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9,000 Commits 1 Branch 0 Tags
fa549be09ed2300bc53d62d7cbe50a9ccc76c628
Commit Graph

9 Commits

Author SHA1 Message Date
skidd13
066e6dedfd (svn r12419) -Cleanup: of the internal road-piece building and removing. 2008-03-25 18:59:25 +00:00
rubidium
edd384c121 (svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances. 2008-03-22 10:56:08 +00:00
smatz
8dbf03e322 (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
2008-01-17 20:41:33 +00:00
smatz
b20d1eee6c (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame 2008-01-17 19:49:06 +00:00
rubidium
2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium
2d2e1e3863 (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00
rubidium
7058b2cce2 (svn r11700) -Codechange: reduce the amount of unnecessary includes. 2007-12-25 23:42:52 +00:00
rubidium
8ebdfb258f (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 2007-12-21 19:21:21 +00:00
rubidium
efc18e8ab3 (svn r11663) -Codechange: moving of the road related types and functions. 2007-12-18 20:38:16 +00:00
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