frosch
ac72c956d8
(svn r24335) -Fix: The cursor in the company password window was not blinking due to wrong magic constants (same as r17539).
2012-06-09 14:49:49 +00:00
frosch
7e57e8692a
(svn r24335) -Fix: The cursor in the company password window was not blinking due to wrong magic constants (same as r17539).
2012-06-09 14:49:49 +00:00
frosch
9b196d0fb4
(svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions.
2012-06-04 15:30:29 +00:00
frosch
d58eee1e79
(svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions.
2012-06-04 15:30:29 +00:00
rubidium
fd56a95604
(svn r24221) -Fix [FS#5166]: Lag counters were not properly reset when switching states making it possible to get disconnected for lagging when you weren't lagging
2012-05-09 19:14:36 +00:00
rubidium
a961276b6f
(svn r24221) -Fix [FS#5166]: Lag counters were not properly reset when switching states making it possible to get disconnected for lagging when you weren't lagging
2012-05-09 19:14:36 +00:00
michi_cc
83a0b3cf1d
(svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo)
2012-04-17 19:44:16 +00:00
michi_cc
37e321044a
(svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo)
2012-04-17 19:44:16 +00:00
rubidium
5791feadf0
(svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly selected anymore (adf88)
2012-03-25 19:46:59 +00:00
rubidium
1adb9a5c85
(svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly selected anymore (adf88)
2012-03-25 19:46:59 +00:00
rubidium
5ace36f570
(svn r24069) -Fix (r24062): crash when not having a valid last joined address
2012-03-25 19:43:17 +00:00
rubidium
f2f939906e
(svn r24069) -Fix (r24062): crash when not having a valid last joined address
2012-03-25 19:43:17 +00:00
rubidium
17f822d572
(svn r24062) -Fix [FS#5097]: immediately start querying the last joined server instead of waiting for the requery loop (adf88)
2012-03-25 18:17:41 +00:00
rubidium
357843378f
(svn r24062) -Fix [FS#5097]: immediately start querying the last joined server instead of waiting for the requery loop (adf88)
2012-03-25 18:17:41 +00:00
rubidium
dd15085613
(svn r23958) -Fix: don't allow chat messages from pre-active clients. As they haven't got the savegame yet, they won't have the interface to send them either (dihedral)
2012-02-16 20:45:03 +00:00
rubidium
ea2f19d4f2
(svn r23958) -Fix: don't allow chat messages from pre-active clients. As they haven't got the savegame yet, they won't have the interface to send them either (dihedral)
2012-02-16 20:45:03 +00:00
rubidium
341fd329c6
(svn r23957) -Fix [FS#4990]: allow sending chat to pre-active clients as the clients start accepting once they send 'map ok' to the server, which is the same moment we change their status to pre-active
2012-02-16 20:44:03 +00:00
rubidium
c5f7a0f69d
(svn r23957) -Fix [FS#4990]: allow sending chat to pre-active clients as the clients start accepting once they send 'map ok' to the server, which is the same moment we change their status to pre-active
2012-02-16 20:44:03 +00:00
smatz
bb9b240a86
(svn r23941) -Add: support for clang
2012-02-12 21:17:32 +00:00
smatz
b5525fd33d
(svn r23941) -Add: support for clang
2012-02-12 21:17:32 +00:00
rubidium
bd252de9ef
(svn r23906) -Codechange: replace magic numbers with named constants (adf88)
2012-02-06 20:47:47 +00:00
rubidium
446758872c
(svn r23906) -Codechange: replace magic numbers with named constants (adf88)
2012-02-06 20:47:47 +00:00
rubidium
abdd5ebfa7
(svn r23843) -Fix: minor issue with replaying ;)
2012-01-22 21:27:15 +00:00
rubidium
b888027ddd
(svn r23843) -Fix: minor issue with replaying ;)
2012-01-22 21:27:15 +00:00
rubidium
464d51905a
(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says
2012-01-20 20:18:19 +00:00
rubidium
70c7fbd90e
(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says
2012-01-20 20:18:19 +00:00
rubidium
1d098d8ce2
(svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay
2012-01-17 21:13:02 +00:00
rubidium
a66debfadd
(svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay
2012-01-17 21:13:02 +00:00
rubidium
752474cec3
(svn r23821) -Fix-ish: when replaying a command log, ignore the command limit
2012-01-17 21:12:19 +00:00
rubidium
ede8c86f77
(svn r23821) -Fix-ish: when replaying a command log, ignore the command limit
2012-01-17 21:12:19 +00:00
rubidium
82a3783fdd
(svn r23817) -Fix [FS#4962]: desync due to different NewGRF version. So reduce the chance that it happens significantly with betas/RCs/nightlies by doing the same as is done for stable releases: check the NewGRF version of server vs client.
...
Previously this check was not done for nightlies/betas/RCs due to missing versioning information in the source tarballs, but they have that for a while now. So just force the NewGRF version check for all versions, and remove the broken --revision configure option
2012-01-17 17:27:38 +00:00
rubidium
4f62472fd9
(svn r23817) -Fix [FS#4962]: desync due to different NewGRF version. So reduce the chance that it happens significantly with betas/RCs/nightlies by doing the same as is done for stable releases: check the NewGRF version of server vs client.
...
Previously this check was not done for nightlies/betas/RCs due to missing versioning information in the source tarballs, but they have that for a while now. So just force the NewGRF version check for all versions, and remove the broken --revision configure option
2012-01-17 17:27:38 +00:00
yexo
9c74fb5a69
(svn r23802) -Fix [FS#4968] (r23601): game lobby gui not updated when new company information becomes available
2012-01-15 12:56:13 +00:00
yexo
5535261e13
(svn r23802) -Fix [FS#4968] (r23601): game lobby gui not updated when new company information becomes available
2012-01-15 12:56:13 +00:00
rubidium
84433bbeb7
(svn r23787) -Fix: add some missing spaces
2012-01-11 18:47:32 +00:00
rubidium
89ab59f0cb
(svn r23787) -Fix: add some missing spaces
2012-01-11 18:47:32 +00:00
truebrain
1b34577941
(svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile()
2012-01-09 21:22:48 +00:00
truebrain
6c7c02eb14
(svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile()
2012-01-09 21:22:48 +00:00
rubidium
578c3218b0
(svn r23769) -Codechange: make the lag/join start timeouts configurable as well
2012-01-07 14:43:45 +00:00
rubidium
182969f531
(svn r23769) -Codechange: make the lag/join start timeouts configurable as well
2012-01-07 14:43:45 +00:00
rubidium
f6329bf87e
(svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable
2012-01-06 21:49:06 +00:00
rubidium
bddfcaef95
(svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable
2012-01-06 21:49:06 +00:00
rubidium
1481ae6899
(svn r23754) -Fix (r23752): the locks aren't reentrant
2012-01-05 17:08:49 +00:00
rubidium
d2c643df63
(svn r23754) -Fix (r23752): the locks aren't reentrant
2012-01-05 17:08:49 +00:00
rubidium
22be2a7f43
(svn r23752) -Fix [FS#4938]: missing locking causing crash is extreme case when being in the MP lobby
2012-01-04 22:11:26 +00:00
rubidium
c530450193
(svn r23752) -Fix [FS#4938]: missing locking causing crash is extreme case when being in the MP lobby
2012-01-04 22:11:26 +00:00
rubidium
f8faaebaf0
(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp
2012-01-04 22:08:43 +00:00
rubidium
531e501b5a
(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp
2012-01-04 22:08:43 +00:00
rubidium
d5eeab43b7
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00