Commit Graph

35 Commits

Author SHA1 Message Date
smatz
f7466979b9 (svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others) 2009-11-24 21:18:11 +00:00
smatz
13437a998e (svn r17603) -Codechange: since now, towns are 'founded' instead of 'built' 2009-09-21 18:16:00 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
b3f3ba36db (svn r16990) -Codechange: unify some (command) naming w.r.t. stations/waypoints. 2009-07-29 22:32:20 +00:00
yexo
7eb9ad0415 (svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies. 2009-05-26 11:40:14 +00:00
frosch
d5525b8f2d (svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING. 2009-02-11 18:50:47 +00:00
frosch
f9feb4a0e6 (svn r15449) -Codechange: Rename DC_NO_TOWN_RATING to DC_NO_TEST_TOWN_RATING as that is what it does. 2009-02-11 18:33:27 +00:00
rubidium
5c8cf85613 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 2009-02-09 21:20:05 +00:00
rubidium
89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium
283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
rubidium
6ad9fcc6ec (svn r15395) -Fix [FS#2611] (r15377): one couldn't reset companies anymore in a 'dedicated' server. 2009-02-07 12:02:13 +00:00
rubidium
ce1fcfd8c0 (svn r15335) -Change: use the patch change mechanism to change the road side too instead of a separate command. 2009-02-04 16:09:16 +00:00
Yexo
e3c69b7c4e (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
smatz
d286e1df4b (svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack 2009-01-12 19:49:23 +00:00
rubidium
0e1127e8b5 (svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too. 2009-01-08 14:40:18 +00:00
rubidium
5056418336 (svn r14896) -Codechange: remove an unused constant and the related dead code. 2009-01-07 14:58:43 +00:00
rubidium
ac5c5fc2db (svn r14895) -Change: move CMD_NO_WATER from all DoCommandPs to the command table 2009-01-07 14:45:07 +00:00
rubidium
131ffc3196 (svn r14890) -Codechange: move the notest information into the command table. 2009-01-07 13:31:09 +00:00
rubidium
71df085954 (svn r14889) -Codechange: replace some magic numbers with constants. 2009-01-07 13:26:48 +00:00
rubidium
e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
rubidium
e7bb5c63a4 (svn r14466) -Doc: remove some obsolete parameters, fix a few parameter names in comments and add a little more doxygen documentation. 2008-10-14 19:27:08 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
smatz
aef674d858 (svn r14337) -Codechange: use CmdRename* and CMD_RENAME_* for vehicle, president and company renaming commands, too 2008-09-15 22:58:41 +00:00
frosch
92f3c368b8 (svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the autoreplace kernel. 2008-08-16 14:02:20 +00:00
frosch
c8e699cc35 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE. 2008-08-15 13:57:43 +00:00
smatz
a47b118a80 (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 2008-07-09 20:55:47 +00:00
rubidium
c4c440cc20 (svn r13256) -Codechange: merge the OPTS and PATS chuncks.
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-26 00:31:36 +00:00
smatz
f35612bd21 (svn r12616) -Codechange: r12591 didn't work as expected for NDS, move one function back to cpp 2008-04-07 20:02:36 +00:00
smatz
54630d0735 (svn r12591) -Codechange: move CommandCost accessors to header file, 8kB of binary size saved 2008-04-06 14:50:37 +00:00
smatz
d00bf03012 (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes 2008-02-09 15:07:31 +00:00
peter1138
b19704f661 (svn r12075) -Codechange: Remove explicit numbering on command enum, and remove blanks from command list where old commands have been removed. 2008-02-06 23:08:49 +00:00
smatz
5dacd82903 (svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore 2008-02-04 22:44:05 +00:00
rubidium
0365c1f33b (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114). 2008-01-09 16:55:48 +00:00
rubidium
507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
rubidium
766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 2007-12-21 21:50:46 +00:00