darkvater 
							
						 
					 
					
						
						
							
						
						c3a40dba68 
					 
					
						
						
							
							(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this.  
						
						
						
						
					 
					
						2005-01-15 00:42:01 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						976ed5e396 
					 
					
						
						
							
							(svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Error box is also shown in scenario editor for terraforming, thus solving the eternally-pulsating-tile problem.  
						
						
						
						
					 
					
						2005-01-14 22:03:09 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						352cf002b2 
					 
					
						
						
							
							(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.c ^ should've been &  
						
						... 
						
						
						
						-Fix: in multiplayer clientlist can only be opened once 
						
						
					 
					
						2005-01-13 20:46:39 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						61cae70fe5 
					 
					
						
						
							
							(svn r1497) -Fix: [1101179] Crash if generating land while industry window is open. This also happened for towns and the land information window  
						
						... 
						
						
						
						-Added DeleteWindowByClass() function that deletes all windows of a given class 
						
						
					 
					
						2005-01-13 16:50:20 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						f25bec9132 
					 
					
						
						
							
							(svn r1487) -Fix: [1100736] wrong tooltip for place desert button  
						
						
						
						
					 
					
						2005-01-12 11:50:41 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a243285af4 
					 
					
						
						
							
							(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for  
						
						... 
						
						
						
						dynamic arrays 
						
						
					 
					
						2005-01-12 11:21:28 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						5fac6142e8 
					 
					
						
						
							
							(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)  
						
						... 
						
						
						
						-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game. 
						
						
					 
					
						2005-01-11 00:54:06 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						29b4ab04c3 
					 
					
						
						
							
							(svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped year between 1920-2090 as wel as adding defines for it.  
						
						
						
						
					 
					
						2005-01-10 14:43:00 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7ca6b2b8b0 
					 
					
						
						
							
							(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]  
						
						
						
						
					 
					
						2005-01-07 17:02:43 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						52c87a0330 
					 
					
						
						
							
							(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa  
						
						
						
						
					 
					
						2005-01-03 21:26:09 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						363dd7bdf0 
					 
					
						
						
							
							(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor  
						
						
						
						
					 
					
						2005-01-03 20:20:25 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a94fe04a9a 
					 
					
						
						
							
							(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out  
						
						... 
						
						
						
						how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way 
						
						
					 
					
						2005-01-03 19:45:18 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						c531739602 
					 
					
						
						
							
							(svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$  
						
						
						
						
					 
					
						2004-12-28 09:31:38 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						15d188d7f8 
					 
					
						
						
							
							(svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lot of money)  
						
						
						
						
					 
					
						2004-12-28 09:24:02 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						97ec7de9e6 
					 
					
						
						
							
							(svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars  
						
						... 
						
						
						
						-Fix: You can enter some more chars in the chatbox 
						
						
					 
					
						2004-12-23 20:33:57 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						28c1dc3e39 
					 
					
						
						
							
							(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.  
						
						... 
						
						
						
						-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out. 
						
						
					 
					
						2004-12-23 00:24:44 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						ed0a42f940 
					 
					
						
						
							
							(svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain)  
						
						... 
						
						
						
						-Fix: For everyone who tried to crash the game by opening a huge amount of windows and stickying all of them; bad luck. It's fixed now (thanks Tron for the helpful criticism). First all normal windows are a candidate for replacement, then if none are found, sticky windows. Then..well that should not happen :) 
						
						
					 
					
						2004-12-22 17:37:21 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						46af99b8c0 
					 
					
						
						
							
							(svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O  
						
						... 
						
						
						
						-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows") 
						
						
					 
					
						2004-12-22 01:32:30 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						0807891501 
					 
					
						
						
							
							(svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company went bankrupt  
						
						
						
						
					 
					
						2004-12-19 19:17:15 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						db16262698 
					 
					
						
						
							
							(svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings)  
						
						
						
						
					 
					
						2004-12-19 15:14:55 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						9d05289147 
					 
					
						
						
							
							(svn r1146) -Fix: You can no longer change waypoints whom are owned by somebody else  
						
						
						
						
					 
					
						2004-12-17 17:06:20 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						83981e40b5 
					 
					
						
						
							
							(svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)  
						
						... 
						
						
						
						-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2. 
						
						
					 
					
						2004-12-15 23:33:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						765ecfed84 
					 
					
						
						
							
							(svn r1117) Move map arrays and some related macros into their own files map.c and map.h  
						
						
						
						
					 
					
						2004-12-15 22:18:54 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						fa1f026367 
					 
					
						
						
							
							(svn r1108) -Fix: [Network] Fixed problem around slow clients:  
						
						... 
						
						
						
						They joined, they got the map, but it took some time before the new 
player was created. In this time a player could do stuff, causing a 
player-id-mismatch, and the player was kicked out. Now a player get's a 
nice GUI which says: registering.. When that is gone, the player is 
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;) 
						
						
					 
					
						2004-12-15 21:13:52 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						6cb53e7d34 
					 
					
						
						
							
							(svn r1092) Fix: Autorail can be accessed with the 'a' hotkey again  
						
						
						
						
					 
					
						2004-12-14 21:56:01 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						7196860373 
					 
					
						
						
							
							(svn r1082) Feature: Chat toolbar  
						
						... 
						
						
						
						- to chat with all players press Return (or Shift-T) and type in the message
- Press Return again to send the message 
						
						
					 
					
						2004-12-14 16:53:38 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						2690ba03b2 
					 
					
						
						
							
							(svn r1040) Fix: All character hotkeys are disabled now when a window for typing is open  
						
						
						
						
					 
					
						2004-12-12 22:05:08 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						7188778c81 
					 
					
						
						
							
							(svn r1035) Fix: Added a line that I accidentally deleted in r1033  
						
						
						
						
					 
					
						2004-12-12 18:20:05 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						532aa593a6 
					 
					
						
						
							
							(svn r1033) -Add: 'l' openes the landscaping toolbar globally  
						
						
						
						
					 
					
						2004-12-12 18:06:48 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						6d8a0c52f5 
					 
					
						
						
							
							(svn r1030) Some toolbar icons are arranged differently:  
						
						... 
						
						
						
						- Landscaping buttons have to be accessed from the landscaping toolbar
 - Landscaping toolbar can be opened from all other toolbars
 - The order of buttons in the docks toolbar now matches the other toolbars
 - Landscaping toolbar has new keyboard shortcuts 
						
						
					 
					
						2004-12-12 17:42:04 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						e027fa76b1 
					 
					
						
						
							
							(svn r1022) -Fix: [Network] [ 1083690 ] The password dialog made the network  
						
						... 
						
						
						
						disconnect without cleaning up. 
						
						
					 
					
						2004-12-12 13:46:10 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						5b0915e677 
					 
					
						
						
							
							(svn r1009) -Feature: per-station vehicle lists  
						
						... 
						
						
						
						This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule.
As side effect this gets rid of some global variables. 
						
						
					 
					
						2004-12-10 18:16:08 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						625332a686 
					 
					
						
						
							
							(svn r1002) -Fixed the placement of the OpenTTD logo a bit (thx Jango).  
						
						
						
						
					 
					
						2004-12-09 23:49:23 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						6bc9b64421 
					 
					
						
						
							
							(svn r1001) -Changed the title name to OpenTTD. Don't know how this was missed all this time; but is fixed now.  
						
						
						
						
					 
					
						2004-12-09 23:20:32 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						00168d4660 
					 
					
						
						
							
							(svn r945) -Fix: [Network] Terraform callback went wrong in merge  
						
						... 
						
						
						
						-Fix: Some settings went wrong in merge 
						
						
					 
					
						2004-12-04 18:17:52 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						b8f6d41418 
					 
					
						
						
							
							(svn r942) -Merged branch/network back into the trunk  
						
						
						
						
					 
					
						2004-12-04 17:54:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e56c3cddd8 
					 
					
						
						
							
							(svn r925) Use sound enums  
						
						... 
						
						
						
						Also play the correct sound when a toyland road vehicle breaks down 
						
						
					 
					
						2004-12-04 09:26:39 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						fdb447ac55 
					 
					
						
						
							
							(svn r901) Small step in the process to clean up the DPARAM mess:  
						
						... 
						
						
						
						- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns 
						
						
					 
					
						2004-12-02 22:53:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						acbd1801c7 
					 
					
						
						
							
							(svn r815) Include strings.h only in the files which need it.  
						
						... 
						
						
						
						This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. 
						
						
					 
					
						2004-11-25 10:47:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e8537f5512 
					 
					
						
						
							
							(svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.  
						
						... 
						
						
						
						Now it is active-true. 
						
						
					 
					
						2004-11-23 22:36:11 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						4e41cf9e2b 
					 
					
						
						
							
							(svn r745) Added newgrf GUI (in options menu)\nThe interface currently only displays the installed grf sets, you can't (de)activate them through the gui yet  
						
						
						
						
					 
					
						2004-11-21 22:44:13 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						01e88bb61d 
					 
					
						
						
							
							(svn r623) -Feature: [ 1066504 ] Pause key pauses the game  
						
						
						
						
					 
					
						2004-11-15 10:04:57 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						249a170ace 
					 
					
						
						
							
							(svn r607) -Patch: [ 985102 ] static cleanup  
						
						... 
						
						
						
						Thanks to lvoge 
						
						
					 
					
						2004-11-14 19:44:06 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						397cc50f61 
					 
					
						
						
							
							(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).  
						
						
						
						
					 
					
						2004-11-14 13:07:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						5d6c0a8220 
					 
					
						
						
							
							(svn r543) -Fix: [ 1064742 ] Editor Map-Menu wrong String  
						
						... 
						
						
						
						The fix is a bit ugly, but this is due to limitations in the dropdown menu handling (the strings have to be contiguous) 
						
						
					 
					
						2004-11-11 23:23:42 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						603618a75b 
					 
					
						
						
							
							(svn r532) Disable date change buttons in scenario editor if date limit is reached.  
						
						... 
						
						
						
						Note: It's a /bit/ ugly, need to find a cleaner way
While I'm here enlarge the start date window to 1920-2000 (was 1950-1975). 
						
						
					 
					
						2004-11-08 22:21:14 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d641175e3c 
					 
					
						
						
							
							(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk  
						
						... 
						
						
						
						This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier 
						
						
					 
					
						2004-11-05 23:12:33 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						e295e46e3e 
					 
					
						
						
							
							(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)  
						
						... 
						
						
						
						-CodeLayout: Remove trailing spaces and Windows linebreaks 
						
						
					 
					
						2004-09-12 21:49:38 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						99687cf513 
					 
					
						
						
							
							(svn r214) -Feature: CMD_NET_INSTANT [just in time command handling over network] (sign_de)  
						
						... 
						
						
						
						-Fix: Only server can pause in network, action disabled for clients
-Fix: Direct Connect editbox can handle up to max ~35 characters 
						
						
					 
					
						2004-09-12 15:29:37 +00:00 
						 
				 
			
				
					
						
							
							
								signde 
							
						 
					 
					
						
						
							
						
						1fb915df69 
					 
					
						
						
							
							(svn r207) -Codechange: randomizer handling  
						
						... 
						
						
						
						-Fix: desync problem fixes
-Fix: server doesnt hang anymore when a client timed out
-Feature: low latency connection enhancements [*net_sync_freq, *net_ready_ahead] 
						
						
					 
					
						2004-09-11 19:34:11 +00:00