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								 tron | a227065ab7 | (svn r2701) Insert Id tags into all source files | 2005-07-24 14:12:37 +00:00 |  | 
			
				
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								 hackykid | 351d7aaa9f | (svn r2389)  - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks. - Feature: [newgrf] Implement the 'refit capacity' callback. | 2005-06-01 11:34:37 +00:00 |  | 
			
				
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								 tron | 4bf173e9c1 | (svn r1981) Typedef some structs and enums | 2005-03-10 07:01:43 +00:00 |  | 
			
				
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								 tron | 8b7c1e94e1 | (svn r1402) Trim trailing whitespace | 2005-01-06 18:45:28 +00:00 |  | 
			
				
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								 tron | 13f0b6c0cf | (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) | 2004-11-17 08:52:47 +00:00 |  | 
			
				
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								 tron | 2f35fea097 | (svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky) | 2004-11-15 11:54:35 +00:00 |  | 
			
				
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								 darkvater | ec434b208e | (svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky). | 2004-11-14 20:50:38 +00:00 |  | 
			
				
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								 darkvater | 183c33931d | (svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky). | 2004-11-14 18:18:28 +00:00 |  | 
			
				
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								 darkvater | ea48b0d05c | (svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah | 2004-11-14 16:45:38 +00:00 |  | 
			
				
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								 darkvater | e656a91736 | (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky) | 2004-11-14 16:42:08 +00:00 |  |