Michael Lutz
f2294851e6
Codechange: [OSX] Move OSX-specific font code to a separate file.
2021-02-13 20:09:14 +01:00
Michael Lutz
c6af8f16f6
Codechange: [Win32] Move Win32-specific font code to a seperate file.
2021-02-13 20:09:14 +01:00
Michael Lutz
5ad1640984
Codechange: Make OS font handle of the FontCache read-only.
2021-02-13 20:09:14 +01:00
glx22
348f322df1
Fix f1f281b31
: [Win32] MinGW doesn't know timeapi.h
2021-02-13 19:07:42 +01:00
Loïc Guilloux
f1f281b318
Fix: [Win32] Set minimum resolution for timers to 1ms. ( #8660 )
2021-02-09 21:21:57 +01:00
embeddedt
6c8f2227cd
Fix: [Emscripten] open links in browser ( #8655 )
2021-02-08 19:18:30 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Michael Lutz
6ad5489d01
Codechange: [OSX] Silence some annoying warnings.
2021-01-03 13:25:32 +01:00
Michael Lutz
9ccef816f9
Codechange: [OSX] Re-arrange the OSX video driver code by combining all drawing code and moving the window/event handling to a different file.
...
This is just a code move/rename, not a functionality change.
2021-01-03 13:25:32 +01:00
Patric Stout
ab7da117e0
Add: always set PERSONAL_DIR "/content_download" in search path ( #8481 )
...
This means that if you start OpenTTD with "-c" to indicate another
location to store files, it can still read the content you already
downloaded from your PERSONAL_DIR. This folder is, however,
read-only.
This is useful for situations where you downloaded OpenGFX via
the content-service, but want to run the regression or want to
run with a clean configuration. With this change, you no longer
need to download OpenGFX again.
2021-01-03 11:10:56 +01:00
Michael Lutz
8c24b2b6ce
Fix: [OSX] Fonts loaded directly from a file have to be registered with CoreText for proper text layout.
2021-01-03 01:00:28 +01:00
Michael Lutz
f3326d34e7
Codechange: Use std::string in FIO search path handling.
2020-12-27 13:19:25 +01:00
Michael Lutz
0c6e8a8123
Codechange: Store file search paths as std::string.
2020-12-27 13:19:25 +01:00
Michael Lutz
dd138fc460
Codechange: Stringify config file paths.
2020-12-27 13:19:25 +01:00
Patric Stout
b7851e51ad
Fix: set SP_WORKING_DIR earlier with '-c'
...
On Windows, relative folders don't work so well. So we need to
lookup the full path. This is best done in DetermineBasePaths()
and as a bonus that only sets SP_WORKING_DIR once.
2020-12-13 22:45:50 +01:00
TechGeekNZ
716c883737
Fix: Globally apply preprocessor directive coding style
...
Global; except for the 32-bit SSE blitter, which has some #DEFINEs
in not-very-nice places.
2020-07-03 09:08:46 +02:00
Patric Stout
4d04009d12
Codechange: remove #ifdef from .cpp files to exclude features
...
With CMake, these files are simply not compiled to start with.
2020-06-05 19:36:05 +02:00
Patric Stout
56d54cf60e
Add: introduce CMake for project management
...
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
glx
b3ddf2c907
Fix: [Win32] Crash message not fitting in crash dialog
2020-06-01 14:09:58 +02:00
glx
b5ca2161d9
Fix #7970 : [Win32] Disable event loop on crash to prevent recursive faults
2020-06-01 14:09:58 +02:00
glx
e0d20a44d2
Codechange: Use a dynamic copyright year
2020-05-06 09:54:36 +01:00
Michael Lutz
e9294ce4e3
Cleanup: [OSX] Mop up some remaining stuff catering to compiling with very old SDK versions.
2020-04-12 18:44:43 +02:00
Michael Lutz
9d7ad67c1d
Codechange: [OSX] Allow compiling with SDK version pre 10.9.
2020-04-12 18:44:43 +02:00
LCD 47
7f693ce497
Fix: [SDL2] support pasting from clipboard on Linux
2020-02-15 19:38:25 +00:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00
glx
dbbd0f5ddc
Fix: [OSX] Don't show a crash/assertion message box for a GUI-less video driver.
2020-01-12 22:02:10 +01:00
Michał Janiszewski
c7ead8388c
Codechange: Improve MSVC ARM64 support
2019-12-24 13:14:11 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Michael Lutz
d5a9bd404a
Codechange: [OSX] Use std::unique_ptr with a custom deleter to simply memory management of Core Foundation types.
2019-11-01 22:32:53 +01:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Michael Lutz
61d6fa97cc
Fix: [OSX] Wrong allocator usage for creating a CFString.
2019-09-29 20:31:48 +02:00
uvealonso
ead772324e
Fix #7704 : [OSX] Handle malformed UTF8 strings
2019-09-01 14:01:52 +02:00
Michael Lutz
de73c8f91c
Codechange: [Win32] Remove a FreeType work-around from Uniscribe if not using FreeType.
2019-05-14 11:21:36 +01:00
Michael Lutz
d2ed426077
Codechange: [Win32] Pass a native GDI font description around when we have one, instead of repeatedly guessing the font.
2019-05-14 11:21:36 +01:00
Transportman
7ef2f11c4c
Fix #7570 : Show Github URL in the crashlog window
2019-05-04 19:54:32 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Michael Lutz
baf9229931
Codechange: Replace AutoDeleteSmallVector with direct std::vector use in text layout code.
2019-04-09 22:45:15 +02:00
Michael Lutz
329bb52613
Codechange: Store text layout runs directly as values in a std::vector instead of heap allocated.
...
This reduces memory allocations and heap fragmentation.
2019-04-09 22:45:15 +02:00
Michael Lutz
fbc4cef180
Codechange: Use override specifier for text layout classes.
2019-04-09 22:45:15 +02:00
glx22
3e608afa6c
Fix: [Windows] OpenTTD window may be inactive when an error happens ( #7482 )
2019-04-07 21:52:30 +02:00
Michael Lutz
967b27a2c1
Codechange: C++11 STL has a function for getting the number of CPU cores.
2019-04-06 11:27:39 +02:00
Michael Lutz
ae748166d0
Codechange: Use platform independent C++11 function for sleeping on a thread.
2019-04-06 11:27:39 +02:00
Michael Lutz
05bc2ed7cb
Codechange: Replace custom thread code with C++11 thread objects.
...
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
2019-04-06 11:27:39 +02:00
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
2019-03-28 00:09:33 +01:00
Charles Pigott
a065d4623e
Codechange: Move 2 constants into the ifdef where they're used
2019-03-26 20:54:40 +00:00
Henry Wilson
cc62f4163f
Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|Delete]SmallVector
2019-03-26 20:15:57 +00:00
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00
Henry Wilson
2bc2de9034
Codechange: Replaced SmallVector::Find() with std::find()
2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Henry Wilson
097328c3d7
Codechange: Replaced SmallVector::Get() const with std alternatives
2019-03-26 20:15:57 +00:00