Jonathan G Rennison
fd605e3cf3
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# .github/workflows/commit-checker.yml
# src/company_cmd.cpp
# src/console_cmds.cpp
# src/crashlog.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/indonesian.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/swedish.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/mcf.cpp
# src/network/core/tcp.cpp
# src/network/core/tcp.h
# src/network/core/tcp_game.h
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_admin.cpp
# src/network/network_admin.h
# src/network/network_chat_gui.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_func.h
# src/network/network_internal.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf.cpp
# src/newgrf_station.cpp
# src/order_gui.cpp
# src/rail_cmd.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/station_cmd.cpp
# src/stdafx.h
# src/table/currency_settings.ini
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/table/settings.ini
# src/terraform_cmd.cpp
# src/timetable_gui.cpp
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/water_cmd.cpp
2021-09-27 22:47:23 +01:00
William Davis
879de9781b
Change: Use gender-neutral pronouns in console command messages (and comments) ( #9203 )
...
(cherry picked from commit 881e1da51d
)
2021-05-14 18:15:00 +01:00
rubidium42
0f062b3882
Codechange: clean up C-string support from settings
2021-05-13 23:13:17 +02:00
rubidium42
95386dc2b8
Codechange: move misc settings to std::string
2021-05-13 23:13:17 +02:00
William Davis
881e1da51d
Change: Use gender-neutral pronouns in console command messages (and comments) ( #9203 )
2021-05-08 11:02:30 +01:00
Jonathan G Rennison
253772e9af
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# COMPILING.md
# src/console.cpp
# src/console_cmds.cpp
# src/console_internal.h
# src/rev.cpp.in
2021-04-25 02:14:58 +01:00
peter1138
a05bc04b63
Feature: Per-group wagon removal flag.
2021-04-22 22:57:00 +02:00
Jonathan G Rennison
f39b6f4ba3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/genworld_gui.cpp
# src/landscape.cpp
# src/lang/english.txt
# src/saveload/afterload.cpp
# src/screenshot.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings.ini
# src/tile_type.h
# src/widgets/genworld_widget.h
2021-04-10 18:29:36 +01:00
Jonathan G Rennison
5e14b54a0c
Merge branch 'master' into jgrpp
2021-04-05 17:51:45 +01:00
Patric Stout
13a5264438
Fix: store the recent new game_creation settings in savegames
...
This allows us to later on see what someone did, and makes sure
that "restart" command still knows how the game was created.
2021-03-26 12:22:32 +01:00
Patric Stout
9bfa7198fd
Change: Heading for 1.12 now ( #8862 )
2021-03-14 20:47:31 +01:00
Jonathan G Rennison
edeced8fce
Zstd: Enable zstd for autosaves
...
See also: https://github.com/OpenTTD/OpenTTD/pull/8773
2021-03-01 18:59:03 +00:00
Jonathan G Rennison
c2ae7580e0
Zstd: Use zstd for network joins if supported at both ends
...
See also: https://github.com/OpenTTD/OpenTTD/pull/8773
2021-03-01 18:59:03 +00:00
Michael Lutz
7845434270
Codechange: Don't use cpp_offsetof in the save/load code.
...
Many of the member variables that are used in save/load are inside types
that are not standard layout types. Using pointer arithmetics to determine
addresses of members inside types that are not standard layout is generally
undefined behaviour. If we'd use C++17, it is conditionally supported, which means
each compiler may or may not support it. And even then using it for individual
array elements is syntactically not supported the the standard offsetof function.
Unfortunately, the trickery employed for saving linkgraph settings causes quite some
clutter in the settings ini files.
2021-02-13 20:08:53 +01:00
Jonathan G Rennison
7154f8859d
Merge tag '1.11.0-beta1' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/gfx_func.h
# src/industry.h
# src/lang/czech.txt
# src/lang/estonian.txt
# src/lang/german.txt
# src/lang/indonesian.txt
# src/lang/japanese.txt
# src/lang/norwegian_bokmal.txt
# src/lang/russian.txt
# src/lang/slovak.txt
# src/saveload/saveload.h
# src/station_gui.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/waypoint_gui.cpp
2021-02-01 18:58:36 +00:00
Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
2021-01-31 01:08:35 +00:00
dP
bab7de6cf2
Feature: Allow GameScripts to add additional text to Industry view window
2021-01-22 09:50:53 +00:00
Michael Lutz
a190b00af1
Fix #8589 , 653e7fa548
: Motion counter is NewGRF-visible but not saved, leading to desyncs. ( #8591 )
...
(cherry picked from commit 7da224d29d
)
2021-01-18 20:59:54 +00:00
Michael Lutz
7da224d29d
Fix #8589 , 653e7fa548
: Motion counter is NewGRF-visible but not saved, leading to desyncs. ( #8591 )
2021-01-18 21:11:38 +01:00
Pavel Stupnikov
f39a00d676
Feature: Set exclusive access to industry from GS ( #8115 )
...
(cherry picked from commit 9a45a0f535
)
2020-12-27 21:07:41 +00:00
Niels Martin Hansen
4d97fbc814
Feature: Influence industry production changes from GS ( #7912 )
...
(cherry picked from commit b7751c483e
)
2020-12-27 21:07:41 +00:00
Patric Stout
488187a423
Fix: next 67 savegame versions are used in PatchPacks; skip them ( #8411 )
...
Various of PatchPacks (Spring 2013, Joker, ChillPP) used versions
slightly higher than ours. Of course, as time went by, this
caught up with us, and we are now almost pushing a new version
that would conflict with them. To avoid users creating unneeded
issues about "why can I not load my savegame", lets be ahead of
the curve and flat-out refuse to load them.
Version-wise, this is totally fine. We have ~32k versions to go
before we run out (0x8000 is masked by JGRPP; we should avoid
using that). At the rate we bump savegames, this is not going to
happen in any sane reality.
(cherry picked from commit d8c8f4e72d
)
2020-12-27 20:29:25 +00:00
Michael Lutz
5cbb2da794
Codechange: Even more std::string usage in file IO.
2020-12-27 13:19:25 +01:00
Michael Lutz
65f65ad2ad
Codechange: Convert some more FIO functions to take std::string.
2020-12-27 13:19:25 +01:00
cirdan
395a5d9991
Cleanup: Remove unused ChunkType flag CH_AUTO_LENGTH
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CH_AUTO_LENGTH is no longer used anywhere, so remove all code
that depends on it.
2020-12-27 10:30:55 +00:00
Pavel Stupnikov
9a45a0f535
Feature: Set exclusive access to industry from GS ( #8115 )
2020-12-22 14:29:48 +01:00
Niels Martin Hansen
b7751c483e
Feature: Influence industry production changes from GS ( #7912 )
2020-12-22 14:21:31 +01:00
Patric Stout
d8c8f4e72d
Fix: next 67 savegame versions are used in PatchPacks; skip them ( #8411 )
...
Various of PatchPacks (Spring 2013, Joker, ChillPP) used versions
slightly higher than ours. Of course, as time went by, this
caught up with us, and we are now almost pushing a new version
that would conflict with them. To avoid users creating unneeded
issues about "why can I not load my savegame", lets be ahead of
the curve and flat-out refuse to load them.
Version-wise, this is totally fine. We have ~32k versions to go
before we run out (0x8000 is masked by JGRPP; we should avoid
using that). At the rate we bump savegames, this is not going to
happen in any sane reality.
2020-12-22 10:44:07 +01:00
Jonathan G Rennison
207c79a736
Saveload: Fix SLE*_CONDSSTR* macros
2020-12-16 01:31:46 +00:00
Jonathan G Rennison
4436da7436
Saveload: Skip GetVariableAddress asserts if _DEBUG not defined
2020-12-07 18:12:33 +00:00
Jonathan G Rennison
4da3cfcf56
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/bootstrap_gui.cpp
2020-12-07 17:56:44 +00:00
Patric Stout
c98717cb45
Fix: do not add an offset to a nullptr
...
This is, by specs, undefined behaviour. See
https://reviews.llvm.org/D67122
In cases where this is done, optimizations done by LLVM can
generate code that causes crashes.
GetVariableAddress() had two (legit) ways this could happen:
- For SaveLoad set to global
- For SaveLoad set to SLE_VAR_NULL, where sld->address is always
a nullptr, and object could or could not be a nullptr.
2020-12-06 16:10:58 +01:00
Jonathan G Rennison
1f54c8a018
Send vehicle caches to network clients to prevent desyncs due to bad GRFs
2020-11-22 11:41:50 +00:00
Jonathan G Rennison
6dd7b2869c
Increase per-vehicle order limit to 64k
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See: #110
2020-10-12 23:48:54 +01:00
Jonathan G Rennison
5b78090a61
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/saveload/town_sl.cpp
# src/screenshot.h
# src/script/api/ai/ai_date.hpp.sq
# src/script/api/ai/ai_marine.hpp.sq
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_date.hpp.sq
# src/script/api/game/game_marine.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/game/game_window.hpp.sq
# src/script/api/script_window.hpp
# src/script/api/template/template_window.hpp.sq
# src/signal.cpp
# src/statusbar_gui.cpp
# src/toolbar_gui.cpp
# src/viewport.cpp
# src/viewport_func.h
2020-08-27 18:31:09 +01:00
dP
452e1e3328
Codechange #8258 : Remove unused town cargo caches from the savegame
2020-07-27 17:32:00 +01:00
dP
ca2604c4e2
Revert #8157 : Redundant change
2020-06-28 18:23:59 +02:00
Jonathan G Rennison
7a09413a1a
Fix: Incorrect save/load array size of Town::cargo_accepted
...
In 11ab3c4e
the number of cargo types was changed from 32 to 64.
The save/load of Town::cargo_accepted was not updated, such that
only half of the data structure is saved/loaded in savegame versions
199 to 218.
Discard and regenerate data from all savegame versions prior to 219.
2020-06-28 15:32:53 +02:00
Jonathan G Rennison
54237b0e98
Codechange: Move SlSkipBytes to saveload.h
2020-06-28 15:32:53 +02:00
Charles Pigott
64b1c70fdd
Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that followed
2020-06-27 14:51:14 +01:00
Jonathan G Rennison
5243cfd6d0
Use TinyString for custom name fields which are almost always empty
2020-05-22 00:10:09 +01:00
Jonathan G Rennison
f8d6e781ba
Merge branch 'master' into jgrpp
...
# Conflicts:
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj.filters
# src/base_consist.h
# src/company_base.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/settings.cpp
# src/signs_base.h
# src/string.cpp
# src/string_func.h
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_cmd.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/null_v.cpp
2020-05-21 22:24:01 +01:00
Michael Lutz
9b6f5e3bb8
Codechange: Store GS lang texts in std::strings.
2020-05-21 20:02:34 +02:00
Jonathan G Rennison
07c9621fcf
Merge branch 'master' into jgrpp
2020-05-07 20:57:47 +01:00
Yexo
64278fd598
Fix: reset roadtype/streetcartype info for non-road bridges
2020-05-06 22:10:08 +02:00
Jonathan G Rennison
babe98cdb1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/network/network_server.h
# src/pathfinder/yapf/yapf_road.cpp
# src/viewport.cpp
2020-02-09 15:43:47 +00:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00
Johannes E. Krause
107283748a
Feature: SLF_HEX to print hexadecimal numbers in the config file
2020-02-06 21:00:30 +00:00
Jonathan G Rennison
7960db35f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
2020-01-06 18:45:51 +00:00
Jonathan G Rennison
4936b3ba51
Add support for loading ChillPP v8 savegames
2020-01-03 00:08:33 +00:00