Commit Graph

1969 Commits

Author SHA1 Message Date
smatz
af78d6a9bb (svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile() 2009-06-26 13:46:23 +00:00
smatz
d39c08fd9d (svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files 2009-06-26 13:44:14 +00:00
smatz
e6a165881c (svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files 2009-06-26 13:44:14 +00:00
smatz
72bee4ad2d (svn r16654) -Codechange: cache industries in station's coverage area instead of searching them everytime payment is made 2009-06-25 15:42:03 +00:00
smatz
fa1ad0fd3c (svn r16654) -Codechange: cache industries in station's coverage area instead of searching them everytime payment is made 2009-06-25 15:42:03 +00:00
yexo
210c61bef7 (svn r16651) -Fix: When there is no AI version that can load data from the savegame, load the latest version of the same AI instead of a random AI. 2009-06-24 23:34:30 +00:00
yexo
d45b27c46b (svn r16651) -Fix: When there is no AI version that can load data from the savegame, load the latest version of the same AI instead of a random AI. 2009-06-24 23:34:30 +00:00
smatz
f6a4d61cca (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 2009-06-24 17:39:54 +00:00
smatz
8343340acb (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 2009-06-24 17:39:54 +00:00
smatz
61a42f42c1 (svn r16640) -Codechange: move roadstop stuff to separate files 2009-06-23 21:44:48 +00:00
smatz
0045096403 (svn r16640) -Codechange: move roadstop stuff to separate files 2009-06-23 21:44:48 +00:00
smatz
45312433b6 (svn r16632) -Codechange: rename Town::flags12 to Town::flags 2009-06-23 09:52:26 +00:00
smatz
a50ba1b8c1 (svn r16632) -Codechange: rename Town::flags12 to Town::flags 2009-06-23 09:52:26 +00:00
smatz
f733d75dad (svn r16631) -Fix (r1826)(r1881)(r9613): loading of some town data from old savegames was broken 2009-06-23 09:46:29 +00:00
smatz
5ef0745254 (svn r16631) -Fix (r1826)(r1881)(r9613): loading of some town data from old savegames was broken 2009-06-23 09:46:29 +00:00
smatz
717248b0d8 (svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame 2009-06-18 18:13:38 +00:00
smatz
0961668e14 (svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame 2009-06-18 18:13:38 +00:00
rubidium
11c7c258dd (svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. 2009-06-17 17:13:30 +00:00
rubidium
35aabc1d4c (svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. 2009-06-17 17:13:30 +00:00
rubidium
c09176b0b7 (svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. 2009-06-13 12:03:37 +00:00
rubidium
2a7b07137a (svn r16572) -Codechange: also catch FPEs in saveload and the warning about missing NewGRFs; only happens when assertions are disabled and NewGRFs are missing. 2009-06-13 12:03:37 +00:00
smatz
a2567c84a0 (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 2009-06-10 22:05:01 +00:00
smatz
bea3fe2b8b (svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible 2009-06-10 22:05:01 +00:00
smatz
ca9787b2ea (svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks 2009-06-10 16:02:00 +00:00
smatz
5a6bb53894 (svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks 2009-06-10 16:02:00 +00:00
smatz
af85994f7f (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
smatz
0c10006907 (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
frosch
289e8a7f45 (svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost. 2009-06-06 14:46:50 +00:00
frosch
5b497d6b49 (svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost. 2009-06-06 14:46:50 +00:00
alberth
580e478e4e (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
alberth
bab70a823d (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
glx
41b9670bc2 (svn r16446) -Fix (r16378): 'cast to pointer from integer of different size' warning 2009-05-26 23:37:34 +00:00
glx
5991c5195c (svn r16446) -Fix (r16378): 'cast to pointer from integer of different size' warning 2009-05-26 23:37:34 +00:00
smatz
e419fe6d3f (svn r16442) -Codechange: use new Vehicle accessors at more places 2009-05-26 22:45:48 +00:00
smatz
5a463c8347 (svn r16442) -Codechange: use new Vehicle accessors at more places 2009-05-26 22:45:48 +00:00
smatz
0c53f04c07 (svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types 2009-05-26 22:10:13 +00:00
smatz
7ee882d03f (svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types 2009-05-26 22:10:13 +00:00
yexo
f044ad6f80 (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 2009-05-26 21:59:49 +00:00
yexo
0d56cfabfa (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 2009-05-26 21:59:49 +00:00
rubidium
d39f442bd0 (svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED) 2009-05-26 15:46:24 +00:00
rubidium
e3c5bc8d2e (svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED) 2009-05-26 15:46:24 +00:00
smatz
bebab3cd79 (svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted 2009-05-23 19:43:09 +00:00
smatz
7854e68b95 (svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted 2009-05-23 19:43:09 +00:00
smatz
1eb48cdded (svn r16403) -Codechange: move code related to subsidies to separate file 2009-05-23 15:46:00 +00:00
smatz
b2aed51f8e (svn r16403) -Codechange: move code related to subsidies to separate file 2009-05-23 15:46:00 +00:00
rubidium
cd382b28a3 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 2009-05-23 09:10:56 +00:00
rubidium
6237fe1462 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 2009-05-23 09:10:56 +00:00
rubidium
4c0542c17f (svn r16393) -Codechange: move VehicleRail to Train. 2009-05-22 22:55:41 +00:00
rubidium
da5661a0c8 (svn r16393) -Codechange: move VehicleRail to Train. 2009-05-22 22:55:41 +00:00
rubidium
6350648a6c (svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train 2009-05-22 22:33:05 +00:00