Commit Graph

35973 Commits

Author SHA1 Message Date
glx
7cdbb50b5b (svn r11177) -Codechange: add support for newgrf callbacks 14B and 14C 2007-09-27 21:47:38 +00:00
glx
18de82b000 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C 2007-09-27 21:39:13 +00:00
glx
5e45e73037 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C 2007-09-27 21:39:13 +00:00
rubidium
1dbc6bd4c5 (svn r11175) -Codechange: sort the NewGRFs by name, making searching a specific NewGRF a lot easier. 2007-09-27 20:39:46 +00:00
rubidium
02d23c2776 (svn r11175) -Codechange: sort the NewGRFs by name, making searching a specific NewGRF a lot easier. 2007-09-27 20:39:46 +00:00
rubidium
d464d7587d (svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium
8564e12554 (svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium
a28b307c95 (svn r11173) -Codechange: rename some callback enums so they are more uniform. 2007-09-26 17:33:32 +00:00
rubidium
127c7c9b0f (svn r11173) -Codechange: rename some callback enums so they are more uniform. 2007-09-26 17:33:32 +00:00
rubidium
80a3590bf5 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
rubidium
01edaeec57 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
rubidium
e582e6364c (svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch. 2007-09-26 14:32:06 +00:00
rubidium
a85e18c922 (svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch. 2007-09-26 14:32:06 +00:00
rubidium
82851876f2 (svn r11170) -Fix (r11152): a variable's type was too small for the data that is going to put into it when NewIndustries are finally activated. For now it just removes a warning and doesn't really fix anything. 2007-09-26 14:21:23 +00:00
rubidium
7455676941 (svn r11170) -Fix (r11152): a variable's type was too small for the data that is going to put into it when NewIndustries are finally activated. For now it just removes a warning and doesn't really fix anything. 2007-09-26 14:21:23 +00:00
rubidium
d041e06070 (svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch. 2007-09-26 14:17:26 +00:00
rubidium
2239809bdc (svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch. 2007-09-26 14:17:26 +00:00
rubidium
03191bba4b (svn r11168) -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch. 2007-09-26 14:14:51 +00:00
rubidium
ca7cab0253 (svn r11168) -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch. 2007-09-26 14:14:51 +00:00
rubidium
ca5ef5477b (svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz. 2007-09-26 14:05:09 +00:00
rubidium
93459d1b43 (svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz. 2007-09-26 14:05:09 +00:00
belugas
41ecae2783 (svn r11164) -Fix(r11161): a rogue space roaming in the night... removed 2007-09-26 02:20:58 +00:00
belugas
fa075ed7bc (svn r11164) -Fix(r11161): a rogue space roaming in the night... removed 2007-09-26 02:20:58 +00:00
belugas
e4c4c40753 (svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking. 2007-09-26 02:15:00 +00:00
belugas
21cbc7009f (svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking. 2007-09-26 02:15:00 +00:00
belugas
926a87d8a7 (svn r11162) -Fix: Acceptance is not a cargo, but rather a level of... acceptance :) So don't need to get cargo name out of it (glx) 2007-09-26 02:11:30 +00:00
belugas
a6c6b355c2 (svn r11162) -Fix: Acceptance is not a cargo, but rather a level of... acceptance :) So don't need to get cargo name out of it (glx) 2007-09-26 02:11:30 +00:00
belugas
7923f78ed0 (svn r11161) -Fix: Allow to transform coordinates in negative ones when gfx of 0xFF allows it 2007-09-26 01:27:51 +00:00
belugas
63b91ac88a (svn r11161) -Fix: Allow to transform coordinates in negative ones when gfx of 0xFF allows it 2007-09-26 01:27:51 +00:00
belugas
bd9d8c08ed (svn r11160) -Fix: A gfx of 0xFF does not count when it's time to establish the size of the industry. 2007-09-26 01:24:12 +00:00
belugas
ea2100e4e8 (svn r11160) -Fix: A gfx of 0xFF does not count when it's time to establish the size of the industry. 2007-09-26 01:24:12 +00:00
glx
d7d03edf2d (svn r11159) -Fix (r11155): restore the ability to save in a non existing file 2007-09-25 14:15:38 +00:00
glx
94a710fa46 (svn r11159) -Fix (r11155): restore the ability to save in a non existing file 2007-09-25 14:15:38 +00:00
rubidium
c25847af12 (svn r11158) -Codechange: reduce the amount of Random calls needed when we do not have NewGRF industries that actually need the random bits. 2007-09-24 20:56:33 +00:00
rubidium
e61f197dba (svn r11158) -Codechange: reduce the amount of Random calls needed when we do not have NewGRF industries that actually need the random bits. 2007-09-24 20:56:33 +00:00
rubidium
0ac4f10ca0 (svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless. 2007-09-24 20:55:13 +00:00
rubidium
db0e01bd7b (svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless. 2007-09-24 20:55:13 +00:00
glx
958895a7a7 (svn r11156) -Fix r11155: fix one compiler makes the other warn ;) 2007-09-24 19:55:50 +00:00
glx
54fe17050b (svn r11156) -Fix r11155: fix one compiler makes the other warn ;) 2007-09-24 19:55:50 +00:00
rubidium
3e31222294 (svn r11155) -Fix [FS#1253]: work around a nasty MS CRT 8 SP1 bug making it virtually impossible to debug 32bpp games under MSVC (http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=257606). Patch by boekabart. 2007-09-24 19:15:42 +00:00
rubidium
2408a68910 (svn r11155) -Fix [FS#1253]: work around a nasty MS CRT 8 SP1 bug making it virtually impossible to debug 32bpp games under MSVC (http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=257606). Patch by boekabart. 2007-09-24 19:15:42 +00:00
rubidium
25f244513e (svn r11154) -Fix [FS#1239]: MIDI failing to play under Windows 95, 98 and ME. 2007-09-24 19:11:26 +00:00
rubidium
b12785cf7c (svn r11154) -Fix [FS#1239]: MIDI failing to play under Windows 95, 98 and ME. 2007-09-24 19:11:26 +00:00
rubidium
4705536d7d (svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
-Fix: GetIndustryIDAtOffset crashed when the industry->xy tile was not an industry tile.
2007-09-23 19:55:42 +00:00
rubidium
fc371ad994 (svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
-Fix: GetIndustryIDAtOffset crashed when the industry->xy tile was not an industry tile.
2007-09-23 19:55:42 +00:00
rubidium
2b89ecca47 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 2007-09-23 19:27:35 +00:00
rubidium
4dca543135 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 2007-09-23 19:27:35 +00:00
rubidium
893842a8a3 (svn r11150) -Fix [FS#1202]: NewGRF action 3 does not necessarily need an action 1 to be defined. Patch by frosch. 2007-09-23 11:05:11 +00:00
rubidium
f4792f29cb (svn r11150) -Fix [FS#1202]: NewGRF action 3 does not necessarily need an action 1 to be defined. Patch by frosch. 2007-09-23 11:05:11 +00:00
maedhros
6a45faeeda (svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites. 2007-09-23 10:54:11 +00:00