glx
255fa6e1a8
Fix: enable DPI-awareness for MINGW builds
2019-01-25 16:59:41 +01:00
Nikolas Nyby
4158c077cd
Fix: Remove duplicate French and Slovak town names
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I've replaced some of the duplicate real town names with new real town
names in the French and Slovak sets.
Also, some Slovak town names were missing accents, so I've fixed those.
2019-01-24 21:47:13 +00:00
Peter Nelson
225790892d
Change: Make ships stop and change direction slowly instead of instantly turning.
2019-01-24 20:47:40 +00:00
Johannes E. Krause
479f13fc41
Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
c33596fe4a
Codechange: Unify tile height model in all functions (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
05da5a177c
Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
f744dea0ff
Fix: jumping effect when scrolling viewport over bottom edge of the map (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
f0290d5de7
Codechange: Add InverseRemapCoords2 function for remapping viewport coordinates to underlying tile coordinates (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
43852baace
Codechange: Remove unused GetTilePixelZOutsideMap and GetTileMaxPixelZOutsideMap functions (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
translators
b934cdf0ab
Update: Translations from eints
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italian: 7 changes by lorenzodv
2019-01-24 19:45:44 +01:00
Jonathan G Rennison
4b256fed36
Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work
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This clips the line segment to be within the screen area prior to pixel iteration.
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
0240e90169
Fix: [Blitter] Avoid signed overflow when drawing long lines
2019-01-24 11:12:06 +00:00
Jonathan G Rennison
db924a4681
Codechange: [Blitter] Change DrawLine to be templated
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This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel
Regenerate project files.
2019-01-24 11:12:06 +00:00
translators
ed325ada88
Update: Translations from eints
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spanish: 3 changes by SilverSurferZzZ
2019-01-23 19:45:44 +01:00
glx
7292591967
Add: generate_widget.vbs to allow script_window.hpp enums generation for users unable to run bash/gawk scripts
2019-01-23 19:44:43 +01:00
glx
636fcc2cc0
Fix: keep the line ending when generating widget enums with bash/gawk on windows
2019-01-23 19:44:43 +01:00
Jonathan G Rennison
5995e825bc
Remove bitfield from struct SpriteCache
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This causes issues with packing on MSVC
2019-01-23 17:32:54 +00:00
Jonathan G Rennison
9bd98ceeab
Blitter: Move DrawLineGeneric to a separate file to fix OSX compilation
2019-01-22 21:16:21 +00:00
Jonathan G Rennison
fe42451b9d
Fix {STRING}/{RAW_STRING} mismatches in language files
2019-01-22 18:42:28 +00:00
Jonathan G Rennison
094160ede3
Merge remote-tracking branch 'damfr/save-unique-id' into jgrpp
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# Conflicts:
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
2019-01-22 18:42:01 +00:00
PeterN
c3dbe836b4
Add: Draw network password indicator lock in company drop down list. ( #7079 )
2019-01-22 12:42:52 +00:00
Jonathan G Rennison
8e832afb65
Merge branch 'save_ext' into jgrpp
2019-01-21 23:40:43 +00:00
Jonathan G Rennison
d3cef7284a
Fix missing case in SlCalcObjMemberLength
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Fixes 80d6f6c622
2019-01-21 23:40:28 +00:00
Jonathan G Rennison
698409381e
Cache viewport station/waypoint sign infomation
2019-01-21 19:41:11 +00:00
Jonathan G Rennison
191afd93c1
Merge branch 'save_ext' into jgrpp
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# Conflicts:
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/settings.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/vehicle_base.h
# src/widgets/dropdown.cpp
2019-01-21 19:28:29 +00:00
Jonathan G Rennison
80d6f6c622
Merge branch 'master' into save_ext
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# Conflicts:
# src/saveload/saveload.cpp
# src/saveload/saveload.h
2019-01-21 18:37:47 +00:00
Niels Martin Hansen
48b334cf97
Add: Houses can accept up to 16 different cargo types via NewGRF.
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New Action0 property 23 for feature 07, variable length, format B n*(B B). Initial byte is number of structures following. First byte in structure is cargo id, second is acceptance level in 1/8 units.
2019-01-21 16:06:25 +01:00
J0an Josep
9ce92521c1
Fix: If screen size changes, windows are relocated and dropdown may not fit the screen.
2019-01-20 21:43:00 +00:00
J0an Josep
628af2fabc
Fix #6060 : When opening a scrollable dropdown above a widget, scroll it to its very bottom.
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This "prevents" the fast movement towards the bottom when holding down the mouse button.
2019-01-20 21:43:00 +00:00
Juanjo
226dbcb422
Codechange #6060 : Allow drawing dropdown lists with scrollbars above the widgets
2019-01-20 21:43:00 +00:00
btzy
9d75600ac0
Fix: Round up deltas for smooth scrolling, so target will be reached
2019-01-20 19:43:56 +00:00
translators
e71f7cf277
Update: Translations from eints
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russian: 10 changes by Lone_Wolf
hungarian: 5 changes by Brumi
spanish (mexican): 6 changes by Absay
2019-01-20 19:45:44 +01:00
Peter Nelson
f35b135e17
Change 81330b8d6e
: Cached path only needs to be cleared if it was found to be invalid.
2019-01-20 11:06:33 +01:00
Peter Nelson
4daaec1a94
Change: Invalidate ship path caches if pathfinder choice or forbid-90-degree turns are changed.
2019-01-19 23:11:17 +00:00
Peter Nelson
81330b8d6e
Change: Add path cache for ships.
2019-01-19 23:11:17 +00:00
Peter Nelson
1c725fce47
Change: Add ability to save/load std::deque<> containers.
2019-01-19 23:11:17 +00:00
Jonathan G Rennison
e15601e12f
Cache whether a train may have a depot or bridge speed restriction
2019-01-19 21:22:32 +00:00
Jonathan G Rennison
f4180e8714
Check vehicle sound setting before motion/tick counts in CallVehicleTicks
2019-01-19 19:07:15 +00:00
Jonathan G Rennison
3cb5bfe1a9
Fix departure GUI not updating when mode changed when paused
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Fix buttons not being re-drawn when ctrl-clicking transport type buttons
2019-01-19 19:05:05 +00:00
translators
60da05cf2a
Update: Translations from eints
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french: 3 changes by glx
2019-01-19 19:45:43 +01:00
Ingo von Borstel
4e9e115760
Add: [NewGRF] Airport animation trigger for plane landing ( #6334 , patch by Supercheese)
2019-01-19 14:36:15 +00:00
Niels Martin Hansen
f37304f9f5
Cleanup: Remove unused strings
2019-01-19 13:33:17 +01:00
Niels Martin Hansen
08ffa16d51
Fix 8859381
: Display of requires/produces in Build Industry window
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Change the window to use a dynamically generated string of cargoes,
instead of one of a few fixed-length lists. With up to 16 cargoes
on each list, having 16 with the only difference how many are listed
seems like a bad maintenance idea.
2019-01-19 13:33:17 +01:00
Jonathan G Rennison
0bb9207f4d
Index OrderList contents in a flat vector
2019-01-19 11:21:04 +00:00
Jonathan G Rennison
d87ac8ec7e
Improve performance of train breakdown detection
2019-01-19 04:39:16 +00:00
Jonathan G Rennison
841ea7639f
De-virtualise most common calls to Vehicle::Tick
2019-01-19 04:29:52 +00:00
Jonathan G Rennison
08998d95ba
De-virtualise tile animation calls
2019-01-19 04:28:51 +00:00
Jonathan G Rennison
f763b5d5e0
Remove some assertions on tile accessors in non-debug builds
2019-01-19 04:28:06 +00:00
translators
07a40df9ab
Update: Translations from eints
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spanish: 4 changes by SilverSurferZzZ
spanish (mexican): 1 change by Absay
2019-01-18 19:45:44 +01:00
nikolas
d8ccad91f9
Fix: Some code and comment typos
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Found with codespell
2019-01-17 22:01:07 +00:00