Commit Graph

338 Commits

Author SHA1 Message Date
Niels Martin Hansen
5f8354f358 Change: Make a shortened network revision string for use in server queries 2019-02-03 18:00:16 +01:00
rubidium
ff5c05c1b4 (svn r27400) -Fix [FS#6368] (r26449): when a dedicated server was paused with no clients the tick length was increased significantly, making any assumptions about the tick length used further down in the code are not true anymore. One of such assumptions was that one should readvertise every 15 minutes worth of original ticks, but due to the lengthening this timeframe would be more like 45-60 minutes. Now we'll take the operating system's millisecond counter instead 2015-09-19 16:49:46 +00:00
frosch
e2f5081f40 (svn r26788) -Add: Desync replay option to skip/replay failed commands 2014-09-07 14:21:16 +00:00
frosch
937265d6d6 (svn r26786) -Fix: Also replay failed commands. 2014-09-07 13:36:18 +00:00
rubidium
e64249446d (svn r26577) -Fix [FS#6001]: [Network] Client of non-dedicated server was not correctly put into the first company for all state variables 2014-05-11 13:07:36 +00:00
rubidium
9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
rubidium
5b82822c12 (svn r26486) -Codechange: replace a number of snprintfs with seprintf 2014-04-23 21:12:09 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
planetmaker
3e9c10f9e1 (svn r26449) -Add: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention 2014-04-08 20:19:41 +00:00
rubidium
c40f281545 (svn r25997) -Codechange: make it slightly more clear what ports are coming from where in the debug output when listening 2013-11-14 19:31:10 +00:00
planetmaker
c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
truebrain
6c7c02eb14 (svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile() 2012-01-09 21:22:48 +00:00
rubidium
531e501b5a (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 2012-01-04 22:08:43 +00:00
rubidium
6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain
55de5d336c (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 2011-12-19 20:58:59 +00:00
truebrain
561b25d031 (svn r23601) -Fix: fix the conflict in window number 2011-12-19 20:50:21 +00:00
rubidium
2bf0fc3c5c (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 2011-12-10 15:16:58 +00:00
rubidium
998bbde49e (svn r22934) -Fix [FS#4771]: prevent authentication bypass for the admin port when a new game is started 2011-09-15 18:28:39 +00:00
frosch
6bb33acc0d (svn r22738) -Fix [FS#4722] (r21854): Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join. 2011-08-13 08:32:55 +00:00
rubidium
36e887591b (svn r22696) -Fix: don't requery the servers when the server list window isn't opened 2011-07-30 10:44:58 +00:00
rubidium
c4aa943aaa (svn r22424) -Document: some more bits 2011-05-05 16:24:48 +00:00
rubidium
944a5cb7aa (svn r22423) -Document: some network stuff 2011-05-04 20:24:23 +00:00
rubidium
2cae0cd54c (svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket 2011-04-22 16:03:48 +00:00
rubidium
f1d0c1a746 (svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID 2011-04-22 15:54:42 +00:00
rubidium
bc9a803ea9 (svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID 2011-04-22 15:54:16 +00:00
smatz
756cc6cf65 (svn r22116) -Codechange: use PoolBase::Clean() at more places 2011-02-19 23:05:47 +00:00
rubidium
05a846a574 (svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos 2011-02-08 21:47:10 +00:00
rubidium
795a528328 (svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server) 2011-01-19 16:47:40 +00:00
rubidium
e54a1f6721 (svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral) 2011-01-19 16:37:06 +00:00
rubidium
e95718bf43 (svn r21852) -Codechange: generalise GenerateCompanyPasswordHash (dihedral) 2011-01-19 16:35:11 +00:00
rubidium
c9609bbbc2 (svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral) 2011-01-19 16:32:23 +00:00
rubidium
a82118f360 (svn r21850) -Codechange: move password hashing to a more general location (dihedral) 2011-01-19 16:30:09 +00:00
rubidium
b25cf57542 (svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts 2011-01-03 12:01:41 +00:00
rubidium
b149fcd127 (svn r21513) -Feature [FS#532]: make the chat message timeout user configurable 2010-12-14 15:00:43 +00:00
rubidium
e68efb9e71 (svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused 2010-12-14 14:57:51 +00:00
rubidium
cf61c2f11f (svn r21412) -Codechange: limit company name by amount of characters, not bytes 2010-12-05 22:24:50 +00:00
rubidium
b6c2216749 (svn r21358) -Codechange: make some network function names conform to coding style 2010-11-30 13:38:46 +00:00
rubidium
bb02e30a37 (svn r21308) -Fix [FS#4262] (r20933-ish): crash upon desync 2010-11-23 23:59:24 +00:00
rubidium
30637a8340 (svn r21157) -Codechange: remove information about the text direction out of the language "list" 2010-11-13 09:56:25 +00:00
rubidium
f24c91c487 (svn r21030) -Codechange: move ClientStatus into the network server socket class 2010-10-24 20:07:32 +00:00
rubidium
87edf2524d (svn r21004) -Fix [FS#3746]: chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa 2010-10-21 20:12:48 +00:00
rubidium
44a03d0478 (svn r20988) -Fix [FS#4167]: no need to send packets and possibly get the connection closed when the next call also tries to send the packets and then closes the connection. Especially if the former frees a structure that the latter assumes to be still there 2010-10-18 10:44:51 +00:00
rubidium
9a5e272195 (svn r20978) -Fix (r20963): MSVC seems to be complaining more than GCC once again :) 2010-10-17 17:52:12 +00:00
rubidium
7cc8a363d8 (svn r20966) -Change: enable remote administration sockets (parts by Yexo and dihedral) 2010-10-17 17:35:42 +00:00
rubidium
234bee0858 (svn r20938) -Codechange: make the code for listening on a socket (more) reusable 2010-10-15 21:56:06 +00:00
rubidium
f712055002 (svn r20936) -Codechange: make server side packet sending methods class methods 2010-10-15 20:25:07 +00:00
rubidium
9858d699a3 (svn r20935) -Codechange: only let the server side use a pool of connected sockets 2010-10-15 19:58:56 +00:00
rubidium
bda26d03b5 (svn r20934) -Codechange: move NetworkGetClientName to the server's socket 2010-10-15 19:35:08 +00:00
rubidium
f555e6d72e (svn r20933) -Codechange: move some more client related methods and such to network_client.cpp 2010-10-15 19:33:08 +00:00
rubidium
76579df240 (svn r20930) -Codechange: simplify the socket handler allocation 2010-10-15 18:45:56 +00:00