smatz
|
f64c4fc4fb
|
(svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often
|
2008-05-14 15:29:48 +00:00 |
|
smatz
|
f92a48c24b
|
(svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop
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2008-05-13 21:36:09 +00:00 |
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smatz
|
a9cc987929
|
(svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop
|
2008-05-13 21:36:09 +00:00 |
|
rubidium
|
962273e242
|
(svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them.
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2008-05-13 12:15:52 +00:00 |
|
rubidium
|
e6f96da537
|
(svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them.
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2008-05-13 12:15:52 +00:00 |
|
glx
|
dacd2c5de8
|
(svn r13047) -Codechange: remove vp_d
|
2008-05-11 15:08:44 +00:00 |
|
glx
|
c708ab3b48
|
(svn r13047) -Codechange: remove vp_d
|
2008-05-11 15:08:44 +00:00 |
|
rubidium
|
0f7d925121
|
(svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
|
2008-05-09 09:29:27 +00:00 |
|
rubidium
|
f438700402
|
(svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
|
2008-05-09 09:29:27 +00:00 |
|
smatz
|
273448436a
|
(svn r13022) -Fix: driver list wasn't freed, replace by statically allocated one
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2008-05-08 23:26:17 +00:00 |
|
smatz
|
5e51833ee5
|
(svn r13022) -Fix: driver list wasn't freed, replace by statically allocated one
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2008-05-08 23:26:17 +00:00 |
|
smatz
|
b4968c6bea
|
(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
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2008-05-08 16:48:29 +00:00 |
|
smatz
|
386a3f1d20
|
(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
|
2008-05-08 16:48:29 +00:00 |
|
rubidium
|
1ce0b03bf0
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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rubidium
|
d03994098b
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
2008-05-06 15:11:33 +00:00 |
|
smatz
|
f0064d5165
|
(svn r12955) -Fix (r12858): compilation with desync debug was broken
|
2008-05-05 15:07:09 +00:00 |
|
smatz
|
72120a48c4
|
(svn r12955) -Fix (r12858): compilation with desync debug was broken
|
2008-05-05 15:07:09 +00:00 |
|
rubidium
|
c878af4841
|
(svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played.
|
2008-05-04 22:38:18 +00:00 |
|
rubidium
|
e6bc8fa3d8
|
(svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played.
|
2008-05-04 22:38:18 +00:00 |
|
smatz
|
89a8dc8cf7
|
(svn r12944) -Codechange: use rev.h instead of externs at many places
|
2008-05-04 21:53:36 +00:00 |
|
smatz
|
297f99e100
|
(svn r12944) -Codechange: use rev.h instead of externs at many places
|
2008-05-04 21:53:36 +00:00 |
|
peter1138
|
45034bc522
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
2008-04-29 21:31:29 +00:00 |
|
peter1138
|
a00371c8db
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
2008-04-29 21:31:29 +00:00 |
|
rubidium
|
6056d1fb31
|
(svn r12921) -Codechange: coding style fixes and documentation updates.
|
2008-04-29 18:19:29 +00:00 |
|
rubidium
|
1d01390fa6
|
(svn r12921) -Codechange: coding style fixes and documentation updates.
|
2008-04-29 18:19:29 +00:00 |
|
smatz
|
f129ba40a7
|
(svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash
|
2008-04-25 16:33:40 +00:00 |
|
smatz
|
805e1db332
|
(svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash
|
2008-04-25 16:33:40 +00:00 |
|
rubidium
|
29ce273067
|
(svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though.
|
2008-04-23 22:17:33 +00:00 |
|
rubidium
|
739cb53fff
|
(svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though.
|
2008-04-23 22:17:33 +00:00 |
|
rubidium
|
420b1b53d3
|
(svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced.
|
2008-04-23 00:16:21 +00:00 |
|
rubidium
|
39a715f1f3
|
(svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced.
|
2008-04-23 00:16:21 +00:00 |
|
rubidium
|
d010ae9408
|
(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
|
2008-04-20 08:43:31 +00:00 |
|
rubidium
|
181b36ca0b
|
(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
|
2008-04-20 08:43:31 +00:00 |
|
rubidium
|
ba0532b595
|
(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
|
2008-04-20 08:22:59 +00:00 |
|
rubidium
|
15680e477a
|
(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
|
2008-04-20 08:22:59 +00:00 |
|
rubidium
|
0670ec6ee1
|
(svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp.
|
2008-04-19 10:18:38 +00:00 |
|
rubidium
|
161b588631
|
(svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp.
|
2008-04-19 10:18:38 +00:00 |
|
rubidium
|
136e26925e
|
(svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
|
2008-04-19 08:21:55 +00:00 |
|
rubidium
|
49cfba55bb
|
(svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
|
2008-04-19 08:21:55 +00:00 |
|
rubidium
|
7e5639ccea
|
(svn r12779) -Codechange: remove a few constants from openttd.h.
|
2008-04-18 21:49:38 +00:00 |
|
rubidium
|
dde68e922a
|
(svn r12779) -Codechange: remove a few constants from openttd.h.
|
2008-04-18 21:49:38 +00:00 |
|
rubidium
|
d46d8d9c9d
|
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
|
2008-04-18 10:16:51 +00:00 |
|
rubidium
|
1b2773445d
|
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
|
2008-04-18 10:16:51 +00:00 |
|
rubidium
|
18e64b28e2
|
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
|
2008-04-17 21:21:01 +00:00 |
|
rubidium
|
b1d1a4ac66
|
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
|
2008-04-17 21:21:01 +00:00 |
|
rubidium
|
6d063c3ad6
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
2008-04-17 19:10:30 +00:00 |
|
rubidium
|
02cdf01507
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
2008-04-17 19:10:30 +00:00 |
|
smatz
|
ec588da9e8
|
(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
|
2008-04-17 18:24:45 +00:00 |
|
smatz
|
059e94e355
|
(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
|
2008-04-17 18:24:45 +00:00 |
|
smatz
|
966e476df8
|
(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
|
2008-04-17 00:44:20 +00:00 |
|