Commit Graph

49 Commits

Author SHA1 Message Date
glx
4079c47b6c Change: rewrote squirrel_export in CMake 2020-07-16 00:53:26 +02:00
Michael Lutz
1c0ba07c3c Add: [Script] Native priority queue; useful e.g. for pathfinders. 2020-06-01 21:35:13 +02:00
Niels Martin Hansen
800ade7702 Feature: Push-buttons on storybook pages (#7896)
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.

Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
2020-05-22 22:22:55 +02:00
pnda
e558aa8ff4 Feature: Screenshot window 2020-01-01 10:19:12 +00:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
glx
12e43c697d Add: [Script] ScriptEventVehicleAutoReplaced. 2019-10-22 11:55:40 +02:00
peter1138
3293f08e0b Add: New RoadType API functions. 2019-05-01 21:36:27 +02:00
peter1138
5bd2b15e86 Codechange: Replace NULL with nullptr in squirrel interface. 2019-04-11 22:42:11 +01:00
Peter Nelson
e0c2ad1b65 Add: AI functions to get/set company colours. 2019-03-03 09:15:39 +01:00
J0an Josep
8975318286 Fix 2a868b9f3b: Expose widgets and windows to scripts and fix documentation. 2018-07-23 20:32:18 +02:00
Pavel Stupnikov
6ff81b908e Feature #6459: API for querying network clients from GS (#6736) 2018-04-22 15:42:29 +02:00
alberth
0143f486f2 (svn r27164) -Add: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news. 2015-02-22 17:25:29 +00:00
fonsinchen
2128f1e929 (svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and via 2014-09-21 16:20:48 +00:00
alberth
8755c26793 (svn r26610) -Feature: Select an editable preset name for saving. 2014-05-24 19:11:20 +00:00
zuu
ae23f519f7 (svn r26396) -Add: [script] AI/GS APIs to get cargo waiting from/via other station 2014-03-10 22:18:53 +00:00
zuu
9603014102 (svn r26307) -Add: [nogo] Allow GS to hide story page date 2014-02-06 19:50:34 +00:00
zuu
57a88c9de2 (svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page 2014-02-06 19:41:56 +00:00
zuu
14d99c6961 (svn r26304) -Fix (26303): Forgot to add new files 2014-02-06 19:36:19 +00:00
frosch
b1f41a0afb (svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate. 2013-11-12 17:56:35 +00:00
zuu
ab69c6c2a0 (svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies 2013-09-21 13:07:42 +00:00
zuu
67ab3108d6 (svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns 2013-09-19 18:48:05 +00:00
zuu
a2d84868e7 (svn r25344) -Feature: GUI for viewing story pages 2013-06-09 12:48:27 +00:00
zuu
9aa1bf0264 (svn r25342) -Add: StoryPage data structures and GS API 2013-06-09 12:19:09 +00:00
zuu
059eee93fc (svn r25331) -Fix (r25263): Update ScriptWindow with link graph widgets 2013-06-08 12:37:36 +00:00
rubidium
5730e63a10 (svn r25213) -Fix [FS#5537]: clarify on which tiles IsDesertTile and IsSnowTile work, i.e. the ones without infrastructure or buildings
-Feature: introduce GetTerrainType which allows one to get that information for tiles with buildings and infrastructure as well
2013-04-30 17:16:32 +00:00
frosch
647ee0de64 (svn r24842) -Remove: News settings window. 2012-12-23 21:06:37 +00:00
frosch
ff6880f9dd (svn r24791) -Remove: Difficulty settings window. 2012-12-05 19:37:15 +00:00
frosch
3252d41dcc (svn r24664) -Codechange: Add script to generate enums in script_window.hpp 2012-11-05 19:53:05 +00:00
alberth
eb56e5c0b1 (svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies. 2012-07-15 17:11:14 +00:00
frosch
95d3d6fdef (svn r24291) -Add: [Script] ScriptEventRoadReconstruction. 2012-05-26 14:16:45 +00:00
frosch
8dc553a039 (svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights. 2012-05-26 14:16:38 +00:00
frosch
66a37e28a6 (svn r24289) -Add: [Script] Base class for script events involving a company and a town. 2012-05-26 14:16:32 +00:00
rubidium
e8dbcf9043 (svn r23932) -Codechange: split the NewGRF text window into its own source files 2012-02-12 10:32:41 +00:00
rubidium
9f162e7115 (svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options 2012-01-21 12:03:55 +00:00
truebrain
ecb725b34b (svn r23738) -Fix (r23731): forgot to sync the new window with the script API 2012-01-03 20:38:41 +00:00
truebrain
34d90da509 (svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17 2012-01-03 16:36:24 +00:00
truebrain
b0ac529a6f (svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network 2011-12-19 21:05:57 +00:00
truebrain
cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
truebrain
403cd3acdb (svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only) 2011-12-19 21:05:14 +00:00
truebrain
3ada3b9cc5 (svn r23630) -Add: a Goal GUI to show your current goals 2011-12-19 21:03:17 +00:00
truebrain
e0ffe4faf2 (svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only) 2011-12-19 21:01:03 +00:00
truebrain
894216083d (svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only) 2011-12-19 21:00:48 +00:00
truebrain
3a535690d4 (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript 2011-12-19 21:00:32 +00:00
truebrain
55de5d336c (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 2011-12-19 20:58:59 +00:00
truebrain
e75153d8ac (svn r23597) -Codechange: fix up squirrel export script a bit 2011-12-19 20:44:31 +00:00
rubidium
18d929aa21 (svn r23521) -Codechange: use the actual enum values from the 'core' in the API when they refer to the in-game values in the cases where that is possible and sensible 2011-12-15 18:40:15 +00:00
michi_cc
a085ea9e4b (svn r23506) -Add: [NoAI] Support for dealing with aircraft range. 2011-12-13 00:43:59 +00:00
michi_cc
0e5e8fff12 (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 2011-12-03 23:40:57 +00:00
truebrain
7158aaea31 (svn r23373) -Add: move the AI API to script/api/ai, and move the Squirrel C++ glue templates to script/api/template 2011-11-29 23:29:20 +00:00