smatz
|
5f9a877376
|
(svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
|
2008-01-24 14:22:10 +00:00 |
|
peter1138
|
f8255e10d5
|
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
|
2008-01-24 10:47:44 +00:00 |
|
peter1138
|
697b07c99c
|
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
|
2008-01-24 10:47:44 +00:00 |
|
peter1138
|
7ef297187e
|
(svn r11970) -Cleanup: Remove old comment
|
2008-01-24 10:41:12 +00:00 |
|
peter1138
|
9c65bcea7d
|
(svn r11970) -Cleanup: Remove old comment
|
2008-01-24 10:41:12 +00:00 |
|
smatz
|
c22723c643
|
(svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore
|
2008-01-23 23:22:47 +00:00 |
|
smatz
|
541247c830
|
(svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore
|
2008-01-23 23:22:47 +00:00 |
|
smatz
|
74af65e556
|
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
|
2008-01-23 22:34:04 +00:00 |
|
smatz
|
5a7c903770
|
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
|
2008-01-23 22:34:04 +00:00 |
|
smatz
|
dbd4d7d6a8
|
(svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing
|
2008-01-23 20:02:30 +00:00 |
|
smatz
|
b5641ae0f2
|
(svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing
|
2008-01-23 20:02:30 +00:00 |
|
smatz
|
c19fd4fcde
|
(svn r11966) -Fix: OPF was searching through depots and normal road stops
In effect, it also fixes old AI bugs like FS#1403 and FS#1506
|
2008-01-23 19:31:11 +00:00 |
|
smatz
|
e40944f8e0
|
(svn r11966) -Fix: OPF was searching through depots and normal road stops
In effect, it also fixes old AI bugs like FS#1403 and FS#1506
|
2008-01-23 19:31:11 +00:00 |
|
smatz
|
75784655b7
|
(svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1
|
2008-01-23 18:24:04 +00:00 |
|
smatz
|
4cb91fa591
|
(svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1
|
2008-01-23 18:24:04 +00:00 |
|
peter1138
|
18df5480ba
|
(svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly.
|
2008-01-23 17:45:48 +00:00 |
|
peter1138
|
b718cae67d
|
(svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly.
|
2008-01-23 17:45:48 +00:00 |
|
belugas
|
ba1f3b4834
|
(svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction
|
2008-01-23 17:40:37 +00:00 |
|
belugas
|
9c16461c29
|
(svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction
|
2008-01-23 17:40:37 +00:00 |
|
smatz
|
881b74e882
|
(svn r11962) -Cleanup: OPF is no longer used to update signals
|
2008-01-23 17:30:28 +00:00 |
|
smatz
|
d6eaf1a11a
|
(svn r11962) -Cleanup: OPF is no longer used to update signals
|
2008-01-23 17:30:28 +00:00 |
|
belugas
|
fa39916fe9
|
(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size.
|
2008-01-23 17:08:35 +00:00 |
|
belugas
|
4a3e135086
|
(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size.
|
2008-01-23 17:08:35 +00:00 |
|
smatz
|
8be486c27e
|
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
|
2008-01-23 14:51:36 +00:00 |
|
smatz
|
0b888ccc00
|
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
|
2008-01-23 14:51:36 +00:00 |
|
peter1138
|
622f251197
|
(svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
-Codechange: Minor scope changes in said loops.
|
2008-01-23 13:20:51 +00:00 |
|
peter1138
|
9515328962
|
(svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
-Codechange: Minor scope changes in said loops.
|
2008-01-23 13:20:51 +00:00 |
|
smatz
|
51d7692aca
|
(svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded
|
2008-01-23 13:06:00 +00:00 |
|
smatz
|
a31ebdb2be
|
(svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded
|
2008-01-23 13:06:00 +00:00 |
|
peter1138
|
f8b5b6667f
|
(svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo)
|
2008-01-23 09:43:53 +00:00 |
|
peter1138
|
e35cf20a23
|
(svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo)
|
2008-01-23 09:43:53 +00:00 |
|
peter1138
|
a2d416b253
|
(svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids.
|
2008-01-23 08:47:49 +00:00 |
|
peter1138
|
0f966a316a
|
(svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids.
|
2008-01-23 08:47:49 +00:00 |
|
peter1138
|
ae7689620c
|
(svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers.
|
2008-01-23 08:28:19 +00:00 |
|
peter1138
|
ff0891426f
|
(svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers.
|
2008-01-23 08:28:19 +00:00 |
|
smatz
|
d89c5e945f
|
(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation
|
2008-01-23 00:36:48 +00:00 |
|
smatz
|
983fdb8a4f
|
(svn r11953) -Fix (r11172): do not allow modifying roadbits when other roadtypes would need different foundation
|
2008-01-23 00:36:48 +00:00 |
|
peter1138
|
b5534e42a0
|
(svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water.
|
2008-01-22 22:17:28 +00:00 |
|
peter1138
|
da53070a38
|
(svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water.
|
2008-01-22 22:17:28 +00:00 |
|
smatz
|
171e84cbad
|
(svn r11951) -Fix (r11279): loading of very old savegames was broken
|
2008-01-22 21:01:35 +00:00 |
|
smatz
|
3a423a8747
|
(svn r11951) -Fix (r11279): loading of very old savegames was broken
|
2008-01-22 21:01:35 +00:00 |
|
peter1138
|
d213987a13
|
(svn r11949) -Codechange: add river icon and cursor, drawn by skidd13.
|
2008-01-22 20:04:30 +00:00 |
|
peter1138
|
39f6173401
|
(svn r11949) -Codechange: add river icon and cursor, drawn by skidd13.
|
2008-01-22 20:04:30 +00:00 |
|
frosch
|
a242dadad2
|
(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
|
2008-01-22 17:48:08 +00:00 |
|
frosch
|
49d2087d7f
|
(svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
Tiles which only consist of shore do not flood anymore, instead they get removed if they are no longer connected to flooding water.
|
2008-01-22 17:48:08 +00:00 |
|
frosch
|
8a72af3a13
|
(svn r11946) -Fix: slope detection of bridge ramps.
YAPF failed for steep slopes.
Trolly failed for a lot.
|
2008-01-22 16:08:17 +00:00 |
|
frosch
|
b99c83246b
|
(svn r11946) -Fix: slope detection of bridge ramps.
YAPF failed for steep slopes.
Trolly failed for a lot.
|
2008-01-22 16:08:17 +00:00 |
|
glx
|
1d219ad7b6
|
(svn r11945) -Fix: FileExists() failed for non latin paths (win32)
|
2008-01-22 15:47:40 +00:00 |
|
glx
|
7d1e3086b8
|
(svn r11945) -Fix: FileExists() failed for non latin paths (win32)
|
2008-01-22 15:47:40 +00:00 |
|
smatz
|
22973fc2ce
|
(svn r11944) -Fix: allow building drive-through road/tram stops at road/tram track that has no owner
|
2008-01-22 15:40:29 +00:00 |
|