					
						2005-01-27 20:38:19 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						e7e26a9db0 
					 
					
						
						
							
							(svn r1698) - Feature [autoreplace] helicopters will now go to the nearest hangar if they are set to autoreplace and don't have any airport with a hangar in  
						
						... 
						
						
						
						schedule 
						
						
					 
					
						2005-01-27 15:43:44 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						bbde9225f4 
					 
					
						
						
							
							(svn r1697) Remove superflous special case for the VOID border tiles in FindLandscapeHeightByTile()  
						
						... 
						
						
						
						While here clean up some other stuff: uint -> TileIndex, assert() that the TileIndex is valid and remove a line which was already commented out 
						
						
					 
					
						2005-01-27 15:30:34 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						372b9cb827 
					 
					
						
						
							
							(svn r1696) Use GetTileSlope() instead of FindLandscapeHeightByTile() where it is sufficient. FindLandscapeHeightByTile() uses GetTileSlope() internally and adds some more info, which is discarded in these cases.  
						
						... 
						
						
						
						While touching the code make a bit more clear how GetBridgeHeight() works. 
						
						
					 
					
						2005-01-27 12:52:20 +00:00 
						 
				 
			
				
					
						
							
							
								Celestar 
							
						 
					 
					
						
						
							
						
						697b619ac1 
					 
					
						
						
							
							(svn r1695) -Fix: I broke maximum speed sorting for anything but trains with the new acceleration. Sorry  
						
						
						
						
					 
					
						2005-01-27 11:33:14 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						558dcd8ee0 
					 
					
						
						
							
							(svn r1694) -Fix: Forgot to remove a DEBUG statement :(  
						
						
						
						
					 
					
						2005-01-27 11:25:32 +00:00 
						 
				 
			
				
					
						
							
							
								Celestar 
							
						 
					 
					
						
						
							
						
						0a531338e9 
					 
					
						
						
							
							(svn r1693) -Fix: [ 1108618 ] A wrong error message was displayed when trying to  
						
						... 
						
						
						
						expand railroad stations beyond maximum spread 
						
						
					 
					
						2005-01-27 09:43:24 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						b922559702 
					 
					
						
						
							
							(svn r1691) -Fix: oops, forgot to bump the company-info-version  
						
						
						
						
					 
					
						2005-01-26 19:51:29 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						7b242e2ea9 
					 
					
						
						
							
							(svn r1690) - Fix: [autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that's not invented yet  
						
						... 
						
						
						
						- Fix: [autoreplace] Fixed a stupid bug introduced in r1687, that made a crash if anybody tried to autoreplace anything but an aircraft 
						
						
					 
					
						2005-01-26 19:43:22 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						65b55ffafe 
					 
					
						
						
							
							(svn r1689) -Fix: big typo in network_udp.c, the company-password flag didn't work  
						
						
						
						
					 
					
						2005-01-26 19:40:21 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						1d4de01a63 
					 
					
						
						
							
							(svn r1687) - Feature: [autoreplace] server now checks for plane<->helicopter replacement and reject replacement if needed  
						
						
						
						
					 
					
						2005-01-26 19:03:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						556c153a2d 
					 
					
						
						
							
							(svn r1686) Fix (Work around?) crash when generating tropical maps  
						
						
						
						
					 
					
						2005-01-26 18:59:10 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						0ec604ad0f 
					 
					
						
						
							
							(svn r1685) - Fix: [newgrf] airplanes from grf sets are not treated as helicopters, as introduced in r1682  
						
						
						
						
					 
					
						2005-01-26 18:39:35 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						3fb831b0ae 
					 
					
						
						
							
							(svn r1684) - Fix: [autoreplace] made sure that planes only show planes in replace GUI and helicopters only show helicopters  
						
						
						
						
					 
					
						2005-01-26 18:18:00 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						60e59e186d 
					 
					
						
						
							
							(svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID  
						
						
						
						
					 
					
						2005-01-26 18:17:50 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						f20758441c 
					 
					
						
						
							
							(svn r1682) - Fix: [newgrf] Helicopters from grf sets are now correctly recognized  
						
						
						
						
					 
					
						2005-01-26 17:36:59 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						ccd4f53a34 
					 
					
						
						
							
							(svn r1681) -Feature: New realistic acceleration.  
						
						... 
						
						
						
						This will make things more difficult as narrow curves
          and depots impose rather strict speed limits. Feedback welcome
          For those who don't like low-speed curves: Switch it off 
						
						
					 
					
						2005-01-26 12:51:04 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						bd8b10d250 
					 
					
						
						
							
							(svn r1680) Feature: Replace train GUI now remembers the railtype selected in the dropdown menu  
						
						
						
						
					 
					
						2005-01-26 12:42:29 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						d7fc1b2c69 
					 
					
						
						
							
							(svn r1679) Fix: dropdown menus now returns the index of the string that was clicked even if a previous item is hidden  
						
						... 
						
						
						
						This bug was not triggered by the current code, but it's easier to code new features if you do not have to think about such limitations 
like you can't hide an item in the middle of the list ;) 
						
						
					 
					
						2005-01-26 11:23:54 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						08727614fc 
					 
					
						
						
							
							(svn r1678) Added cheat option for setting production of raw-material product industries in game  
						
						
						
						
					 
					
						2005-01-26 10:52:23 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9ec4efe4ce 
					 
					
						
						
							
							(svn r1677) Forgot to change the save/load size for 3 variables  
						
						
						
						
					 
					
						2005-01-26 05:51:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						07cb3068ae 
					 
					
						
						
							
							(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change  
						
						... 
						
						
						
						WARNING: If i made any mistake here it WILL lead to corrupted savegames! 
						
						
					 
					
						2005-01-25 21:43:57 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						cb1f1921f6 
					 
					
						
						
							
							(svn r1675) Ignore scenario files  
						
						
						
						
					 
					
						2005-01-25 21:00:38 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						04c2f1dd6c 
					 
					
						
						
							
							(svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels  
						
						
						
						
					 
					
						2005-01-25 20:47:02 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						8a1aff126b 
					 
					
						
						
							
							(svn r1673) - Codechange: Removed some redundant comments from r1667  
						
						... 
						
						
						
						Saving the player color for signs will work right after the savegame bump 
						
						
					 
					
						2005-01-25 17:05:38 +00:00