Commit Graph

33 Commits

Author SHA1 Message Date
Jonathan G Rennison
faa77e2605 Merge branch 'master' into jgrpp
# Conflicts:
#	src/script/api/script_company.cpp
#	src/script/api/script_date.cpp
#	src/script/api/script_date.hpp
#	src/script/api/script_gamesettings.cpp
#	src/script/api/script_order.hpp
#	src/script/api/script_town.cpp
#	src/script/api/script_window.cpp
2023-03-06 01:05:43 +00:00
glx22
446ebaa6b9 Codechange: Use SQInteger for generic numbers in script_road 2023-03-06 00:32:12 +01:00
glx22
b6f3552e4b Fix: [Script] Inconsistent precondition failure return values 2023-03-06 00:32:12 +01:00
Jonathan G Rennison
2ea1766677 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/league_sl.cpp
#	src/saveload/saveload.h
#	src/script/api/script_object.hpp
#	src/script/squirrel_helper.hpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/table/settings.h.preamble
#	src/tree_cmd.cpp
#	src/tree_map.h
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
2023-03-04 16:45:05 +00:00
Jonathan G Rennison
4c1406a4b5 Add: NewGRF road stops 2023-02-26 21:28:30 +01:00
Michael Lutz
9b3326e3fd Codechange: [Script] Use std::vector instead of a hand-rolled alternative. 2023-02-24 21:46:27 +01:00
Jonathan G Rennison
0a9c44d1a2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/airport_gui.cpp
#	src/blitter/32bpp_anim_sse4.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/newgrf_object.h
#	src/road_gui.cpp
#	src/widgets/road_widget.h
#	src/window.cpp
2022-10-16 20:14:13 +01:00
SamuXarick
3dda8c9bad Fix: ScriptRoad::HasRoadType really check for RoadType
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2022-10-16 18:27:23 +02:00
Tyler Trahan
db98cedb7e Fix #9883: Show cost/income float over end tile of rail or road construction 2022-10-16 14:15:31 +02:00
Jonathan G Rennison
b4fc0b4dc5 Initial implementation of road waypoints 2022-01-26 21:46:36 +00:00
Jonathan G Rennison
579c71dd44 Script: Add ScriptRoad methods related to road types 2022-01-09 23:49:11 +00:00
Michael Lutz
c6d7b98808 Codechange: Un-bitstuff landscape commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
46bd2f1ced Codechange: Un-bitstuff remaining transport infrastructure commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
6fe445e6c0 Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
6691ee3b96 Codechange: Template script command calls. 2021-12-16 22:28:32 +01:00
Jonathan G Rennison
3a75f13874 Allow drive-through road stops to be one-way 2020-10-28 00:27:48 +00:00
Jonathan G Rennison
75a964acb0 GRF: Add extra road/tram type flag: not available to AI/GS 2020-10-16 22:12:10 +01:00
SamuXarick
971201b3b7 Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect 2020-03-13 13:54:11 +00:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
peter1138
3293f08e0b Add: New RoadType API functions. 2019-05-01 21:36:27 +02:00
peter1138
c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
glx22
66dd7c3879 Fix: MSVC warnings (#7423) 2019-03-28 00:09:33 +01:00
michi_cc
2b8bb12d62 (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
frosch
bf0e7c34e6 (svn r26149) -Fix [FS#5825]: [Script] Various API functions did not check whether ScrtipRoad::SetCurrentRoadType was called appropiately. 2013-12-08 15:44:09 +00:00
rubidium
eec66b089d (svn r26138) -Fix [FS#5821] (r26105-ish): [Script] scripts could trigger the internal IsValidRoadType assertion 2013-11-29 18:06:14 +00:00
zuu
1f764f51f0 (svn r24628) -Fix: Document and enforce precondition start != end for ScriptRoad::RemoveRoad and ScriptRoad::RemoveRoadFull 2012-10-25 19:25:31 +00:00
truebrain
9b6b2cabc1 (svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope 2011-12-19 21:05:36 +00:00
truebrain
cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
michi_cc
0e5e8fff12 (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 2011-12-03 23:40:57 +00:00
truebrain
98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
truebrain
afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 2011-11-29 23:07:38 +00:00