| 
							
							
								 tron | 2b27073156 | (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular | 2006-06-27 21:25:53 +00:00 |  | 
			
				
					| 
							
							
								 tron | 0a72639c2d | (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. | 2006-06-10 08:37:41 +00:00 |  | 
			
				
					| 
							
							
								 tron | 8ef2c13c65 | (svn r4553) int and magic numbers -> Slope and DiagDirection | 2006-04-23 19:08:33 +00:00 |  | 
			
				
					| 
							
							
								 tron | 0a509a4c48 | (svn r4333) Revert back to a direct map access in one case until the exact conditions for this piece of code are investigated. The IsRoad() function is causing me headaches... | 2006-04-09 10:24:57 +00:00 |  | 
			
				
					| 
							
							
								 orudge | 0fe27c16af | (svn r4204) - Get trunk compiling again on OS/2 | 2006-03-31 16:01:59 +00:00 |  | 
			
				
					| 
							
							
								 celestar | 8310a46351 | (svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes two drops ... | 2006-03-29 19:03:47 +00:00 |  | 
			
				
					| 
							
							
								 tron | b8da06ddb1 | (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX | 2006-03-16 15:16:27 +00:00 |  | 
			
				
					| 
							
							
								 tron | 78083f0da7 | (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does | 2006-03-12 15:04:03 +00:00 |  | 
			
				
					| 
							
							
								 tron | 929fae7b68 | (svn r3816) Use existing accessors | 2006-03-11 09:10:46 +00:00 |  | 
			
				
					| 
							
							
								 tron | fbe939b31f | (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends | 2006-03-08 06:55:33 +00:00 |  | 
			
				
					| 
							
							
								 tron | 4b46883751 | (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL) | 2006-02-21 07:41:54 +00:00 |  | 
			
				
					| 
							
							
								 tron | 49c7eb934b | (svn r3613) Some more const, indentation, whitespace and similar stuff | 2006-02-18 14:41:24 +00:00 |  | 
			
				
					| 
							
							
								 Darkvater | 4e09974975 | (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) - The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals. | 2006-01-29 18:57:26 +00:00 |  | 
			
				
					| 
							
							
								 truelight | 31f218fdf9 | (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch settings, off by defaut). An other step to AIScripts.
      WARNING: this is still highly experimental and has known bugs! | 2005-11-21 14:28:31 +00:00 |  | 
			
				
					| 
							
							
								 tron | 47137cefb7 | (svn r3078) Some more stuff, which piled up: - const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants | 2005-10-23 13:04:44 +00:00 |  | 
			
				
					| 
							
							
								 truelight | d05f504c01 | (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come. | 2005-09-02 19:10:45 +00:00 |  |