rubidium
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18e64b28e2
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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2008-04-17 21:21:01 +00:00 |
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rubidium
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6d063c3ad6
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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2008-04-17 19:10:30 +00:00 |
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rubidium
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1078bc7dd0
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(svn r12682) -Fix [FS#1920]: removing road pieces from a town gave you twice the intended penalty.
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2008-04-13 10:32:29 +00:00 |
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rubidium
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5967f5b379
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(svn r12622) -Fix: infinite loop in case your compiler decides that enums are unsigned by default. Patch by Dominik.
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2008-04-07 22:15:31 +00:00 |
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smatz
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4c84f76dd5
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(svn r12569) -Cleanup: variable scope and coding style in road*.cpp
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2008-04-04 18:41:16 +00:00 |
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smatz
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fcf4a7067d
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(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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2008-04-03 19:55:40 +00:00 |
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rubidium
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6d9c7ef315
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(svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
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2008-03-27 15:29:42 +00:00 |
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skidd13
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5d06dcb37e
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(svn r12442) -Feature: Allow build leveled roads on slopes for the old ai
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2008-03-27 14:46:27 +00:00 |
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skidd13
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75072624d8
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(svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
-Feature: Allow to build/remove more road-piece combinations directly
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2008-03-27 14:26:31 +00:00 |
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skidd13
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066e6dedfd
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(svn r12419) -Cleanup: of the internal road-piece building and removing.
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2008-03-25 18:59:25 +00:00 |
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peter1138
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f0e39a7953
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(svn r12410) -Codechange: abstract out the test for catenary on electric rails
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2008-03-25 12:10:13 +00:00 |
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smatz
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9dade55b4a
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(svn r12363) -Fix: do not allow building 'zero' road bits
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2008-03-12 18:10:45 +00:00 |
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belugas
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2678c4faaa
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(svn r12290) -Fix[FS#1807]: Do not draw trees nor lamps between tram tracks.(Roujin)
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2008-02-27 15:35:24 +00:00 |
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frosch
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7f3d56041b
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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2008-02-20 17:49:50 +00:00 |
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smatz
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7a5855fec2
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(svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spotted by michi_cc)
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2008-02-18 23:37:16 +00:00 |
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smatz
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b2721c08fc
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(svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all
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2008-02-18 22:12:27 +00:00 |
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smatz
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4a329de942
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(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
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2008-02-18 18:35:36 +00:00 |
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smatz
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9f619f91b3
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(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
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2008-02-18 16:11:31 +00:00 |
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smatz
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b389425dda
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(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
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2008-02-17 21:27:44 +00:00 |
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frosch
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a13899ee8e
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(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
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2008-02-15 18:40:42 +00:00 |
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frosch
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ae996a270b
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(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
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2008-02-15 18:34:26 +00:00 |
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frosch
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514df81e27
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(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
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2008-02-14 15:59:16 +00:00 |
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smatz
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e081e0712f
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(svn r12138) -Fix: do not allow adding tram to rail-road crossing when there is a vehicle on it
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2008-02-14 10:19:16 +00:00 |
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smatz
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17d9c9bf2b
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(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
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2008-02-10 15:53:26 +00:00 |
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smatz
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98e81e95a5
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(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
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2008-02-09 17:30:13 +00:00 |
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smatz
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d00bf03012
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(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
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2008-02-09 15:07:31 +00:00 |
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smatz
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db50a6d231
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(svn r11998) -Fix [FS#1692](r10053): possible remote assert by setting bit 6 of p1 for CMD_REMOVE_ROAD
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2008-01-28 12:40:31 +00:00 |
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frosch
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d4dc5e0775
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(svn r11983) -Codechange: Add some helper functions for slopes and use them.
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2008-01-25 15:47:58 +00:00 |
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smatz
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74af65e556
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(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
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2008-01-23 22:34:04 +00:00 |
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smatz
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8be486c27e
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(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
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2008-01-23 14:51:36 +00:00 |
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smatz
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d89c5e945f
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(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation
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2008-01-23 00:36:48 +00:00 |
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smatz
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8dbf03e322
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(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
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2008-01-17 20:41:33 +00:00 |
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smatz
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b20d1eee6c
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(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
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2008-01-17 19:49:06 +00:00 |
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belugas
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88206b8808
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(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
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2008-01-16 02:53:55 +00:00 |
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rubidium
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90acd52f22
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
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rubidium
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2fc62eab05
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
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glx
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8ee8d1b964
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(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed.
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2008-01-09 17:47:05 +00:00 |
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rubidium
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0365c1f33b
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(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
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2008-01-09 16:55:48 +00:00 |
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rubidium
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64d691bacc
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(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
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2008-01-09 09:45:45 +00:00 |
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rubidium
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444e77d8bc
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(svn r11774) -Change: do not include variables.h in a header when it is not needed.
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2008-01-07 00:57:19 +00:00 |
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smatz
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f02cf9281b
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(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
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2008-01-04 19:45:29 +00:00 |
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glx
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bf57e3d868
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(svn r11750) -Revert (r11749): commited too much
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2008-01-03 23:54:23 +00:00 |
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glx
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e9a35fd75d
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(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color
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2008-01-03 23:50:58 +00:00 |
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rubidium
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445a733eb6
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(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
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2007-12-29 09:24:26 +00:00 |
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rubidium
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722613f7f3
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(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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2007-12-27 13:35:39 +00:00 |
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rubidium
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f82aeb82c5
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(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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2007-12-26 11:45:43 +00:00 |
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rubidium
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1f6043458c
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(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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2007-12-22 23:30:28 +00:00 |
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rubidium
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3074bca136
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(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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2007-12-21 22:50:51 +00:00 |
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rubidium
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766551b0bc
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(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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2007-12-21 21:50:46 +00:00 |
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rubidium
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8427b8bad2
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(svn r11675) -Codechange: split the string types from the string functions.
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2007-12-21 19:49:27 +00:00 |
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