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								 rubidium | 4b8d9aad5b | (svn r26105) -Codechange: add a lot of assertions to track/road functions that might eventually lead to become indices into tables | 2013-11-25 13:16:06 +00:00 |  | 
			
				
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								 planetmaker | c24374f99c | (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) | 2013-01-08 22:46:42 +00:00 |  | 
			
				
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								 rubidium | e40eb8177a | (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed | 2012-01-03 20:26:05 +00:00 |  | 
			
				
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								 rubidium | fbbfaac819 | (svn r23684) -Cleanup: let the highway take the highway | 2011-12-28 20:06:51 +00:00 |  | 
			
				
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								 michi_cc | d3b7b89493 | (svn r23415) -Feature: Infrastructure maintenance costs. | 2011-12-03 23:40:46 +00:00 |  | 
			
				
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								 rubidium | 9ca4b629cd | (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. | 2011-01-18 23:09:43 +00:00 |  | 
			
				
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								 rubidium | fe71d4fc99 | (svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88) | 2010-05-11 21:01:57 +00:00 |  | 
			
				
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								 frosch | f45e579923 | (svn r19506) -Fix: Tunnels, bridges and roadstops are build with only one roadtype. | 2010-03-23 20:29:52 +00:00 |  | 
			
				
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								 rubidium | 82fc28f77f | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header | 2010-01-15 16:41:15 +00:00 |  | 
			
				
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								 rubidium | 7fbc33dae1 | (svn r17248) -Fix: add GPL license notice where appropriate | 2009-08-21 20:21:05 +00:00 |  | 
			
				
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								 smatz | c5533ae470 | (svn r17168) -Codechange: apply coding style to if and while statements | 2009-08-14 17:11:59 +00:00 |  | 
			
				
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								 rubidium | b650a86e58 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | 2008-09-30 20:51:04 +00:00 |  | 
			
				
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								 rubidium | 3b798599b6 | (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. | 2008-09-30 20:39:50 +00:00 |  | 
			
				
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								 skidd13 | 82eebc20c0 | (svn r12419) -Cleanup: of the internal road-piece building and removing. | 2008-03-25 18:59:25 +00:00 |  | 
			
				
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								 rubidium | f0538b4b62 | (svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances. | 2008-03-22 10:56:08 +00:00 |  | 
			
				
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								 smatz | 8d077b16d8 | (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction) -Fix: crossing sound is bound to tile, not to vehicle | 2008-01-17 20:41:33 +00:00 |  | 
			
				
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								 smatz | 822242f411 | (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame | 2008-01-17 19:49:06 +00:00 |  | 
			
				
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								 rubidium | ac528411df | (svn r11818) -Codechange: split player.h into smaller pieces. | 2008-01-12 14:10:35 +00:00 |  | 
			
				
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								 rubidium | 998d7644f6 | (svn r11800) -Codechange: move some functions to a more logical location + some type safety. | 2008-01-09 21:05:03 +00:00 |  | 
			
				
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								 rubidium | aac835171e | (svn r11700) -Codechange: reduce the amount of unnecessary includes. | 2007-12-25 23:42:52 +00:00 |  | 
			
				
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								 rubidium | 01e20c9140 | (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. | 2007-12-21 19:21:21 +00:00 |  | 
			
				
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								 rubidium | e4ef359f47 | (svn r11663) -Codechange: moving of the road related types and functions. | 2007-12-18 20:38:16 +00:00 |  |