Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
2021-01-31 01:08:35 +00:00
Jonathan G Rennison
ed0ffb6220
Add feature: realistic train braking
...
Add setting to select train braking model.
2021-01-28 19:03:18 +00:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Kuhnovic
a3a7928372
Feature: option to auto remove signals when in the way during rail construction ( #8274 )
2021-01-07 10:17:05 +01:00
Jonathan G Rennison
6965a339c4
Fix crash when removing rail depot or road when debug window open on tile
2021-01-05 17:44:19 +00:00
Patric Stout
bb28ff7226
Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. ( #8496 )
...
The OldAI was removed in 2009. Pretty sure we can remove this flag
now too.
2021-01-05 12:36:57 +01:00
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
Jonathan G Rennison
ffbb4622ad
Make sure that CmdBuildSingleRail failure cannot modify tile rail types
2020-11-21 16:49:41 +00:00
Jonathan G Rennison
ffe3c769a3
Add road tile cached one way state, one way road section detection
2020-10-28 00:27:48 +00:00
Jonathan G Rennison
92ca965ef7
Fix PBS rail type handling with incorrect GRF rail type compatibility
2020-10-15 20:37:57 +01:00
Jonathan G Rennison
352b361e1b
Viewport: Replace viewport mark dirty if zoom level below with flags param
...
Fix missing flags for tracerestrict and effect vehicles
2020-10-01 23:18:39 +01:00
Jonathan G Rennison
b6f583a799
GRF: Add railtype custom signal sprite restricted flag, and control flag
2020-09-26 11:53:44 +01:00
Jonathan G Rennison
d32672a325
GRF: Allow railtype custom signal sprites for programmable pre-signals
2020-09-26 11:26:33 +01:00
Jonathan G Rennison
a18ebba564
Allow converting track under trains when compatible with the new rail type
2020-09-24 18:00:59 +01:00
Jonathan G Rennison
ea06a0670d
Add rail ground type support for rail custom bridge heads
...
See: #146
2020-05-19 00:41:35 +01:00
Jonathan G Rennison
763a2826b6
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/gamelog.cpp
2020-05-11 00:45:24 +01:00
glx
39092ee13b
Fix #8119 : Update docking area when clearing a shore rail tile
2020-05-10 20:10:12 +01:00
SamuXarick
a95fbd59a3
Fix #8119 , f538179
: Update docking tile area when placing a diagonal rail next to a dock end ( #8124 )
2020-05-09 22:27:06 +02:00
Jonathan G Rennison
cba9b56ff7
Custom bridge heads: Fix secondary rail track type when removing piece
...
In case when new configuration is parallel tracks
2020-04-29 17:56:26 +01:00
Jonathan G Rennison
7949de2c05
Add a minimum visible height and no ground tile parameter to DrawTileProc.
...
Filter out tile parts which are entirely outside the drawing area.
2020-03-05 23:06:01 +00:00
Jonathan G Rennison
4108672cf6
Use separate tile hash for each vehicle type
2020-03-03 06:57:50 +00:00
Jonathan G Rennison
1d79a7610d
Increase width of signal state change viewport invalidation area
2020-03-03 06:57:50 +00:00
Jonathan G Rennison
5240b46d1d
Reduce viewport invalidation area of signal state changes
2020-02-25 21:31:29 +00:00
Jonathan G Rennison
08af3b38d9
Do not mark map-mode viewports dirty when changing rail ground type
2020-02-20 00:38:01 +00:00
Jonathan G Rennison
e217cee5de
Fix incorrect reservation when signal is removed from under train
...
In case where the front is in a signalled tunnel/bridge
2020-02-11 22:08:21 +00:00
Jonathan G Rennison
76f68c48f5
Cache whether vehicle is currently drawn: Vehicle::IsDrawn()
2020-02-03 18:58:19 +00:00
Jonathan G Rennison
030e8bf762
Rename programmable signals to programmable pre-signals
...
This is to make it less unclear what they actually are and do
2019-12-05 18:13:35 +00:00
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
03fbe87752
Merge branch 'master' into jgrpp
2019-10-12 00:56:56 +01:00
stormcone
f1712a54b2
Fix #6407 : Show snowy ground sprites for depots ( #7671 )
...
This is a quick fix by @KeldorKatarn:
65e656b9d6
It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
2019-10-08 12:51:15 +02:00
Jonathan G Rennison
7ed86e7488
Merge branch 'jgrpp' into jgrpp-nrt
2019-07-29 22:50:51 +01:00
Jonathan G Rennison
d99b867f44
Fix crash when removing signal from tunnel/bridge with trainless reservation
2019-07-29 22:49:24 +01:00
Jonathan G Rennison
d3e0c3787f
Merge branch 'master' into jgrpp-nrt
...
Merge trunk multiple docks implementation
# Conflicts:
# docs/landscape_grid.html
# src/order_cmd.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/rail_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/oldloader_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_order.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/tunnelbridge_cmd.cpp
2019-07-13 20:34:52 +01:00
Jonathan G Rennison
ba8ed880c1
Merge branch 'master' into jgrpp-nrt
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Merge NRT feature
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_map.h
# src/build_vehicle_gui.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/road_gui.cpp
# src/road_map.h
# src/road_type.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/script/api/script_bridge.cpp
# src/table/newgrf_debug_data.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
2019-07-11 19:45:56 +01:00
Jonathan G Rennison
36eb4165b8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/bridge_map.h
# src/crashlog.cpp
# src/industry.h
# src/linkgraph/linkgraph_type.h
# src/order_type.h
# src/saveload/afterload.cpp
# src/settings.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/table/settings.h.preamble
# src/train.h
# src/vehicle.cpp
# src/viewport.cpp
# src/viewport_func.h
# src/widgets/station_widget.h
# src/zoom_func.h
# src/zoom_type.h
2019-07-08 16:19:07 +01:00
Niels Martin Hansen
81614f2378
Fix #7633 : Allow zero-cost track conversion to succeed
2019-07-06 21:04:43 +02:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
Jonathan G Rennison
96e5148083
Shorten/extend reservation when adding/removing signals to bridge/tunnel
2019-06-08 17:13:14 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
2019-04-29 17:40:22 +01:00
Jonathan G Rennison
92d97d9879
Allow removing signals from plain rail track when a train is present
2019-04-24 04:11:51 +01:00
Jonathan G Rennison
bd2fdde759
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/core/sort_func.hpp
# src/rail_cmd.cpp
# src/timetable_cmd.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
2019-04-23 08:11:52 +01:00
glx
25e534f3cf
Codechange: use std::vector for _sorted_railtypes
2019-04-18 21:49:34 +02:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Jonathan G Rennison
5242ec4642
Fix handling of GRF programmable signal graphics with trace restrict
2019-04-02 18:19:28 +01:00
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2019-03-27 18:12:04 +00:00
Henry Wilson
c01a2e2a81
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00