Commit Graph

35973 Commits

Author SHA1 Message Date
peter1138
68fc3b35da (svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings 2008-01-17 14:00:17 +00:00
peter1138
41df004043 (svn r11892) -Fix (r11879): View switched from ungrouped to all vehicles as ungrouped is not technically a valid group, and ensure dropdown is removed
on any click in the window.
2008-01-17 13:37:28 +00:00
peter1138
f788298209 (svn r11892) -Fix (r11879): View switched from ungrouped to all vehicles as ungrouped is not technically a valid group, and ensure dropdown is removed
on any click in the window.
2008-01-17 13:37:28 +00:00
rubidium
a325bef3f5 (svn r11889) -Change: small inconsistency between documentation and code. Patch by Yexo. 2008-01-17 02:10:55 +00:00
rubidium
08c01e64b8 (svn r11889) -Change: small inconsistency between documentation and code. Patch by Yexo. 2008-01-17 02:10:55 +00:00
glx
4e847a9c52 (svn r11888) -Codechange: simplify sorting of the strings in town names dropdown 2008-01-17 02:10:26 +00:00
glx
3d61a1adc5 (svn r11888) -Codechange: simplify sorting of the strings in town names dropdown 2008-01-17 02:10:26 +00:00
rubidium
c141639bcc (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI. 2008-01-17 02:09:34 +00:00
rubidium
f658b79e15 (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI. 2008-01-17 02:09:34 +00:00
glx
2ad9edda91 (svn r11886) -Add: sort the strings in languages dropdown 2008-01-17 00:21:43 +00:00
glx
69c18efdca (svn r11886) -Add: sort the strings in languages dropdown 2008-01-17 00:21:43 +00:00
peter1138
20c2de3ace (svn r11885) -Cleanup: Remove gotos from widget drawing code. A side affect is that it is now possible for any widget type to be shown disabled. 2008-01-17 00:06:36 +00:00
peter1138
4d9a9bf6ff (svn r11885) -Cleanup: Remove gotos from widget drawing code. A side affect is that it is now possible for any widget type to be shown disabled. 2008-01-17 00:06:36 +00:00
peter1138
b4ed1609bf (svn r11884) -Cleanup: leftover use of widget numbers instead of enum 2008-01-16 23:46:46 +00:00
peter1138
bc438a3033 (svn r11884) -Cleanup: leftover use of widget numbers instead of enum 2008-01-16 23:46:46 +00:00
smatz
7eff702c0a (svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile 2008-01-16 22:26:45 +00:00
smatz
c8178d43c1 (svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile 2008-01-16 22:26:45 +00:00
smatz
fc2895e8c2 (svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places 2008-01-16 21:17:31 +00:00
smatz
ac7bc24b0e (svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places 2008-01-16 21:17:31 +00:00
peter1138
df7286e7c1 (svn r11881) -Cleanup: Code style for global variables. 2008-01-16 18:34:53 +00:00
peter1138
69cb009075 (svn r11881) -Cleanup: Code style for global variables. 2008-01-16 18:34:53 +00:00
peter1138
e2724bed6c (svn r11880) -Codechange: Generate vehicle group action dropdown dynamically, and assign an enum for the function return codes. 2008-01-16 18:25:23 +00:00
peter1138
330ec8bdd6 (svn r11880) -Codechange: Generate vehicle group action dropdown dynamically, and assign an enum for the function return codes. 2008-01-16 18:25:23 +00:00
peter1138
389f8e0d8f (svn r11879) -Fix: Only update group action drop down list when clicking on the dropdown text/button. Other times is not needed and caused a double free. 2008-01-16 17:43:46 +00:00
peter1138
abac83795d (svn r11879) -Fix: Only update group action drop down list when clicking on the dropdown text/button. Other times is not needed and caused a double free. 2008-01-16 17:43:46 +00:00
peter1138
c2ae2334ec (svn r11878) -Fix: Crash in MP in vehicle group window if the currently selected group is deleted by another player. 2008-01-16 16:52:50 +00:00
peter1138
019ffe29b8 (svn r11878) -Fix: Crash in MP in vehicle group window if the currently selected group is deleted by another player. 2008-01-16 16:52:50 +00:00
smatz
3ad8b79550 (svn r11877) -Fix: another way to crash competitors' train in a station
-Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit
2008-01-16 15:48:36 +00:00
smatz
692fbb3c05 (svn r11877) -Fix: another way to crash competitors' train in a station
-Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit
2008-01-16 15:48:36 +00:00
frosch
9a9a1dcb6c (svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.) 2008-01-16 15:06:48 +00:00
frosch
5659cbe6fe (svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.) 2008-01-16 15:06:48 +00:00
bjarni
a09b0e21e4 (svn r11875) -Fix: automatically sending aircraft to depot for autoreplace/renew is now triggered by the correct conditions
Now it triggers by the following conditions:
  - aircraft is old enough for renew or needs to be autoreplaced
  - player has 2*cost of new aircraft+autorenew money (we don't want to send many aircraft to hangars when there is only money for replacing one)
  - aircraft has no hangars in it's order list
  - new aircraft is buildable (imagine autorenewing a retired design)
  This triggers right after a helicopter takes off or when a plane touches the ground while landing

  Another effect of this change is that this functionality no longer generates network traffic
2008-01-16 13:59:08 +00:00
bjarni
beb1b07f5f (svn r11875) -Fix: automatically sending aircraft to depot for autoreplace/renew is now triggered by the correct conditions
Now it triggers by the following conditions:
  - aircraft is old enough for renew or needs to be autoreplaced
  - player has 2*cost of new aircraft+autorenew money (we don't want to send many aircraft to hangars when there is only money for replacing one)
  - aircraft has no hangars in it's order list
  - new aircraft is buildable (imagine autorenewing a retired design)
  This triggers right after a helicopter takes off or when a plane touches the ground while landing

  Another effect of this change is that this functionality no longer generates network traffic
2008-01-16 13:59:08 +00:00
rubidium
049e615cfb (svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type. 2008-01-16 11:25:15 +00:00
rubidium
2817e5425b (svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type. 2008-01-16 11:25:15 +00:00
belugas
88206b8808 (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones 2008-01-16 02:53:55 +00:00
belugas
7a66d5e21d (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones 2008-01-16 02:53:55 +00:00
bjarni
48c2669185 (svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP 2008-01-16 01:27:24 +00:00
bjarni
77a20eae43 (svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP 2008-01-16 01:27:24 +00:00
smatz
61e40b1aa5 (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station 2008-01-16 01:18:15 +00:00
smatz
9556623281 (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station 2008-01-16 01:18:15 +00:00
smatz
70a9c544b8 (svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case
2008-01-16 00:33:28 +00:00
smatz
40a7ace4fa (svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case
2008-01-16 00:33:28 +00:00
rubidium
a3a5ff6057 (svn r11867) -Fix: do not reset changes to persistent storages during world generation.
-Fix: store changes to persistent storages after performing all the game logic instead of resetting them.
2008-01-15 18:51:46 +00:00
rubidium
6891bc2011 (svn r11867) -Fix: do not reset changes to persistent storages during world generation.
-Fix: store changes to persistent storages after performing all the game logic instead of resetting them.
2008-01-15 18:51:46 +00:00
rubidium
736640fd87 (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. 2008-01-15 18:44:22 +00:00
rubidium
576f8ad93e (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. 2008-01-15 18:44:22 +00:00
peter1138
e938855375 (svn r11865) -Feature(tte): Support scrolling of drop down lists when in drag mode by moving the pointer above or below the list. 2008-01-15 16:30:08 +00:00
peter1138
ab7cb0804d (svn r11865) -Feature(tte): Support scrolling of drop down lists when in drag mode by moving the pointer above or below the list. 2008-01-15 16:30:08 +00:00
smatz
81cad58c68 (svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later 2008-01-15 15:00:01 +00:00