rubidium
e6ff168508
(svn r14732) -Codechange: replace some magic number with less magic constants and use the proper type for a few variables.
2008-12-23 21:03:43 +00:00
rubidium
2e916a154f
(svn r14683) -Change: only say a engine/vehicle is refittable when it can be refitted to at least two cargo type or when it has subcargos.
...
NOTE: it is still possible that a vehicle is marked refittable when there is nothing to refit to, e.g. when only one subcargo is available but that cannot be determined without a vehicle chain.
2008-12-16 22:02:12 +00:00
frosch
1fa409177c
(svn r14680) -Feature(ette) [FS#2434]: Use property 4 (model life) also for wagons.
...
Setting property 4 to 0xFF will protect the vehicle (engine or wagon) from expireing. (Necessary since early introduction dates)
Savegames will only be affected after 'resetengines'.
2008-12-16 18:09:40 +00:00
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
smatz
e543181b12
(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
2008-09-15 19:02:50 +00:00
frosch
869e90ea86
(svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file.
2008-09-13 15:49:29 +00:00
peter1138
2e0d735f1f
(svn r14182) -Fix: After applying NewGRF settings, all rail and road types were available as the engine availability check was performed too early.
2008-08-28 19:53:25 +00:00
rubidium
8dffbcfd26
(svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client.
2008-08-13 06:22:04 +00:00
peter1138
ba8905fd2c
(svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value.
2008-07-25 17:33:53 +00:00
rubidium
fae2695854
(svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers.
2008-07-25 10:00:03 +00:00
rubidium
cde65455ac
(svn r13731) -Codechange: make a pool of the array of players.
2008-07-18 16:40:29 +00:00
peter1138
0a41936df8
(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
2008-06-05 12:08:20 +00:00
peter1138
7f8d9148b8
(svn r13331) -Fix (r12924): Wrong include type for (sdt::)map
2008-05-29 17:54:02 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
peter1138
1272c55991
(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
2008-05-27 12:24:23 +00:00
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
smatz
23b9852480
(svn r13168) -Fix (r13072): forgot to 'fix' EngList_SortPartial() together with EngList_Sort()
2008-05-18 20:01:54 +00:00
rubidium
373343cef6
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
2008-05-15 13:39:36 +00:00
smatz
c90cda6c1c
(svn r13089) -Fix (r13072): MorphOS compilation was broken
2008-05-14 18:27:39 +00:00
smatz
e4dee736c5
(svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often
2008-05-14 15:29:48 +00:00
smatz
f92a48c24b
(svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop
2008-05-13 21:36:09 +00:00
smatz
3670a25e3a
(svn r13072) -Fix (r12995): possible out-of-bounds access
2008-05-13 18:39:15 +00:00
rubidium
5d7851e8d6
(svn r13065) -Codechange: remove the need for the news string callbacks. Patch by Cirdan.
2008-05-13 10:17:04 +00:00
smatz
8a422e34df
(svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT
2008-05-07 18:31:29 +00:00
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
rubidium
d56827a9a9
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
2008-04-23 20:56:08 +00:00
smatz
76eaed68a0
(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining
2008-04-06 23:49:45 +00:00
rubidium
df1d9bd880
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31 00:17:39 +00:00
rubidium
2426f5342f
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
2008-03-28 08:53:36 +00:00
smatz
de8c95506b
(svn r12244) -Fix (r12150): typo resulting in no players are given the engine preview offer
2008-02-25 02:09:04 +00:00
smatz
55b0146498
(svn r12150) -Fix (r12143): compiler warnings - possible use of uninitialised variable
2008-02-15 21:05:46 +00:00
peter1138
359771c406
(svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion.
2008-02-15 11:02:50 +00:00
frosch
9e05e0ea01
(svn r12084) -Fix: 'Early retirement'-properties are signed.
2008-02-08 15:34:54 +00:00
peter1138
71b0d5f091
(svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types...
2008-02-04 11:28:12 +00:00
peter1138
f8255e10d5
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
2008-01-24 10:47:44 +00:00
peter1138
7ef297187e
(svn r11970) -Cleanup: Remove old comment
2008-01-24 10:41:12 +00:00
bjarni
48c2669185
(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
2008-01-16 01:27:24 +00:00
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
rubidium
fafab82a31
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
2008-01-13 13:36:01 +00:00
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
peter1138
0f7392bd61
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
...
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
2008-01-12 19:58:06 +00:00
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
peter1138
0ae26a0312
(svn r11789) -Codechange: coding style for global variable names
2008-01-09 10:15:20 +00:00
rubidium
285a4a106f
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
2008-01-09 09:57:48 +00:00
peter1138
1cabc8eb63
(svn r11784) -Codechange: set up initial engine data in one place
2008-01-08 18:25:51 +00:00
peter1138
7a5c529db4
(svn r11783) -Codechange: compare engine type with its type property, not by its index
2008-01-08 18:16:26 +00:00
rubidium
b09d957f31
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
2008-01-07 14:23:25 +00:00