Commit Graph

52678 Commits

Author SHA1 Message Date
miham
08727614fc (svn r1678) Added cheat option for setting production of raw-material product industries in game 2005-01-26 10:52:23 +00:00
miham
7874c86cb2 (svn r1678) Added cheat option for setting production of raw-material product industries in game 2005-01-26 10:52:23 +00:00
tron
9ec4efe4ce (svn r1677) Forgot to change the save/load size for 3 variables 2005-01-26 05:51:27 +00:00
tron
6d23dac1f6 (svn r1677) Forgot to change the save/load size for 3 variables 2005-01-26 05:51:27 +00:00
tron
07cb3068ae (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
WARNING: If i made any mistake here it WILL lead to corrupted savegames!
2005-01-25 21:43:57 +00:00
tron
993a106679 (svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
WARNING: If i made any mistake here it WILL lead to corrupted savegames!
2005-01-25 21:43:57 +00:00
tron
cb1f1921f6 (svn r1675) Ignore scenario files 2005-01-25 21:00:38 +00:00
tron
8e5e2e52fd (svn r1675) Ignore scenario files 2005-01-25 21:00:38 +00:00
dominik
04c2f1dd6c (svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels 2005-01-25 20:47:02 +00:00
dominik
346d10172b (svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels 2005-01-25 20:47:02 +00:00
dominik
8a1aff126b (svn r1673) - Codechange: Removed some redundant comments from r1667
Saving the player color for signs will work right after the savegame bump
2005-01-25 17:05:38 +00:00
dominik
085ae9cab2 (svn r1673) - Codechange: Removed some redundant comments from r1667
Saving the player color for signs will work right after the savegame bump
2005-01-25 17:05:38 +00:00
tron
b85925cbae (svn r1672) Simplify dependency tracking and actually implement it for C++ files, too.
Note: Do "make clean" to get rid of the old dependency files
2005-01-25 16:10:06 +00:00
tron
6497f08ad4 (svn r1672) Simplify dependency tracking and actually implement it for C++ files, too.
Note: Do "make clean" to get rid of the old dependency files
2005-01-25 16:10:06 +00:00
tron
fd8c74c83c (svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag 2005-01-25 16:03:45 +00:00
tron
85248d7850 (svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag 2005-01-25 16:03:45 +00:00
tron
63fdd4d6be (svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter 2005-01-25 15:59:01 +00:00
tron
3276c46c72 (svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter 2005-01-25 15:59:01 +00:00
tron
489f68a083 (svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (; 2005-01-25 15:46:32 +00:00
tron
76e1dd515f (svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (; 2005-01-25 15:46:32 +00:00
darkvater
f564fa528f (svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo 2005-01-25 15:43:27 +00:00
darkvater
568dff40b6 (svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo 2005-01-25 15:43:27 +00:00
dominik
85e768c11f (svn r1667) - Feature: Signs are now shown in the color of the player who created them
(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again)
2005-01-25 15:38:36 +00:00
dominik
d439221c62 (svn r1667) - Feature: Signs are now shown in the color of the player who created them
(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again)
2005-01-25 15:38:36 +00:00
tron
de64977957 (svn r1666) Move some MorphOS compile flags to a place where they actually belong 2005-01-25 15:38:35 +00:00
tron
03ba24dd65 (svn r1666) Move some MorphOS compile flags to a place where they actually belong 2005-01-25 15:38:35 +00:00
tron
c340be487b (svn r1665) Remove VERBOSE flag, because it was only partially implemented
Add "info" target instead, which prints out some relevant variables used in the Makefile
2005-01-25 15:35:11 +00:00
tron
75045328ec (svn r1665) Remove VERBOSE flag, because it was only partially implemented
Add "info" target instead, which prints out some relevant variables used in the Makefile
2005-01-25 15:35:11 +00:00
bjarni
ac148b1dec (svn r1664) Makefile: removed the forced 0.3.6 version tag 2005-01-25 00:13:48 +00:00
bjarni
6e532184bb (svn r1664) Makefile: removed the forced 0.3.6 version tag 2005-01-25 00:13:48 +00:00
darkvater
13c5f2608f (svn r1662) -Fix: Unpause Linkgames scenario per default 2005-01-25 00:07:58 +00:00
darkvater
1054ec7749 (svn r1662) -Fix: Unpause Linkgames scenario per default 2005-01-25 00:07:58 +00:00
bjarni
2ff0cbdd54 (svn r1661) Makefile: added scenario to make install 2005-01-25 00:07:50 +00:00
bjarni
001fa99741 (svn r1661) Makefile: added scenario to make install 2005-01-25 00:07:50 +00:00
dominik
f754f932b8 (svn r1660) Added scenarios to Mandrakelinux specs file 2005-01-24 23:58:12 +00:00
dominik
3482605b1a (svn r1660) Added scenarios to Mandrakelinux specs file 2005-01-24 23:58:12 +00:00
bjarni
d667447ef0 (svn r1659) Makefile: added scenario to mac and MorphOS release scripts 2005-01-24 23:52:59 +00:00
bjarni
6a66bb2314 (svn r1659) Makefile: added scenario to mac and MorphOS release scripts 2005-01-24 23:52:59 +00:00
darkvater
e9364f60a9 (svn r1658) -Update readme and windows installer for 0.3.6
-Fix up VS6 and add new default icon for OpenTTD
2005-01-24 23:44:24 +00:00
darkvater
212ecff33b (svn r1658) -Update readme and windows installer for 0.3.6
-Fix up VS6 and add new default icon for OpenTTD
2005-01-24 23:44:24 +00:00
bjarni
729ee0d47d (svn r1657) changelog update 2005-01-24 23:32:58 +00:00
bjarni
ae7bdefc33 (svn r1657) changelog update 2005-01-24 23:32:58 +00:00
dominik
60d6fdde1b (svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands 2005-01-24 23:28:47 +00:00
dominik
66166bd7f7 (svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands 2005-01-24 23:28:47 +00:00
dominik
2e30dbcd12 (svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
- Linkgame Islands (by sign_de)
 - Mountain Pass (by Korenn)
 - Volcano City (aka The Big City, by lucaspiller)
2005-01-24 23:24:34 +00:00
dominik
4cc23f6608 (svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
- Linkgame Islands (by sign_de)
 - Mountain Pass (by Korenn)
 - Volcano City (aka The Big City, by lucaspiller)
2005-01-24 23:24:34 +00:00
dominik
9a88f911c5 (svn r1654) updated changelog and known-bugs for 0.3.6 2005-01-24 23:04:30 +00:00
dominik
7150dd66cd (svn r1654) updated changelog and known-bugs for 0.3.6 2005-01-24 23:04:30 +00:00
darkvater
5f593d3e24 (svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
-Removed executable bits on png files in media dir (svn pd svn:executable <file>)
2005-01-24 23:02:14 +00:00
darkvater
5666efe66b (svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
-Removed executable bits on png files in media dir (svn pd svn:executable <file>)
2005-01-24 23:02:14 +00:00