frosch
|
ec27bcb6a6
|
(svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString.
|
2012-11-14 22:50:26 +00:00 |
|
frosch
|
0ab8e7939b
|
(svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor.
|
2012-11-14 22:50:17 +00:00 |
|
frosch
|
2078fc5325
|
(svn r24736) -Cleanup: The third parameter of Textbuf::Initialize only makes sense if it is smaller than the second one, also its unit is not pixels.
|
2012-11-14 22:46:49 +00:00 |
|
frosch
|
f1d40ca6f2
|
(svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to Window::OnEditboxChanged.
|
2012-11-13 21:47:07 +00:00 |
|
frosch
|
08e92e6f23
|
(svn r24733) -Codechange: Move handling of editbox keys to window class.
|
2012-11-13 21:47:02 +00:00 |
|
frosch
|
8f611527e9
|
(svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes.
|
2012-11-13 21:46:58 +00:00 |
|
frosch
|
c12caa20aa
|
(svn r24729) -Codechange: Unify the handling of HEBR_EDITING.
|
2012-11-13 21:46:46 +00:00 |
|
frosch
|
6616b70654
|
(svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever.
|
2012-11-13 21:46:37 +00:00 |
|
frosch
|
e0f59fb049
|
(svn r24726) -Codechange: Move editbox mouseloop handling to Window class.
|
2012-11-13 21:46:33 +00:00 |
|
frosch
|
e95b757c11
|
(svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code.
|
2012-11-13 21:46:19 +00:00 |
|
frosch
|
c54f982a62
|
(svn r24723) -Fix: AI debug GUI crashed when using disabled buttons via hotkeys.
|
2012-11-13 21:46:14 +00:00 |
|
frosch
|
3b06409153
|
(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
|
2012-11-11 16:10:43 +00:00 |
|
frosch
|
d4bb40383e
|
(svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen and script debug GUI.
|
2012-11-11 16:10:11 +00:00 |
|
zuu
|
1363b5700e
|
(svn r24554) -Add: Hotkeys for widgets in AI Debug window
|
2012-09-23 14:37:59 +00:00 |
|
zuu
|
ac3d609377
|
(svn r24552) -Fix (r24537): Unpause do no longer continue scripts
|
2012-09-23 11:30:37 +00:00 |
|
zuu
|
d0fdd1f8b5
|
(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
|
2012-09-21 19:58:18 +00:00 |
|
zuu
|
fa7ec4685a
|
(svn r24505) -Add: Select the GS tab if all AI tabs are unselectable in the AI debug window.
|
2012-09-01 17:49:26 +00:00 |
|
zuu
|
cce930b6c7
|
(svn r24489) -Feature [FS#5230]: Display GS dead state in AI debug window.
|
2012-08-21 17:07:17 +00:00 |
|
yexo
|
5951be7ca7
|
(svn r24467) -Codechange [FS#5236]: make textfile window class slightly more general (LordAro)
|
2012-08-13 18:52:47 +00:00 |
|
frosch
|
59ddedf33f
|
(svn r24342) -Feature: Also use the new multi-word filtering for script breakpoints.
|
2012-06-13 18:58:29 +00:00 |
|
frosch
|
9b196d0fb4
|
(svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions.
|
2012-06-04 15:30:29 +00:00 |
|
frosch
|
deda762b8f
|
(svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels.
|
2012-06-01 15:19:59 +00:00 |
|
frosch
|
8a54a253bb
|
(svn r24315) -Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row.
|
2012-06-01 15:13:34 +00:00 |
|
frosch
|
7162c556f4
|
(svn r24313) -Fix: Some obiwans wrt. clicking on setting buttons.
|
2012-06-01 15:08:40 +00:00 |
|
frosch
|
4dd9176cc5
|
(svn r24312) -Change: Center the settings buttons in the AI and NewGRF config windows.
|
2012-06-01 14:42:48 +00:00 |
|
frosch
|
23ad97e755
|
(svn r24310) -Codechange: Add named constants for the dimensions of settings buttons, and generally make their usage more consistent.
|
2012-06-01 14:41:09 +00:00 |
|
frosch
|
70d3206320
|
(svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h
|
2012-06-01 10:44:45 +00:00 |
|
frosch
|
70c1e3d21f
|
(svn r24268) -Fix: Use the same colour scheme for the script selection window as in other comparable windows.
|
2012-05-23 19:07:34 +00:00 |
|
rubidium
|
35415e1a3f
|
(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro)
|
2012-02-12 10:58:18 +00:00 |
|
rubidium
|
67bab7a441
|
(svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when a script starts
|
2012-02-11 22:25:20 +00:00 |
|
frosch
|
b986a1133c
|
(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings.
|
2012-01-05 19:32:51 +00:00 |
|
rubidium
|
d5eeab43b7
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
|
rubidium
|
d242f154f9
|
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
|
2012-01-02 22:44:28 +00:00 |
|
alberth
|
06597e684c
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
2012-01-01 17:22:32 +00:00 |
|
truebrain
|
400b40a11d
|
(svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ)
|
2011-12-27 15:35:47 +00:00 |
|
truebrain
|
3f6725d1d4
|
(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI
|
2011-12-27 15:17:42 +00:00 |
|
smatz
|
e5a8e94492
|
(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript
|
2011-12-24 13:08:11 +00:00 |
|
truebrain
|
ec691c26b5
|
(svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
|
2011-12-21 15:15:43 +00:00 |
|
truebrain
|
f5478b62d1
|
(svn r23607) -Add: wire GameScript in all the GUIs
|
2011-12-19 20:56:06 +00:00 |
|
truebrain
|
c74ccfff1b
|
(svn r23601) -Fix: fix the conflict in window number
|
2011-12-19 20:50:21 +00:00 |
|
frosch
|
4e689cc5cd
|
(svn r23589) -Codechange: Make the AI-start-delay setting translateable.
|
2011-12-18 18:21:55 +00:00 |
|
truebrain
|
000ff60e25
|
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
2011-12-16 16:27:45 +00:00 |
|
truebrain
|
49e88dcbf0
|
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
|
2011-12-15 22:22:55 +00:00 |
|
rubidium
|
9aab2dc861
|
(svn r23474) -Codechange: move the declaration error related functions to error.h
|
2011-12-10 13:54:10 +00:00 |
|
truebrain
|
e7c77353ce
|
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
|
2011-11-29 23:26:35 +00:00 |
|
truebrain
|
906045c457
|
(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary
|
2011-11-29 23:21:52 +00:00 |
|
truebrain
|
af1b3cc070
|
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
|
2011-11-29 23:15:35 +00:00 |
|
truebrain
|
eab012ec8b
|
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
|
2011-11-29 23:07:38 +00:00 |
|
truebrain
|
cbe453eab0
|
(svn r23209) -Codechange: track the current active script instance directly, instead of assuming the current company points you to the right one.
|
2011-11-13 20:43:48 +00:00 |
|
yexo
|
7229e955fa
|
(svn r23201) -Doc: [NoAI] Hide all contents of AIObject from the API documentation as AIs were never able to use it anyway
|
2011-11-12 18:48:21 +00:00 |
|