yexo
|
309b99a944
|
(svn r21900) -Fix: [NoAI] hide automatic orders from AIs as they have no way of dealing with them
|
2011-01-23 13:08:50 +00:00 |
|
rubidium
|
05199a641a
|
(svn r21890) -Cleanup: remove some unneeded includes
|
2011-01-22 14:52:20 +00:00 |
|
rubidium
|
fa9cb1164e
|
(svn r21888) -Codechange: remove some unneeded (for the AI header) headers from some AI headers, reducing the include tree
|
2011-01-22 10:33:16 +00:00 |
|
yexo
|
57f969de2b
|
(svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list of recognized AI libraries (dihedral)
|
2011-01-03 14:52:30 +00:00 |
|
yexo
|
e7b57edfe6
|
(svn r21697) -Codechange: use GetGameSettings() in a few more places to enhance readability
|
2011-01-02 12:52:37 +00:00 |
|
yexo
|
b6680625d3
|
(svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the scenario editor / in game
|
2011-01-02 12:41:24 +00:00 |
|
rubidium
|
ab8f0771c0
|
(svn r21672) -Fix: mention AIEventTownFounded in the AI changelog as well
|
2010-12-31 09:43:42 +00:00 |
|
yexo
|
c5597c44c4
|
(svn r21664) -Add: [NoAI] AIEventTownFounded
|
2010-12-29 23:44:39 +00:00 |
|
yexo
|
1bdea024a3
|
(svn r21663) -Add: [NoAI]: AIRail::GetName() to get the name of a railtype
|
2010-12-29 23:20:12 +00:00 |
|
yexo
|
9a0d29f7de
|
(svn r21655) -Add: mention AITown::IsCity in the NoAI changelog
|
2010-12-29 12:41:01 +00:00 |
|
yexo
|
e7eb1cc9f4
|
(svn r21654) -Add: [NoAI] AITown::IsCity() so AIs can find out which towns grow faster than others (Lord Aro)
|
2010-12-29 12:19:33 +00:00 |
|
alberth
|
69762b70b2
|
(svn r21595) -Codechange: Some header files had their name changed, update the ifndef/define/endif lines.
|
2010-12-22 11:46:41 +00:00 |
|
alberth
|
135c5b3fd7
|
(svn r21571) -Codechange: Having a break after a return is no good.
|
2010-12-21 15:23:54 +00:00 |
|
terkhen
|
f69d280f14
|
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
|
2010-12-14 21:33:53 +00:00 |
|
terkhen
|
57790abb75
|
(svn r21515) -Codechange: Use cached_total_length where appropiate.
|
2010-12-14 21:24:51 +00:00 |
|
rubidium
|
4f6c97ed0b
|
(svn r21493) -Codechange: don't use the full 32 bits of the level land command to tell whether to raise, lower or keep the level of the first selected tile
|
2010-12-13 11:21:53 +00:00 |
|
rubidium
|
d81aff479f
|
(svn r21488) -Codechange: make use of TILE_AREA_LOOP in the tile list AI API
|
2010-12-12 18:47:08 +00:00 |
|
rubidium
|
e4c8f79f94
|
(svn r21416) -Codechange: limit vehicle name by amount of characters, not bytes
|
2010-12-05 22:25:49 +00:00 |
|
rubidium
|
7267a4de2c
|
(svn r21415) -Codechange: limit station/waypoint name by amount of characters, not bytes
|
2010-12-05 22:25:36 +00:00 |
|
rubidium
|
6e39c4afa1
|
(svn r21413) -Codechange: limit sign name by amount of characters, not bytes
|
2010-12-05 22:25:08 +00:00 |
|
rubidium
|
dd618051a7
|
(svn r21412) -Codechange: limit company name by amount of characters, not bytes
|
2010-12-05 22:24:50 +00:00 |
|
rubidium
|
48101ae6a7
|
(svn r21411) -Codechange: limit group name by amount of characters, not bytes
|
2010-12-05 22:24:34 +00:00 |
|
alberth
|
0722492c1b
|
(svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint().
|
2010-11-26 15:22:18 +00:00 |
|
rubidium
|
890eec6132
|
(svn r21311) -Fix [FS#4260]: AIs in an infinite loop in e.g. autosave, but also getting settings and such from info.nut, would not be interrupted after a while causing OpenTTD to seem to not respond
|
2010-11-24 17:00:37 +00:00 |
|
rubidium
|
0b8697bad4
|
(svn r21280) -Merge: documentation updates from 1.0
|
2010-11-20 21:27:21 +00:00 |
|
rubidium
|
846721b375
|
(svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIs
|
2010-11-18 23:31:06 +00:00 |
|
rubidium
|
59b6c9a85e
|
(svn r21248) -Codechange: don't run the tar scanner twice upon startup
|
2010-11-18 22:27:15 +00:00 |
|
rubidium
|
cc5fd40a74
|
(svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) show up in the AI list but you could not select all
|
2010-11-18 22:24:10 +00:00 |
|
rubidium
|
5ec2bcc0d9
|
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
|
2010-11-13 09:56:25 +00:00 |
|
rubidium
|
adb1692a4d
|
(svn r21142) -Codechange: replace magic bridge length constants with proper constants (uni657)
|
2010-11-10 23:43:14 +00:00 |
|
alberth
|
063931d435
|
(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)
|
2010-10-30 17:51:07 +00:00 |
|
frosch
|
cb2b666229
|
(svn r20951) -Codechange: Add SmallMap::Contains() and use it.
|
2010-10-16 20:34:43 +00:00 |
|
rubidium
|
cdb91a1a9e
|
(svn r20810) -Merge: documentation updates from 1.0
|
2010-09-15 22:05:08 +00:00 |
|
yexo
|
74d81b2991
|
(svn r20798) -Doc [FS#4117]: [NoAI] AITile::HasTransportType doesn't work for TRANSPORT_AIR
|
2010-09-13 13:36:36 +00:00 |
|
rubidium
|
56ebc2359e
|
(svn r20769) -Codechange: move some depot flags from p2 to p1 in CmdSendVehicleToDepot
|
2010-09-08 21:02:12 +00:00 |
|
yexo
|
867e652609
|
(svn r20765) -Fix (r17345): AIEventCompanyAskMerger was disguised as AIEventCompanyMerger (fanioz)
|
2010-09-08 13:45:26 +00:00 |
|
rubidium
|
360d6daf34
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
2010-08-26 22:01:16 +00:00 |
|
yexo
|
2c8eb94033
|
(svn r20606) -Change [FS#4042]: change the debug level of the "Registering two AIs/libraries with the same name and version" message from 0 to 1
|
2010-08-23 22:44:08 +00:00 |
|
yexo
|
3c5923a62f
|
(svn r20604) -Feature: add a reset button to the newgrf parameters window
|
2010-08-23 22:25:50 +00:00 |
|
rubidium
|
92c7418e96
|
(svn r20575) -Fix [FS#4059] (r20542): reloading of companies did load another AI
|
2010-08-19 22:06:20 +00:00 |
|
rubidium
|
bd5be9a942
|
(svn r20574) -Codechange: a little over 1 million vehicles should be enough for the forseeable future
|
2010-08-19 20:58:30 +00:00 |
|
rubidium
|
bbafd249ca
|
(svn r20573) -Codechange: free/reserve some bits in the sell vehicle command to increase the vehicle pool limit
|
2010-08-19 20:45:29 +00:00 |
|
rubidium
|
b07f2beb67
|
(svn r20572) -Codechange: free/reserve some bits in the wagon move command to increase the vehicle pool limit
|
2010-08-19 20:42:00 +00:00 |
|
rubidium
|
0d018b5840
|
(svn r20571) -Codechange: free/reserve some bits in the order commands to increase the vehicle pool limit
|
2010-08-19 20:39:12 +00:00 |
|
yexo
|
0e2275a053
|
(svn r20568) -Codechange: change the value of AIVehicle::VEHICLE_INVALID and use it as return value instead of ::INVALID_VEHICLE
|
2010-08-19 20:20:20 +00:00 |
|
yexo
|
f30cc9e6ca
|
(svn r20563) -Change: [NoAI] rename AIAbstractList to AIList
|
2010-08-19 15:37:28 +00:00 |
|
yexo
|
0d57e6c193
|
(svn r20562) -Change: [NoAI] Move all functions from AIList to AIAbstractList
|
2010-08-19 15:19:40 +00:00 |
|
rubidium
|
70c2393d16
|
(svn r20560) -Fix: AIs (still/again?) crashing for certain commands
|
2010-08-19 14:25:07 +00:00 |
|
yexo
|
a4fbfa268b
|
(svn r20558) -Codechange: use one generic function to create a list of company buttons
|
2010-08-19 12:56:31 +00:00 |
|
yexo
|
7df9805233
|
(svn r20556) -Fix (r20555): a tempory copy/pasted line ended up in the commit
|
2010-08-19 11:36:12 +00:00 |
|