Commit Graph

327 Commits

Author SHA1 Message Date
rubidium
3a73d47351 (svn r10440) -Fix: CBM_IND defines bits to be set, not bitsets. 2007-07-04 22:18:33 +00:00
rubidium
c0ba3dba9d (svn r10439) -Codechange: initial steps for customized industry productions. 2007-07-04 18:27:21 +00:00
peter1138
b8927cb1d9 (svn r10397) -Fix [FS#969]: subsidy awarded messages broken due to {COMPANY} now taking 1 (not 2) parameters. also remove an unnecessary dereference. 2007-06-30 08:26:34 +00:00
rubidium
0dd445a827 (svn r10332) -Fix [FS#940]: ratings where also shown on drop-off stations. 2007-06-25 21:15:17 +00:00
peter1138
8ee9e8bf1e (svn r10323) -Codechange: reference company name, number and player (president) name
by index
2007-06-25 13:30:38 +00:00
rubidium
37e3cbb980 (svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler... 2007-06-22 22:28:15 +00:00
truelight
80bcbce62b (svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading 2007-06-22 18:28:44 +00:00
rubidium
fc201d4ad8 (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
rubidium
d0fa4eb9de (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
truelight
66a136be09 (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 2007-06-21 16:17:47 +00:00
rubidium
1b27095c83 (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium
0d8e82b7d7 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
rubidium
f765b3d6aa (svn r10212) -Fix [FS#723]: money overflow bugs in many locations. 2007-06-19 00:05:26 +00:00
rubidium
8220153e6b (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. 2007-06-18 22:49:55 +00:00
rubidium
6900de65b9 (svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit 2007-06-18 22:09:54 +00:00
rubidium
23727da96f (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
rubidium
7dda2d93da (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money. 2007-06-18 21:00:14 +00:00
rubidium
773a7c9cb6 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium
3ccc83e640 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
rubidium
0b90d5319d (svn r10125) -Fix [FS#865]: under some circumstances the wagons of a train didn't get loaded properly. 2007-06-12 23:35:10 +00:00
maedhros
f8ae742da4 (svn r10122) -Codechange: Add a CountBitsSet function and use it to replace some less efficient loops. 2007-06-12 22:13:49 +00:00
maedhros
12b359fa32 (svn r10117) -Fix [FS#863]: When deleting the vehicles of bankrupt players, delete trains as
a whole rather than each part individually, as that leads to invalid tests on
parts that have already been deleted.
2007-06-12 17:10:52 +00:00
maedhros
c186f91cbd (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
rubidium
f73956888f (svn r10084) -Fix [FS#855]: reversing a train when loading at a station crashed. 2007-06-10 20:27:28 +00:00
peter1138
f2e0912ce9 (svn r10062) -Codechange: Don't redraw all station tiles when cargo is added or removed if the station has no custom graphics. 2007-06-08 09:35:39 +00:00
rubidium
d255041365 (svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month). 2007-06-07 14:38:45 +00:00
maedhros
fa548f1a6f (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 2007-06-01 12:03:10 +00:00
rubidium
76b1a66498 (svn r9930) -Fix (r9838): obiwan could cause vehicles to way a long time (2.5 years) at stations. 2007-05-26 09:13:59 +00:00
rubidium
8f0f090c51 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
belugas
662bee5b12 (svn r9870) -Codechange: Silence two compiler warnings and give proper type to the "type" member of industry struct 2007-05-18 17:55:07 +00:00
belugas
c4b90f3137 (svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead. 2007-05-18 00:33:47 +00:00
rubidium
b007a3419c (svn r9866) -Codechange: remove the technical one-input-cargo-creates-one-output-cargo limit in the factories, sawmills, steelmills and the ones I'm forgetting to mention right now. Use of this functionality will come later. 2007-05-17 20:19:55 +00:00
rubidium
08be68e0b4 (svn r9841) -Codechange: add a little more type strictness to the vehicle types. 2007-05-15 11:28:22 +00:00
rubidium
0f81140b59 (svn r9840) -Fix (r9838): MSVC is complaining about signedness again (Belugas). 2007-05-15 06:20:16 +00:00
rubidium
49476d46e6 (svn r9838) -Fix: make "improved loading" a proper improved loading instead of loading one (semi-)random vehicle at a time:
- Now it is really FIFO.
 - When there is enough cargo to fill the first vehicle in the queue, the next vehicle in the queue start loading (and the next when ....).
2007-05-14 20:12:32 +00:00
rubidium
07bdd6c3cc (svn r9836) -Codechange: make non-improved loading happen FIFO-ish; generally loading/unloading will happen fifo, but there are no guarantees on the FIFO-ness. For (better) FIFO guarantees you still need to use improved loading. 2007-05-14 16:07:05 +00:00
rubidium
5ae882a184 (svn r9831) -Codechange: more refactoring of the loading/unloading. 2007-05-13 21:24:58 +00:00
rubidium
82ca197a10 (svn r9829) -Codechange: more refactoring of the unloading algorithm. 2007-05-12 09:09:10 +00:00
rubidium
e6a6d7ef31 (svn r9815) -Fix (r9761) [FS#769): transfers weren't accounted in the vehicle profits. 2007-05-08 16:42:48 +00:00
rubidium
9a893ebe20 (svn r9794) -Codechange: refactor the question whether a vehicle can be loaded into LoadUnloadVehicle instead of duplicating it for each vehicle. 2007-05-06 14:59:01 +00:00
rubidium
cc9d811f53 (svn r9770) -Codechange: perform the payment of cargo when loading/unloading, but when arriving at the station. 2007-05-02 18:29:11 +00:00
rubidium
53485da02c (svn r9761) -Codechange: refactor cargo payment out of LoadUnloadVehicle. 2007-05-01 16:45:03 +00:00
rubidium
1951817f3b (svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of processing power anymore when having a lot of trains. 2007-04-20 08:00:30 +00:00
peter1138
7df3a94d8f (svn r9638) -Feature: Increase cargo types from 12 to 32 and enable newcargo flag in NewGRF loader. 2007-04-15 16:20:35 +00:00
peter1138
e7cd92f06f (svn r9617) -Codechange: Implement callback for cargo profit calculation 2007-04-12 19:33:05 +00:00
maedhros
3d81de8d7e (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist. 2007-04-12 13:07:15 +00:00
belugas
7ad3bb257e (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible 2007-04-06 04:10:19 +00:00
celestar
6f49e4c644 (svn r9541) -Codechange: Safeguard the company-buying routines so that the buying player and the bought player need to be two different entities 2007-04-01 10:55:31 +00:00
truelight
fb116653c6 (svn r9533) -Fix [FS#274]: when a company is removed (either via auto-clean, bankrupt, or take over), sell all the shares he has first, then sell the shares all people have on this company, and then remove the company. 2007-03-31 12:19:22 +00:00
peter1138
5a73caa0f7 (svn r9427) -Codechange: remove redundant variable 2007-03-24 14:42:11 +00:00