rubidium
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2be4215f43
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
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peter1138
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ed8f6f1a0f
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(svn r26450) -Feature: Hierarchical vehicle subgroups.
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2014-04-08 21:09:06 +00:00 |
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rubidium
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5539263c6a
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(svn r24878) -Update: the obligatory first of January commit
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2013-01-01 11:08:22 +00:00 |
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rubidium
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b89df11932
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(svn r24877) -Fix: some whitespace "errors"
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2013-01-01 10:52:32 +00:00 |
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truebrain
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8ac2d13c79
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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2011-12-19 21:06:06 +00:00 |
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frosch
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7d1755403b
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(svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load.
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2011-10-03 17:19:54 +00:00 |
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frosch
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fe063af382
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(svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now).
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2010-06-13 14:11:59 +00:00 |
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rubidium
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99d46e0ad7
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
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smatz
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85043a1fb7
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(svn r16373) -Codechange: use () instead of (void) for functions without parameters
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2009-05-21 22:43:25 +00:00 |
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smatz
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769de62daf
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(svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
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2009-05-17 16:28:29 +00:00 |
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smatz
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91233ea596
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
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