Commit Graph

143 Commits

Author SHA1 Message Date
rubidium
6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain
ee94a7512e (svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255 2012-01-03 09:46:37 +00:00
truebrain
8dbb654e39 (svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255 2012-01-03 09:46:37 +00:00
peter1138
570d2dcbed (svn r23726) -Fix (r23670): Remove debugging code added accidentally 2012-01-03 02:38:35 +00:00
peter1138
4da7f2b723 (svn r23726) -Fix (r23670): Remove debugging code added accidentally 2012-01-03 02:38:35 +00:00
peter1138
42347d3c45 (svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites 2011-12-24 23:33:45 +00:00
peter1138
3ef77e55c5 (svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites 2011-12-24 23:33:45 +00:00
rubidium
e6c46d4cf4 (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 2011-12-08 19:37:33 +00:00
rubidium
61625e53c9 (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 2011-12-08 19:37:33 +00:00
rubidium
3053d8e3b5 (svn r23194) -Codechange: don't cast away const needlessly 2011-11-12 08:26:30 +00:00
rubidium
4f87d2e88c (svn r23194) -Codechange: don't cast away const needlessly 2011-11-12 08:26:30 +00:00
peter1138
504c018c2e (svn r23016) -Change: Disable palette animation for pixels with alpha, as the alpha and previous colour information will be lost when the palette is animated. 2011-10-11 07:13:36 +00:00
peter1138
719f6618d7 (svn r23016) -Change: Disable palette animation for pixels with alpha, as the alpha and previous colour information will be lost when the palette is animated. 2011-10-11 07:13:36 +00:00
frosch
74e71380ef (svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
2011-05-04 17:12:37 +00:00
frosch
bbcd2bab5d (svn r22419) -Change: Always use the DOS palette for drawing.
-Remove: the '-i' option for palette selection.
2011-05-04 17:12:37 +00:00
rubidium
7dfcc69011 (svn r22397) -Document: some tidbits of the blitter code 2011-05-01 10:15:33 +00:00
rubidium
485c7cd99e (svn r22397) -Document: some tidbits of the blitter code 2011-05-01 10:15:33 +00:00
frosch
facd1301fc (svn r22383) -Codechange: Rename PALETTE_TO_STRUCT_GREY to PALETTE_NEWSPAPER as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings. 2011-04-29 20:47:36 +00:00
frosch
1ffd720f81 (svn r22383) -Codechange: Rename PALETTE_TO_STRUCT_GREY to PALETTE_NEWSPAPER as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings. 2011-04-29 20:47:36 +00:00
alberth
206c1b4cd0 (svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty(). 2010-01-23 22:37:14 +00:00
alberth
b2f9b0ac43 (svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty(). 2010-01-23 22:37:14 +00:00
rubidium
72ce1f4979 (svn r18873) -Codechange: use PaletteID also in the blitter 2010-01-21 01:44:51 +00:00
rubidium
db33e32b4d (svn r18873) -Codechange: use PaletteID also in the blitter 2010-01-21 01:44:51 +00:00
rubidium
9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
d39be5715f (svn r18791) -Fix [FS#3504]: when copying an 'image' back into the buffer the 32bpp anim blitter triggered palette check of the whole window instead of only the part the got copied back 2010-01-12 16:38:48 +00:00
rubidium
70aad27dcb (svn r18791) -Fix [FS#3504]: when copying an 'image' back into the buffer the 32bpp anim blitter triggered palette check of the whole window instead of only the part the got copied back 2010-01-12 16:38:48 +00:00
peter1138
ebe260f575 (svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash. 2010-01-04 02:32:36 +00:00
peter1138
abb147d974 (svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash. 2010-01-04 02:32:36 +00:00
rubidium
982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium
d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
c096e3d54c (svn r17228) -Codechange: some coding style fixes 2009-08-20 10:23:39 +00:00
rubidium
7fb95e2c2b (svn r17228) -Codechange: some coding style fixes 2009-08-20 10:23:39 +00:00
smatz
721a0b0608 (svn r16628) -Codechange: remove one gcc2 hack 2009-06-22 23:15:27 +00:00
smatz
d703f0c3b5 (svn r16628) -Codechange: remove one gcc2 hack 2009-06-22 23:15:27 +00:00
rubidium
89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium
c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
smatz
9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
smatz
0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium
07c20252c3 (svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs. 2008-08-23 20:16:54 +00:00
rubidium
200f405706 (svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs. 2008-08-23 20:16:54 +00:00
belugas
e89b108161 (svn r14016) -Codechange: Remove some magical numbers 2008-08-08 02:28:28 +00:00
belugas
a2f590aeec (svn r14016) -Codechange: Remove some magical numbers 2008-08-08 02:28:28 +00:00
smatz
7ec2ad621d (svn r13640) -Codechange: make colours behind not fully solid objects less darker for BM_TRANSPARENT (for 32bpp blitters) 2008-06-26 16:47:29 +00:00
smatz
1834a2f670 (svn r13640) -Codechange: make colours behind not fully solid objects less darker for BM_TRANSPARENT (for 32bpp blitters) 2008-06-26 16:47:29 +00:00
smatz
faebe10d81 (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
2008-06-26 15:46:19 +00:00
smatz
114c820c56 (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
2008-06-26 15:46:19 +00:00
smatz
25db4b3aae (svn r13568) -Fix (r13564): Windows build asserts where I wouldn't expect it to 2008-06-18 20:20:12 +00:00