rubidium
|
7a73a7490d
|
(svn r19090) -Codechange: some comment coding style fixes
|
2010-02-10 21:06:05 +00:00 |
|
rubidium
|
1c494c6f71
|
(svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel
|
2010-02-10 16:24:05 +00:00 |
|
rubidium
|
21bd2722cd
|
(svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel
|
2010-02-10 16:24:05 +00:00 |
|
rubidium
|
0168957924
|
(svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames.
|
2010-02-06 17:26:21 +00:00 |
|
rubidium
|
78f31c1744
|
(svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames.
|
2010-02-06 17:26:21 +00:00 |
|
rubidium
|
8e674964cb
|
(svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed
|
2010-02-05 20:22:01 +00:00 |
|
rubidium
|
64ead0b513
|
(svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed
|
2010-02-05 20:22:01 +00:00 |
|
rubidium
|
cc204f134b
|
(svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid
|
2010-02-05 20:18:30 +00:00 |
|
rubidium
|
a126db6ea4
|
(svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid
|
2010-02-05 20:18:30 +00:00 |
|
smatz
|
93d93b3121
|
(svn r18954) -Fix (r18952): missing 'inline'
|
2010-01-29 23:54:00 +00:00 |
|
smatz
|
54f958c8e5
|
(svn r18954) -Fix (r18952): missing 'inline'
|
2010-01-29 23:54:00 +00:00 |
|
yexo
|
d9bd9bb945
|
(svn r18952) -Fix (r18950): loading recent (=newer then title game) savegames failed
|
2010-01-29 21:06:35 +00:00 |
|
yexo
|
dc714960e3
|
(svn r18952) -Fix (r18950): loading recent (=newer then title game) savegames failed
|
2010-01-29 21:06:35 +00:00 |
|
yexo
|
f5212de089
|
(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
|
2010-01-29 00:03:31 +00:00 |
|
yexo
|
fae34ee719
|
(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
|
2010-01-29 00:03:31 +00:00 |
|
yexo
|
06d4f3a0f2
|
(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes
|
2010-01-28 22:34:14 +00:00 |
|
yexo
|
fa01b25f74
|
(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes
|
2010-01-28 22:34:14 +00:00 |
|
yexo
|
0f5286a388
|
(svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame
|
2010-01-24 20:25:28 +00:00 |
|
yexo
|
388c713f08
|
(svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame
|
2010-01-24 20:25:28 +00:00 |
|
michi_cc
|
04f83cbe48
|
(svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory.
|
2010-01-23 22:23:45 +00:00 |
|
michi_cc
|
a4f50de959
|
(svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory.
|
2010-01-23 22:23:45 +00:00 |
|
rubidium
|
fd060c7276
|
(svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report
|
2010-01-16 19:08:33 +00:00 |
|
rubidium
|
251ffaa000
|
(svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report
|
2010-01-16 19:08:33 +00:00 |
|
rubidium
|
ea240269dc
|
(svn r18812) -Codechange: make some functions in train.h functions of Train.
|
2010-01-15 18:23:52 +00:00 |
|
rubidium
|
aaf0b4b46c
|
(svn r18812) -Codechange: make some functions in train.h functions of Train.
|
2010-01-15 18:23:52 +00:00 |
|
rubidium
|
9467b7c6d6
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
ea465084b1
|
(svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation.
|
2010-01-10 21:20:51 +00:00 |
|
rubidium
|
3ebec78900
|
(svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation.
|
2010-01-10 21:20:51 +00:00 |
|
rubidium
|
5d997e288d
|
(svn r18772) -Feature-ish: allow user customisable compression levels for the zlib compression
|
2010-01-10 15:35:13 +00:00 |
|
rubidium
|
aca2daf841
|
(svn r18772) -Feature-ish: allow user customisable compression levels for the zlib compression
|
2010-01-10 15:35:13 +00:00 |
|
rubidium
|
88c7e83e9d
|
(svn r18771) -Codechange: minor cleanups in saveload code
|
2010-01-10 14:57:05 +00:00 |
|
rubidium
|
188c8ebd5c
|
(svn r18771) -Codechange: minor cleanups in saveload code
|
2010-01-10 14:57:05 +00:00 |
|
rubidium
|
a7676f2f86
|
(svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it.
|
2010-01-10 14:30:32 +00:00 |
|
rubidium
|
f5053cee7e
|
(svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it.
|
2010-01-10 14:30:32 +00:00 |
|
rubidium
|
36df94ddb0
|
(svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
|
2010-01-10 13:12:34 +00:00 |
|
rubidium
|
3ca0937c1c
|
(svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
|
2010-01-10 13:12:34 +00:00 |
|
rubidium
|
ad8d6e8dd2
|
(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way
|
2010-01-09 14:43:08 +00:00 |
|
rubidium
|
e4af35d316
|
(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way
|
2010-01-09 14:43:08 +00:00 |
|
rubidium
|
6595434845
|
(svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen
|
2010-01-09 14:41:22 +00:00 |
|
rubidium
|
f65f276d10
|
(svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen
|
2010-01-09 14:41:22 +00:00 |
|
yexo
|
2a6fc142de
|
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
|
2010-01-04 18:33:43 +00:00 |
|
yexo
|
b378e82676
|
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
|
2010-01-04 18:33:43 +00:00 |
|
rubidium
|
6cac8be361
|
(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
|
2010-01-04 18:21:07 +00:00 |
|
rubidium
|
87466a4ed0
|
(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
|
2010-01-04 18:21:07 +00:00 |
|
rubidium
|
f99c8b3f21
|
(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
|
2010-01-03 21:29:20 +00:00 |
|
rubidium
|
069b6a9fab
|
(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
|
2010-01-03 21:29:20 +00:00 |
|
rubidium
|
5d5f0ed1e0
|
(svn r18689) -Codechange: move the looping over chunkhandlers code to a macro
|
2010-01-02 15:56:20 +00:00 |
|
rubidium
|
35c79d81ef
|
(svn r18689) -Codechange: move the looping over chunkhandlers code to a macro
|
2010-01-02 15:56:20 +00:00 |
|
rubidium
|
53916ac770
|
(svn r18688) -Cleanup: remove some unused code/constants
|
2010-01-02 15:52:41 +00:00 |
|