Jonathan G Rennison
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0bf1c9bb9d
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Merge tag '13.0-beta1' into jgrpp
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2022-11-05 19:12:42 +00:00 |
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Jonathan G Rennison
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6ac311d71e
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Debug: Show type of current order in vehicle debug info
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2022-10-30 14:09:50 +00:00 |
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Jonathan G Rennison
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669b3f2e04
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Debug: Add GRF inspect window support for cargoes
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2022-10-08 21:53:56 +01:00 |
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Jonathan G Rennison
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a58d910a0b
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Debug: Include cost multipliers in rail and road type debug info
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2022-09-19 19:36:16 +01:00 |
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Jonathan G Rennison
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fc5e20719d
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Fix #423: Max TE/weight should not be shown for maglevs
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2022-09-16 12:32:44 +01:00 |
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Jonathan G Rennison
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0400f06d9e
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Debug: Show industry GRF local ID in debug window
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2022-09-03 20:48:23 +01:00 |
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Jonathan G Rennison
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4e5e85e7aa
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Debug: Allow inspecting industry specs before industry is built
Add debug box to industry chains window
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2022-08-10 21:35:33 +01:00 |
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Jonathan G Rennison
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0a99440166
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Debug: Always use head for vehicle debug window name in caption
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2022-07-31 20:25:32 +01:00 |
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Jonathan G Rennison
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cbabbb6db6
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Fix train braking behaviour when lookahead is aspect limited
When lookahead end is within the reservation end
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2022-07-30 20:39:16 +01:00 |
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Jonathan G Rennison
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da57d75165
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Debug: Print lookahead approach speeds for stations (using current order)
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2022-07-01 23:39:44 +01:00 |
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Jonathan G Rennison
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c6ae82b611
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Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces
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2022-07-01 23:39:02 +01:00 |
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Jonathan G Rennison
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78ae295dfe
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Add combined normal and shunt aspect signal style flag
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2022-06-27 18:51:26 +01:00 |
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Jonathan G Rennison
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a311f12615
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Add signals_style_lookahead_single_signal_only signal style property
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2022-06-25 01:29:08 +01:00 |
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Jonathan G Rennison
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b5d0c1d493
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Debug: Show signalled tunnel/bridge info in debug window
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2022-06-22 17:57:20 +01:00 |
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Jonathan G Rennison
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175c5d4d50
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Add signal style flag to limit lookahead extra aspect
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2022-06-19 12:46:56 +01:00 |
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Jonathan G Rennison
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22caac6529
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Add game setting to limit train lookahead to signal aspect
In realistic braking mode when multi-aspect signalling enabled by GRF
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2022-06-19 12:44:15 +01:00 |
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Jonathan G Rennison
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6e4c4b35e7
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Initial implementation of NewGRF custom signal styles
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2022-06-19 02:08:38 +01:00 |
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Jonathan G Rennison
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4d04a757cc
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Debug: Add new signals support to GRF debug window
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2022-06-15 21:36:55 +01:00 |
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Jonathan G Rennison
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7bb0de247d
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Add GRF feature: New Landscape
Custom graphics using actions 1/2/3.
Currently only for rock tiles
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2022-06-13 17:13:48 +01:00 |
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Jonathan G Rennison
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7a61b5d820
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VarAction2: Cache refit capacity callback results which depend only on cargo
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2022-06-06 18:34:30 +01:00 |
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Jonathan G Rennison
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99ee4b13ce
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Realistic braking: Cache train overall z position
Refresh cache at a variable rate depending on train length and
weight distribution
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2022-06-03 00:41:41 +01:00 |
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Jonathan G Rennison
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564d7e5029
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Debug: Allow clicking to highlight group in sprite group dump window
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2022-06-01 21:31:05 +01:00 |
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Jonathan G Rennison
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42e20d3d99
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Industry: Determine which tiles in industry layouts are not animated
Do not set these as animated tiles for new industries
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2022-06-01 01:13:46 +01:00 |
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Jonathan G Rennison
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9a131a90ca
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Debug: Fix crash when inspecting train with realistic braking disabled
When realistic braking is otherwise enabled
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2022-05-30 17:28:15 +01:00 |
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Jonathan G Rennison
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74eaa77538
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Debug: Add sprite dump button to industry/station tile debug windows
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2022-05-30 00:26:52 +01:00 |
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Jonathan G Rennison
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381aa04660
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Debug: Add sprite dump button to industry debug window
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2022-05-27 02:53:35 +01:00 |
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Jonathan G Rennison
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502980ba61
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Support railtype-dependant GRF train speed limits with realistic braking
See: #389
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2022-05-24 21:50:38 +01:00 |
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Jonathan G Rennison
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cf3ea7b6af
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Debug: Include x_offs/y_offs in vehicle debug window
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2022-05-23 19:16:19 +01:00 |
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Jonathan G Rennison
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e5a421b65a
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Merge branch 'master' into jgrpp
# Conflicts:
# src/economy.cpp
# src/linkgraph/refresh.cpp
# src/order_cmd.cpp
# src/saveload/vehicle_sl.cpp
# src/station.cpp
# src/station_base.h
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
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2022-03-04 18:17:44 +00:00 |
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Jonathan G Rennison
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2ce5a93527
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Add road stop variables for one-way road info
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2022-02-25 14:41:07 +00:00 |
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Jonathan G Rennison
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cb573a1523
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Add road stop property to set cost multipliers
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2022-02-24 21:13:46 +00:00 |
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Jonathan G Rennison
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650a359a16
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Fix road stop road/tram type variables when not present and in GUI
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2022-02-16 19:03:41 +00:00 |
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Jonathan G Rennison
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2cbbae16da
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Add roadstop GRF properties to set bridge heights and disallowed pillars
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2022-02-15 18:21:32 +00:00 |
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Jonathan G Rennison
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23c472d2a0
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Add support for road stop animation, availability callback
Add animation, callback mask, general flags properties
Add animation frame variables
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2022-02-15 00:22:18 +00:00 |
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Jonathan G Rennison
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3b8c73acad
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Add/adjust NewGRF road stop variables
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2022-02-14 18:24:45 +00:00 |
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Jonathan G Rennison
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66db1863f2
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Debug: Add NewGRF inspector support for road stops
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2022-02-14 00:31:14 +00:00 |
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Jonathan G Rennison
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1084bb8566
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Initial support for NewGRF road stops (bus and lorry stops)
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2022-02-14 00:31:14 +00:00 |
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Jonathan G Rennison
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2959221066
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Debug: Add support for showing extended variables in object debug window
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2022-02-08 18:59:56 +00:00 |
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Jonathan G Rennison
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d4f11eca42
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Add NewGRF object properties to set viewport map mode/smallmap tile type
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2022-02-07 01:16:45 +00:00 |
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Jonathan G Rennison
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b4fc0b4dc5
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Initial implementation of road waypoints
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2022-01-26 21:46:36 +00:00 |
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Jonathan G Rennison
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eddc6ddcdb
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Debug: Add sprite dumping to house inspect window
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2022-01-26 18:10:49 +00:00 |
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Jonathan G Rennison
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2e7f8d2e1e
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Add inclined foundation option to object edge foundation mode
Bump feature version
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2022-01-23 13:17:13 +00:00 |
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Jonathan G Rennison
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8ffe519179
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Debug: Fix title of waypoint inspector window
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2022-01-21 02:53:33 +00:00 |
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Jonathan G Rennison
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7b0c083c11
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Debug: Add vehicle cargo type, refit mask and age period to debug window
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2021-12-18 11:49:31 +00:00 |
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Jonathan G Rennison
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15b0231821
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Debug: Add object intro and end of life dates to debug window
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2021-12-10 19:49:00 +00:00 |
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Jonathan G Rennison
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24fb390e9f
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Add NewGRF object property for flood-resistance
Does not imply being able to be built on water
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2021-12-05 21:46:09 +00:00 |
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Jonathan G Rennison
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06fa1ae332
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Add object shore/flooding support, adjust handling of foundations
Add info to debug window
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2021-12-05 21:46:09 +00:00 |
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Jonathan G Rennison
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d9116106ca
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Add NewGRF object property for new edge foundation mode
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2021-12-05 21:33:56 +00:00 |
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Jonathan G Rennison
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2c8b462708
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Debug: Add object view and colour to debug window
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2021-12-05 17:41:36 +00:00 |
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Jonathan G Rennison
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924ffb013f
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Add NewGRF object property/flag to use land as object ground sprite
This handles variable ground densities, snow/desert, etc.
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2021-12-05 11:54:13 +00:00 |
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