Commit Graph

325 Commits

Author SHA1 Message Date
Jonathan G Rennison
0bf1c9bb9d Merge tag '13.0-beta1' into jgrpp 2022-11-05 19:12:42 +00:00
Jonathan G Rennison
6ac311d71e Debug: Show type of current order in vehicle debug info 2022-10-30 14:09:50 +00:00
Jonathan G Rennison
669b3f2e04 Debug: Add GRF inspect window support for cargoes 2022-10-08 21:53:56 +01:00
Jonathan G Rennison
a58d910a0b Debug: Include cost multipliers in rail and road type debug info 2022-09-19 19:36:16 +01:00
Jonathan G Rennison
fc5e20719d Fix #423: Max TE/weight should not be shown for maglevs 2022-09-16 12:32:44 +01:00
Jonathan G Rennison
0400f06d9e Debug: Show industry GRF local ID in debug window 2022-09-03 20:48:23 +01:00
Jonathan G Rennison
4e5e85e7aa Debug: Allow inspecting industry specs before industry is built
Add debug box to industry chains window
2022-08-10 21:35:33 +01:00
Jonathan G Rennison
0a99440166 Debug: Always use head for vehicle debug window name in caption 2022-07-31 20:25:32 +01:00
Jonathan G Rennison
cbabbb6db6 Fix train braking behaviour when lookahead is aspect limited
When lookahead end is within the reservation end
2022-07-30 20:39:16 +01:00
Jonathan G Rennison
da57d75165 Debug: Print lookahead approach speeds for stations (using current order) 2022-07-01 23:39:44 +01:00
Jonathan G Rennison
c6ae82b611 Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces 2022-07-01 23:39:02 +01:00
Jonathan G Rennison
78ae295dfe Add combined normal and shunt aspect signal style flag 2022-06-27 18:51:26 +01:00
Jonathan G Rennison
a311f12615 Add signals_style_lookahead_single_signal_only signal style property 2022-06-25 01:29:08 +01:00
Jonathan G Rennison
b5d0c1d493 Debug: Show signalled tunnel/bridge info in debug window 2022-06-22 17:57:20 +01:00
Jonathan G Rennison
175c5d4d50 Add signal style flag to limit lookahead extra aspect 2022-06-19 12:46:56 +01:00
Jonathan G Rennison
22caac6529 Add game setting to limit train lookahead to signal aspect
In realistic braking mode when multi-aspect signalling enabled by GRF
2022-06-19 12:44:15 +01:00
Jonathan G Rennison
6e4c4b35e7 Initial implementation of NewGRF custom signal styles 2022-06-19 02:08:38 +01:00
Jonathan G Rennison
4d04a757cc Debug: Add new signals support to GRF debug window 2022-06-15 21:36:55 +01:00
Jonathan G Rennison
7bb0de247d Add GRF feature: New Landscape
Custom graphics using actions 1/2/3.

Currently only for rock tiles
2022-06-13 17:13:48 +01:00
Jonathan G Rennison
7a61b5d820 VarAction2: Cache refit capacity callback results which depend only on cargo 2022-06-06 18:34:30 +01:00
Jonathan G Rennison
99ee4b13ce Realistic braking: Cache train overall z position
Refresh cache at a variable rate depending on train length and
weight distribution
2022-06-03 00:41:41 +01:00
Jonathan G Rennison
564d7e5029 Debug: Allow clicking to highlight group in sprite group dump window 2022-06-01 21:31:05 +01:00
Jonathan G Rennison
42e20d3d99 Industry: Determine which tiles in industry layouts are not animated
Do not set these as animated tiles for new industries
2022-06-01 01:13:46 +01:00
Jonathan G Rennison
9a131a90ca Debug: Fix crash when inspecting train with realistic braking disabled
When realistic braking is otherwise enabled
2022-05-30 17:28:15 +01:00
Jonathan G Rennison
74eaa77538 Debug: Add sprite dump button to industry/station tile debug windows 2022-05-30 00:26:52 +01:00
Jonathan G Rennison
381aa04660 Debug: Add sprite dump button to industry debug window 2022-05-27 02:53:35 +01:00
Jonathan G Rennison
502980ba61 Support railtype-dependant GRF train speed limits with realistic braking
See: #389
2022-05-24 21:50:38 +01:00
Jonathan G Rennison
cf3ea7b6af Debug: Include x_offs/y_offs in vehicle debug window 2022-05-23 19:16:19 +01:00
Jonathan G Rennison
e5a421b65a Merge branch 'master' into jgrpp
# Conflicts:
#	src/economy.cpp
#	src/linkgraph/refresh.cpp
#	src/order_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_base.h
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
2022-03-04 18:17:44 +00:00
Jonathan G Rennison
2ce5a93527 Add road stop variables for one-way road info 2022-02-25 14:41:07 +00:00
Jonathan G Rennison
cb573a1523 Add road stop property to set cost multipliers 2022-02-24 21:13:46 +00:00
Jonathan G Rennison
650a359a16 Fix road stop road/tram type variables when not present and in GUI 2022-02-16 19:03:41 +00:00
Jonathan G Rennison
2cbbae16da Add roadstop GRF properties to set bridge heights and disallowed pillars 2022-02-15 18:21:32 +00:00
Jonathan G Rennison
23c472d2a0 Add support for road stop animation, availability callback
Add animation, callback mask, general flags properties
Add animation frame variables
2022-02-15 00:22:18 +00:00
Jonathan G Rennison
3b8c73acad Add/adjust NewGRF road stop variables 2022-02-14 18:24:45 +00:00
Jonathan G Rennison
66db1863f2 Debug: Add NewGRF inspector support for road stops 2022-02-14 00:31:14 +00:00
Jonathan G Rennison
1084bb8566 Initial support for NewGRF road stops (bus and lorry stops) 2022-02-14 00:31:14 +00:00
Jonathan G Rennison
2959221066 Debug: Add support for showing extended variables in object debug window 2022-02-08 18:59:56 +00:00
Jonathan G Rennison
d4f11eca42 Add NewGRF object properties to set viewport map mode/smallmap tile type 2022-02-07 01:16:45 +00:00
Jonathan G Rennison
b4fc0b4dc5 Initial implementation of road waypoints 2022-01-26 21:46:36 +00:00
Jonathan G Rennison
eddc6ddcdb Debug: Add sprite dumping to house inspect window 2022-01-26 18:10:49 +00:00
Jonathan G Rennison
2e7f8d2e1e Add inclined foundation option to object edge foundation mode
Bump feature version
2022-01-23 13:17:13 +00:00
Jonathan G Rennison
8ffe519179 Debug: Fix title of waypoint inspector window 2022-01-21 02:53:33 +00:00
Jonathan G Rennison
7b0c083c11 Debug: Add vehicle cargo type, refit mask and age period to debug window 2021-12-18 11:49:31 +00:00
Jonathan G Rennison
15b0231821 Debug: Add object intro and end of life dates to debug window 2021-12-10 19:49:00 +00:00
Jonathan G Rennison
24fb390e9f Add NewGRF object property for flood-resistance
Does not imply being able to be built on water
2021-12-05 21:46:09 +00:00
Jonathan G Rennison
06fa1ae332 Add object shore/flooding support, adjust handling of foundations
Add info to debug window
2021-12-05 21:46:09 +00:00
Jonathan G Rennison
d9116106ca Add NewGRF object property for new edge foundation mode 2021-12-05 21:33:56 +00:00
Jonathan G Rennison
2c8b462708 Debug: Add object view and colour to debug window 2021-12-05 17:41:36 +00:00
Jonathan G Rennison
924ffb013f Add NewGRF object property/flag to use land as object ground sprite
This handles variable ground densities, snow/desert, etc.
2021-12-05 11:54:13 +00:00