frosch
3cceb21a94
(svn r27167) -Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped way to far, when OpenTTD lagged during mouse event processing.
2015-02-22 23:06:45 +00:00
planetmaker
d40eafd92e
(svn r26943) -Fix: [Win32] Silence a warning about comparison of signed and unsigned variables when using gcc
2014-09-30 21:10:32 +00:00
rubidium
beb540ec55
(svn r26538) -Codechange: remove double accounting of the drivers
2014-04-28 21:06:51 +00:00
frosch
b2c786ea68
(svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video modes.
...
-Remove: [win32] fullscreen_bpp setting, which is replaced by above setting.
-Change: Disable usage of 8bpp blitters and video modes by default. Many modern OS and hardware cause issues with those.
2014-04-27 12:15:14 +00:00
rubidium
2be4215f43
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
michi_cc
99f4ce349f
(svn r26367) -Fix: [Win32] Use a separate event to indicate that the drawing thread has finished initialising, preventing potential deadlocks.
2014-02-23 16:08:50 +00:00
fonsinchen
a1be0cf0fc
(svn r26366) -Fix: Protect the windows video driver from concurrent access (frosch123)
2014-02-23 14:16:36 +00:00
fonsinchen
3d7fb88158
(svn r26365) -Fix [FS#5867]: Don't draw the cursor when its sprite isn't ready and set _screen.dst_ptr immediately when the buffer changes (frosch123)
2014-02-23 14:15:55 +00:00
frosch
66aefd9d9b
(svn r26360) -Revert (r25550) / Fix [FS#5922]: ClientSizeChanged is only called via WndProcGdi which already has the mutex. The issue which r25550 tried to fix still exists as FS#5867.
2014-02-22 14:26:07 +00:00
rubidium
08d405ea09
(svn r26247) -Fix [FS#5854, FS#5855]: Possible out of bounds reads with the sse blitters (MJP)
2014-01-13 17:54:24 +00:00
rubidium
0b08fb44f4
(svn r26211) -Add: specialised non-animated SS2 blitter (MJP)
...
With 32bpp base set about 30% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 5 and 1% of total run time
2014-01-02 23:12:32 +00:00
rubidium
4a911754b5
(svn r26209) -Codechange: remove some template magic and simplify some code
2014-01-02 22:41:58 +00:00
rubidium
162c378aa5
(svn r26009) -Fix: warning about conditional expression with enumeral with non-enumeral type
2013-11-16 10:05:57 +00:00
michi_cc
d442d97cf1
(svn r25684) -Change: [Win32] Draw the composition string ourselves if possible.
2013-08-05 20:37:25 +00:00
michi_cc
3b8e61f1b6
(svn r25682) -Change: [Win32] Position the IME candidate window at the caret position.
2013-08-05 20:37:18 +00:00
michi_cc
fa7a779cf7
(svn r25681) -Change: [Win32] Position the IME composition window at the caret position.
2013-08-05 20:37:14 +00:00
michi_cc
b4a36ae257
(svn r25680) -Codechange: [Win32] Cancel the current IME composition when the input focus changes.
2013-08-05 20:37:11 +00:00
michi_cc
1880c36405
(svn r25679) -Codechange: [Win32] Get the result string of an IME input directly without a trip through the window messaging system.
2013-08-05 20:37:06 +00:00
michi_cc
8151f04e6d
(svn r25675) -Fix: [Win32] Handle DBCS characters correctly in the non-Unicode build.
2013-08-05 20:36:51 +00:00
michi_cc
6be5000eda
(svn r25673) -Fix: [Win32] Use the right code page for converting ANSI strings into UTF-8 for non-Unicode builds. And don't crap out on DBCS code pages either.
2013-08-05 20:36:43 +00:00
michi_cc
d8fa0c7dd8
(svn r25672) -Fix: [Win32] Handle Unicode characters from outside the BMP correctly.
2013-08-05 20:36:40 +00:00
michi_cc
be50bc410f
(svn r25671) -Codechange: Pass character and key code separately to the keyboard handler.
2013-08-05 20:36:36 +00:00
michi_cc
4b9fdb9ec4
(svn r25667) -Fix: [Win32] Only forward key presses to the IME system if an edit box has the input focus.
2013-08-05 20:36:20 +00:00
rubidium
bcd6836291
(svn r25550) -Fix [FS#5571]: [Windows] Race condition between two drawing threads could crash OpenTTD
2013-07-01 19:48:52 +00:00
planetmaker
f00d9976f9
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
michi_cc
ce64eca677
(svn r24781) -Fix (r24762): [Win32] MinGW compiler warning.
2012-12-03 22:08:00 +00:00
michi_cc
b46358312f
(svn r24762) -Fix [FS#5359]: [Win32] Don't crash when switching to an unsupported fullscreen display mode (like 8 bpp modes in Windows 8).
2012-11-25 12:14:13 +00:00
glx
ad200403c1
(svn r24394) -Fix (r24188): changing resolution didn't resize the window
2012-07-10 17:47:03 +00:00
truebrain
e57b1daa5c
(svn r24189) -Fix: when going to fullscreen and back, restore to the resolution you were, not to the fullscreen resolution (Windows only)
2012-04-30 16:49:26 +00:00
truebrain
fa8f1f3ac7
(svn r24188) -Fix-ish [FS#5151] (r1): when changing the basics of a window (fullscreen, 8bpp/32bpp), and a window already exists, it was forced out of maximize mode, and its resolution/position was reset, often causing unwanted side-effects. As a "bonus", a WC_SIZE was triggered, and if the system was going from 8bpp to 32pp, this caused a forced window update in a limbo-state of the blitter (not fully 32bpp just yet, but for sure no longer 8bpp); this could cause random memory access which could lead to ACCESS_VIOLATIONS
2012-04-30 16:48:47 +00:00
michi_cc
cc9e7f07dc
(svn r23749) -Fix: [Win32] Work around a possible deadlock when initialising threaded drawing.
2012-01-04 00:45:36 +00:00
rubidium
16ccb8f246
(svn r23527) -Codechange: unify colo(u)r as far as it goes
2011-12-15 22:02:00 +00:00
michi_cc
4159371e3e
(svn r23482) -Change: [Win32] Move re-painting the window and doing palette animation into a separate thread.
2011-12-10 16:54:46 +00:00
rubidium
e6c46d4cf4
(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
2011-12-08 19:37:33 +00:00
rubidium
a531ec1899
(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure
2011-12-08 18:13:29 +00:00
rubidium
67d90f1174
(svn r23241) -Codechange: make the decision when to go to the custom drawn cursor more prominently during the initialisation of OpenTTD
2011-11-17 21:09:08 +00:00
michi_cc
d3e32121c9
(svn r22999) -Codechange: Allow changing the blitter during the running game.
2011-10-04 21:35:40 +00:00
rubidium
eb2197f4c8
(svn r22410) -Document: some more bits ;)
2011-05-02 16:14:23 +00:00
rubidium
f642d28ea8
(svn r22149) -Fix [FS#4521]: Windows video driver crashed when it couldn't go to full screen at the resolution of the configuration file when starting OpenTTD
2011-02-26 19:13:58 +00:00
alberth
9222a30173
(svn r22145) -Codechange: Do explicit test for non-bool values.
2011-02-25 22:04:38 +00:00
glx
20f94c965f
(svn r22081) -Fix [FS#4489]: if fullscreen fails with current resolution, use desktop resolution
2011-02-14 20:16:36 +00:00
rubidium
8183922813
(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...
2011-02-07 22:49:38 +00:00
rubidium
4c9d47ae60
(svn r21252) -Codechange: introduce a constant for the number of milliseconds per game tick and use it
2010-11-19 10:35:59 +00:00
rubidium
8c85b4ce3d
(svn r20281) -Codechange: unify case scope closure + break coding style
2010-08-01 18:53:30 +00:00
terkhen
c92b2e9d3c
(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).
2010-07-29 14:26:28 +00:00
alberth
137e2b64c9
(svn r20211) -Codechange: Indented code should have curly braces around it.
2010-07-24 10:14:39 +00:00
rubidium
9fd2afb147
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
2010-07-19 17:28:27 +00:00
glx
78b01873c1
(svn r20084) -Fix [FS#3919] (r7157): don't try to handle mouse events when the cursor ha left the window
2010-07-06 21:10:47 +00:00
peter1138
ebe260f575
(svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash.
2010-01-04 02:32:36 +00:00
rubidium
639395b69f
(svn r18031) -Codechange: since basically r7157 adding up 'all' mouse movement isn't needed anymore because after each even that movement is handled and the counter is reset. As such simply assigning instead of adding works.
2009-11-09 16:07:03 +00:00