rubidium
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81643f49e1
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(svn r22121) -Fix: In case of high frame_freq one could get commands executed after a new network game was started
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2011-02-20 20:55:21 +00:00 |
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rubidium
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d594a219c6
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(svn r22121) -Fix: In case of high frame_freq one could get commands executed after a new network game was started
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2011-02-20 20:55:21 +00:00 |
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smatz
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c85e1c3089
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(svn r22116) -Codechange: use PoolBase::Clean() at more places
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2011-02-19 23:05:47 +00:00 |
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smatz
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756cc6cf65
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(svn r22116) -Codechange: use PoolBase::Clean() at more places
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2011-02-19 23:05:47 +00:00 |
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rubidium
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60b5ffdd62
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(svn r22093) -Fix [FS#4514]: The server list did not get sorted with one item in it, so the "position in the list" variable was never updated causing problems when using the keyboard shortcuts for scrolling
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2011-02-17 21:05:44 +00:00 |
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rubidium
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1a5087be69
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(svn r22093) -Fix [FS#4514]: The server list did not get sorted with one item in it, so the "position in the list" variable was never updated causing problems when using the keyboard shortcuts for scrolling
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2011-02-17 21:05:44 +00:00 |
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rubidium
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2d36797b85
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(svn r22092) -Fix-ish (r22068): when you change a boolean to a enum, check specifically for a particular value
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2011-02-17 18:45:44 +00:00 |
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rubidium
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848761e3a9
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(svn r22092) -Fix-ish (r22068): when you change a boolean to a enum, check specifically for a particular value
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2011-02-17 18:45:44 +00:00 |
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smatz
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03c1b0df4b
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(svn r22086) -Fix: do not check if we can allocate an item if we won't try to do so anyway
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2011-02-15 13:15:12 +00:00 |
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smatz
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a5b9858a36
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(svn r22086) -Fix: do not check if we can allocate an item if we won't try to do so anyway
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2011-02-15 13:15:12 +00:00 |
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smatz
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e9d0998b85
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(svn r22085) -Fix: assert when connecting to the admin port
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2011-02-15 12:11:28 +00:00 |
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smatz
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d2d6b263b3
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(svn r22085) -Fix: assert when connecting to the admin port
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2011-02-15 12:11:28 +00:00 |
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rubidium
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1516299bca
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(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map
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2011-02-12 21:30:57 +00:00 |
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rubidium
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befa79ba4a
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(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map
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2011-02-12 21:30:57 +00:00 |
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rubidium
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65b17b32ef
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(svn r22069) -Fix: delete all savegame packets, not just the first one
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2011-02-12 21:29:35 +00:00 |
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rubidium
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a19bc28aba
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(svn r22069) -Fix: delete all savegame packets, not just the first one
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2011-02-12 21:29:35 +00:00 |
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rubidium
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c70499b4b6
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(svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection
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2011-02-12 21:09:34 +00:00 |
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rubidium
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adfd648031
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(svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection
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2011-02-12 21:09:34 +00:00 |
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rubidium
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6248138e67
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(svn r22067) -Fix: don't hold a mutex when sending packets and thus possibly closing the connection as that wants to acquire the mutex again
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2011-02-12 21:07:30 +00:00 |
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rubidium
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92d0d6d10b
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(svn r22067) -Fix: don't hold a mutex when sending packets and thus possibly closing the connection as that wants to acquire the mutex again
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2011-02-12 21:07:30 +00:00 |
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rubidium
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e92f2d6b9a
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(svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame
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2011-02-11 23:20:35 +00:00 |
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rubidium
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d8cada7563
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(svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame
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2011-02-11 23:20:35 +00:00 |
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rubidium
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ac28a10197
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(svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected
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2011-02-11 22:10:10 +00:00 |
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rubidium
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1dc5ba2210
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(svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected
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2011-02-11 22:10:10 +00:00 |
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terkhen
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c4104567a1
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(svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar.
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2011-02-11 18:24:12 +00:00 |
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terkhen
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8196b03074
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(svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar.
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2011-02-11 18:24:12 +00:00 |
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terkhen
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2551d6997b
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(svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options.
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2011-02-09 15:57:03 +00:00 |
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terkhen
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0828653cf9
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(svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options.
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2011-02-09 15:57:03 +00:00 |
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rubidium
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6e898d4bba
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(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos
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2011-02-08 21:47:10 +00:00 |
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rubidium
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05a846a574
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(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos
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2011-02-08 21:47:10 +00:00 |
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rubidium
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1708df0d4b
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(svn r22031) -Fix: bad servers could crash a client
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2011-02-08 21:45:38 +00:00 |
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rubidium
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537bd8a429
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(svn r22031) -Fix: bad servers could crash a client
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2011-02-08 21:45:38 +00:00 |
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rubidium
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d50b10dffc
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(svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88)
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2011-02-08 20:52:38 +00:00 |
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rubidium
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5f7439a00f
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(svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88)
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2011-02-08 20:52:38 +00:00 |
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rubidium
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6ec5580180
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(svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded
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2011-02-08 20:51:30 +00:00 |
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rubidium
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e1eeca6440
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(svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded
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2011-02-08 20:51:30 +00:00 |
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rubidium
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a663fb0ce6
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(svn r21918) -Fix [FS#4443]: Languages improperly sorted in the "start server" window (adf88)
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2011-01-26 22:42:50 +00:00 |
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rubidium
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62e5afcdf8
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(svn r21918) -Fix [FS#4443]: Languages improperly sorted in the "start server" window (adf88)
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2011-01-26 22:42:50 +00:00 |
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rubidium
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67b48537a5
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(svn r21898) -Fix [FS#4438]: using a pointer-iterator and adding things (thus reallocating) to the iterated array caused OpenTTD to crash on invalid pointers
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2011-01-23 11:20:55 +00:00 |
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rubidium
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81ef0dbcfc
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(svn r21898) -Fix [FS#4438]: using a pointer-iterator and adding things (thus reallocating) to the iterated array caused OpenTTD to crash on invalid pointers
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2011-01-23 11:20:55 +00:00 |
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rubidium
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25735450b1
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(svn r21892) -Fix [FS#4421]: only some scenarios from the main scenario folder and no heightmaps could be started in the "start server" window
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2011-01-22 23:07:23 +00:00 |
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rubidium
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cc8da3e5ab
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(svn r21892) -Fix [FS#4421]: only some scenarios from the main scenario folder and no heightmaps could be started in the "start server" window
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2011-01-22 23:07:23 +00:00 |
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rubidium
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05199a641a
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(svn r21890) -Cleanup: remove some unneeded includes
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2011-01-22 14:52:20 +00:00 |
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rubidium
|
7eba2bf4d3
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(svn r21890) -Cleanup: remove some unneeded includes
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2011-01-22 14:52:20 +00:00 |
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rubidium
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14e878f476
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(svn r21887) -Fix-ish: some headers weren't including the headers they depend on
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2011-01-22 10:10:03 +00:00 |
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rubidium
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6ff844e7c4
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(svn r21887) -Fix-ish: some headers weren't including the headers they depend on
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2011-01-22 10:10:03 +00:00 |
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rubidium
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43c8073551
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(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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2011-01-22 09:53:15 +00:00 |
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rubidium
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eb299736c1
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(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
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2011-01-22 09:53:15 +00:00 |
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smatz
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f2006f36a1
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(svn r21875) -Codechange: indentation of some comments was wrong
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2011-01-21 01:38:30 +00:00 |
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smatz
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656caf16db
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(svn r21875) -Codechange: indentation of some comments was wrong
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2011-01-21 01:38:30 +00:00 |
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