Commit Graph

841 Commits

Author SHA1 Message Date
SamuXarick
57553cd809 Fix #8020: Add missing docking tiles around industry neutral stations 2020-03-30 08:21:40 +02:00
glx
9116b22386 Fix #8011, f5381798: Dock tile in TTD savegame was only 2 bytes 2020-02-19 17:45:42 +01:00
glx
2f264f2c92 Change: Heading for 1.11 now 2020-02-08 23:38:49 +01:00
Johannes E. Krause
107283748a Feature: SLF_HEX to print hexadecimal numbers in the config file 2020-02-06 21:00:30 +00:00
Jonathan G Rennison
c3223903ed Codechange: Cache resolved town, station and industry name strings 2020-01-12 19:37:43 +00:00
frosch
a4be4514c9 Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end.
Otherwise temporary data may be passed from an aborted load action to the next load action.
2020-01-12 19:08:38 +01:00
Charles Pigott
d1cead7f25 Fix: When loading old timetabled saves, also reset cached timetable duration 2020-01-05 20:51:26 +00:00
Charles Pigott
cddb8a4605 Fix #7587: Crash when loading saves with waypoints with invalid locations 2020-01-05 20:51:26 +00:00
Niels Martin Hansen
2fd871e2af Feature: Configurable game ending year
Functionally reverts 683b65ee1
2019-12-28 12:27:39 +01:00
glx
ee7a8eebca Codechange: Replace FOR_ALL_TOWNS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
0b489f9924 Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops 2019-12-21 20:13:03 +01:00
glx
847e5f33d4 Codechange: Replace story related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx
869581eb23 Codechange: Replace FOR_ALL_SIGNS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
b91abd3af9 Codechange: Replace FOR_ALL_ROADSTOPS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
514565fad6 Codechange: Replace FOR_ALL_OBJECTS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
11f178a312 Codechange: Replace FOR_ALL_STORAGES with range-based for loops 2019-12-21 20:13:03 +01:00
glx
d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx
9892d90b26 Codechange: Replace order related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx
09fa39c5b5 Codechange: Replace linkgraph related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx
00c2a98cf3 Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops 2019-12-21 20:13:03 +01:00
glx
4ae829cb27 Codechange: Replace FOR_ALL_GROUPS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
f58ce3db19 Codechange: Replace FOR_ALL_GOALS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
1f6b3a37f9 Codechange: Replace FOR_ALL_ENGINES with range-based for loops 2019-12-21 20:13:03 +01:00
glx
1c92ba8ebe Codechange: Replace FOR_ALL_CARGO_PAYMENTS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
fa9769f81a Codechange: Replace FOR_ALL_DEPOTS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
5fce5fa300 Codechange: Replace FOR_ALL_CARGOPACKETS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
60e3cf8aff Codechange: Replace FOR_ALL_ENGINE_RENEWS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
ddabfed1cd Codechange: Replace station related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx
3a14cea068 Codechange: Replace FOR_ALL_COMPANIES with range-based for loops 2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Jack Baron
e4f08f2880 Fix: Bump savegame version 2019-10-19 20:31:44 +01:00
JMcKiern
04f659e768 Fix: Some typos found using codespell 2019-09-29 21:27:32 +01:00
peter1138
f538179878 Feature: Multi-tile docks and docking points. 2019-06-30 16:46:32 +02:00
Niels Martin Hansen
140a96b3a0 Change: Limit memory allocations for each Squirrel instance
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
PeterN
83c1678f9e Fix #7577: Check if linkgraph station index is valid before dereferencing. (#7583) 2019-05-10 21:36:03 +01:00
peter1138
c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Charles Pigott
63a7df027d Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type 2019-04-29 17:46:28 +01:00
Charles Pigott
d9f9a64389 Fix #6507: Don't try to load invalid depots from older savegames 2019-04-29 17:46:28 +01:00
Charles Pigott
3299d6540b Cleanup: Delete GetSavegameType function since it's been commented out since 2005 2019-04-29 17:46:28 +01:00
Charles Pigott
9da1c5bb0b Fix: Crash when attempting to load old save game with GRFs set
GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)
2019-04-29 17:46:28 +01:00
Charles Pigott
327ff89808 Codechange: Remove PauseModeByte 2019-04-29 17:40:22 +01:00
Charles Pigott
5b34c8019f Codechange: Remove Company/OwnerByte types 2019-04-29 17:40:22 +01:00
Charles Pigott
931d32f414 Codechange: Remove RailTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott
f20b75d712 Codechange: Remove TownLayoutByte type 2019-04-29 17:40:22 +01:00
Charles Pigott
96a4787710 Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte 2019-04-29 17:40:22 +01:00
Michael Lutz
4e85ccf3c0 Codechange: Replace SmallStackSafeStackAlloc with std::array.
The only port that ever used it to make heap allocations instead of stack ones was the NDS port, which got thrown out some time ago.
2019-04-15 22:52:50 +01:00
peter1138
4f052fc2a4 Cleanup: Fix alignment after NULL -> nullptr change. 2019-04-13 20:35:10 +01:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Michael Lutz
8b1880187a Remove: AutoFreeSmallVector.
The last use was for storing a list of memory blocks. As the way these lists are accessed is very
specific, it is easier to just write an explicit destructor instead of trying to exactly match the behaviour.
2019-04-09 22:45:15 +02:00
Michael Lutz
e804173595 Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector. 2019-04-09 22:45:15 +02:00