Jonathan G Rennison
fe730bce31
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/codeql.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-windows.yml
# src/map.cpp
# src/music/midifile.hpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/pbs.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/script/api/script_text.cpp
# src/ship_cmd.cpp
# src/train_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_func.h
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/viewport.cpp
# src/waypoint_cmd.cpp
2024-03-12 17:44:28 +00:00
Rubidium
27eadc13ec
Codechange: rename TILE_ADD(XY) to TileAdd(XY)
2024-03-10 15:50:24 +01:00
Rubidium
bab5a8a787
Codechange: use std::source_location over __FILE__ and __LINE__ for Backup
2024-03-10 10:14:20 +01:00
Jonathan G Rennison
0e76f774eb
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/landscape.cpp
# src/landscape.h
# src/misc_gui.cpp
# src/newgrf_commons.cpp
# src/order_cmd.cpp
# src/pathfinder/yapf/yapf_base.hpp
# src/station_cmd.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/water_cmd.cpp
# src/window.cpp
2024-03-09 21:44:36 +00:00
Michael Lutz
8dda387f82
Codechange: Use std::tuple for slope functions with two return values
2024-03-08 18:08:55 +01:00
Jonathan G Rennison
a98a56669b
Merge branch 'master' into jgrpp
...
# Conflicts:
# regression/regression/result.txt
# src/autoreplace_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/network/network_content.cpp
# src/newgrf_roadstop.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/road_gui.cpp
# src/saveload/ai_sl.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/station.cpp
# src/station_gui.cpp
# src/video/cocoa/cocoa_ogl.h
# src/video/sdl2_opengl_v.h
# src/video/video_driver.hpp
# src/video/win32_v.h
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window.cpp
2024-02-19 23:11:00 +00:00
Jonathan G Rennison
fdd666f66a
Merge tag '14.0-beta1' into jgrpp
...
# Conflicts:
# src/3rdparty/squirrel/squirrel/sqcompiler.cpp
# src/aircraft.h
# src/animated_tile.h
# src/base_consist.h
# src/cargotype.h
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/engine_gui.cpp
# src/industry_gui.cpp
# src/lang/english.txt
# src/music/extmidi.cpp
# src/network/core/network_game_info.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_industries.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/order_gui.cpp
# src/order_type.h
# src/os/macosx/misc_osx.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_gui.cpp
# src/rail_gui.h
# src/roadveh.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/script/api/script_town.cpp
# src/settingsgen/settingsgen.cpp
# src/ship.h
# src/ship_cmd.cpp
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen.h
# src/table/settings/script_settings.ini
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_cmd.h
# src/town_gui.cpp
# src/train.h
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/waypoint_base.h
# src/widget.cpp
2024-02-18 22:22:29 +00:00
Jonathan G Rennison
7ce06e22b8
Split date types into calendar and economy dates
...
See: 735abfe1
2024-02-13 21:34:09 +00:00
Jonathan G Rennison
516e8defb5
Add wrappers to get and update the current effective day length factor
2024-02-09 19:39:58 +00:00
Loïc Guilloux
b68d263d5f
Fix #12014 : Remove water when area clearing ship depot ( #12030 )
2024-02-09 18:17:08 +01:00
frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
2024-02-02 22:29:28 +01:00
Loïc Guilloux
2e42a23a7e
Fix b38d3c2208
: missing water regions invalidation when building locks ( #11879 )
...
(cherry picked from commit 09b66751cf
)
2024-01-27 14:56:12 +00:00
Loïc Guilloux
09b66751cf
Fix b38d3c2208
: missing water regions invalidation when building locks ( #11879 )
2024-01-25 22:18:26 +00:00
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
2024-01-21 20:56:50 +00:00
Jonathan G Rennison
914b92b21f
Merge branch 'master' into jgrpp
...
Bump savegame for water regions for ship pathfinder
Use ring_buffer for ShipPathCache
2024-01-09 18:36:47 +00:00
Jonathan G Rennison
e0361791fd
Used curved instead of square circular area for mapgen water desert removal
2024-01-09 08:35:07 +00:00
Kuhnovic
f1e999ec59
Feature: Region-based pathfinder for ships ( #10543 )
2024-01-08 20:29:05 +01:00
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
5ae74ecf8e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/autoreplace_cmd.cpp
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/core/format.hpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/group_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/misc/endian_buffer.hpp
# src/music/music_driver.hpp
# src/newgrf_gui.cpp
# src/rail_cmd.cpp
# src/road_gui.cpp
# src/settings_type.h
# src/strgen/strgen.cpp
# src/strings.cpp
# src/timetable_cmd.cpp
# src/town.h
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/widget.cpp
# src/widgets/dropdown.cpp
# src/widgets/road_widget.h
2023-12-17 00:37:16 +00:00
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
2023-11-20 22:27:05 +00:00
Peter Nelson
d4008850e3
Codechange: Ensure function opening {
is on new line.
2023-11-09 20:15:38 +00:00
Jonathan G Rennison
8a0fab1d4c
Add setting for whether water floods from map edges
2023-09-28 17:11:02 +01:00
frosch
baf7cc858b
Codechange: Rename ship docking tile related functions.
2023-09-19 22:49:59 +02:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
2023-04-24 15:56:01 +00:00
Jonathan G Rennison
bb988f940e
Fix #10638 : Incorrect water infra total when building canal over object
...
In the case where the object is on an unowned canal tile and
the new canal tile is owned
2023-04-13 21:34:36 +02:00
Jonathan G Rennison
9521e7ef2b
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/elrail.cpp
# src/ground_vehicle.hpp
# src/landscape.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnelbridge_cmd.cpp
2023-04-12 19:34:11 +01:00
Jonathan G Rennison
639b24911d
Fix wrong tile for old canal ownership check in CmdBuildCanal
2023-04-12 00:52:27 +01:00
Jonathan G Rennison
d0299e4c16
Revert "Fix #9870 : Don't update infrastructure totals when overbuilding object on canal"
...
This reverts commit 37d318c410
.
Use 0a31b27a20
instead.
2023-04-11 23:59:14 +01:00
Rubidium
e8af8daa68
Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
...
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
Jonathan G Rennison
4ec6a99dd8
Add GetTileTrackStatus wrapper for when red signals part is not needed
2023-03-04 02:01:40 +00:00
Jonathan G Rennison
088cc20186
Fix water flooding in the scenario editor at day lengths > 4
2023-03-02 19:31:33 +00:00
Rubidium
580d0a6343
Codechange: make use of Tile in for all direct map accesses
2023-02-28 07:11:48 +01:00
Jonathan G Rennison
ae9b416684
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/ai/ai_instance.cpp
# src/console_cmds.cpp
# src/engine_type.h
# src/game/game_gui.cpp
# src/game/game_instance.cpp
# src/goal.cpp
# src/goal_cmd.h
# src/lang/english.txt
# src/lang/estonian.txt
# src/network/network_client.cpp
# src/newgrf.cpp
# src/newgrf_generic.h
# src/openttd.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/settings_table.cpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_map.h
# src/strings.cpp
# src/table/settings/difficulty_settings.ini
# src/table/settings/gui_settings.ini
# src/tbtr_template_gui_main.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/water_cmd.cpp
2023-02-11 23:05:22 +00:00
Jonathan G Rennison
05ec32f577
Run water flooding at constant speed at day lengths >= 4
...
See: #482
2023-02-09 21:39:04 +00:00
Jonathan G Rennison
b82bcac3cd
Fix #10419 : Water infrastructure accounting when building ship depots
2023-01-29 23:15:53 +01:00
Jonathan G Rennison
83880920fb
Fix water infrastructure accounting when building ship depots
...
See: https://github.com/OpenTTD/OpenTTD/issues/10419
2023-01-29 17:48:48 +00:00
rubidium42
6ba55e663e
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
Jonathan G Rennison
32fe84cfdd
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/clear_cmd.cpp
# src/main_gui.cpp
# src/saveload/newgrf_sl.cpp
# src/water_cmd.cpp
2023-01-26 22:32:08 +00:00
SamuXarick
46dc6da270
Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves ( #8517 )
2023-01-26 21:57:25 +01:00
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
Jonathan G Rennison
1bfd96c7f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/3rdparty/fmt/core.h
# src/command_type.h
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/landscape.cpp
# src/network/network.cpp
# src/newgrf_object.h
# src/object_cmd.cpp
# src/order_gui.cpp
# src/saveload/vehicle_sl.cpp
# src/script/api/script_industrytype.cpp
# src/script/api/script_object.hpp
# src/script/api/script_town.cpp
# src/table/object_land.h
# src/timetable_cmd.cpp
# src/tree_cmd.cpp
# src/vehicle_gui.cpp
# src/window.cpp
2023-01-15 19:28:37 +00:00
SamuXarick
96ec9908a0
Codechange: refactor removal of desert around river tiles
2023-01-15 00:43:41 +01:00
Rubidium
f667a831a5
Codechange: unify creation of diagonal/orthogonal iterator using smart pointers
2023-01-13 21:09:40 +01:00
Jonathan G Rennison
160dcc345a
Add wrapper class for diagonal or orthogonal tile iteration
2022-12-30 18:09:55 +00:00
Jonathan G Rennison
6d4474b84e
Merge tag '13.0-beta2' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/company_gui.cpp
# src/console_gui.cpp
# src/depot_gui.cpp
# src/error_gui.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/misc_gui.cpp
# src/network/network_content_gui.h
# src/newgrf_debug_gui.cpp
# src/order_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/table/settings/gui_settings.ini
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/water_cmd.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2022-12-04 20:43:11 +00:00
Tyler Trahan
0fc7cdb1e4
Change: Allow building canal by area outside editor ( #10173 )
2022-11-23 17:48:19 -05:00
SamuXarick
c7505539af
Fix #9869 : remove docking tile when doing a clear square
...
Terraforming through objects placed on water didn't properly remove docking tiles as expected.
By moving some logic regarding removal of docking tiles into DoClearSquare, the issue is solved, while also simplifying code, avoiding repetition elsewhere.
2022-10-16 18:29:03 +02:00
Jonathan G Rennison
5b7db9d849
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/commit-checker.yml
# src/command.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/crashlog.cpp
# src/economy.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/misc_gui.cpp
# src/newgrf_config.cpp
# src/openttd.cpp
# src/settings_gui.cpp
# src/ship_cmd.cpp
# src/table/settings/gui_settings.ini
2022-05-15 13:54:13 +01:00