Commit Graph

39748 Commits

Author SHA1 Message Date
truelight
c755fa43d0 (svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory 2007-06-21 13:56:59 +00:00
truelight
06fded123a (svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory 2007-06-21 13:56:59 +00:00
truelight
2f0500a438 (svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs 2007-06-21 13:31:41 +00:00
truelight
e8f9332af9 (svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs 2007-06-21 13:31:41 +00:00
glx
d183723d39 (svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions 2007-06-21 13:30:23 +00:00
glx
edf68a04b0 (svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions 2007-06-21 13:30:23 +00:00
truelight
426de65b18 (svn r10242) -Fix: avoid a segfault if you move your mouse at startup with 32bpp-anim 2007-06-21 12:45:41 +00:00
truelight
1fa725ecae (svn r10242) -Fix: avoid a segfault if you move your mouse at startup with 32bpp-anim 2007-06-21 12:45:41 +00:00
truelight
d614cec205 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
truelight
3fa3d2e365 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
miham
36afc46e2a (svn r10240) -Update: WebTranslator2 update to 2007-06-21 08:03:49
american   - 30 fixed, 1 changed by WhiteRabbit (31)
bulgarian  - 1 fixed by thetitan (1)
dutch      - 1 fixed by habell (1)
estonian   - 25 fixed by kristjans (25)
french     - 1 fixed by glx (1)
german     - 15 fixed by Neonox (15)
hungarian  - 24 fixed by miham (24)
italian    - 1 fixed by lorenzodv (1)
japanese   - 25 fixed by ickoonite (25)
korean     - 1 fixed by darkttd (1)
slovenian  - 1 fixed by Necrolyte (1)
2007-06-21 06:09:50 +00:00
miham
3b12e7b6b0 (svn r10240) -Update: WebTranslator2 update to 2007-06-21 08:03:49
american   - 30 fixed, 1 changed by WhiteRabbit (31)
bulgarian  - 1 fixed by thetitan (1)
dutch      - 1 fixed by habell (1)
estonian   - 25 fixed by kristjans (25)
french     - 1 fixed by glx (1)
german     - 15 fixed by Neonox (15)
hungarian  - 24 fixed by miham (24)
italian    - 1 fixed by lorenzodv (1)
japanese   - 25 fixed by ickoonite (25)
korean     - 1 fixed by darkttd (1)
slovenian  - 1 fixed by Necrolyte (1)
2007-06-21 06:09:50 +00:00
maedhros
07a11f05ae (svn r10239) -Fix (r10236): The pin button didn't move when resizing the timetable gui. 2007-06-20 20:02:30 +00:00
maedhros
e93d82d4b2 (svn r10239) -Fix (r10236): The pin button didn't move when resizing the timetable gui. 2007-06-20 20:02:30 +00:00
maedhros
d5da0e0740 (svn r10238) -Fix (r10236): Resizing the timetable window caused it to think it could only show one line at a time. 2007-06-20 19:57:18 +00:00
maedhros
996fde1699 (svn r10238) -Fix (r10236): Resizing the timetable window caused it to think it could only show one line at a time. 2007-06-20 19:57:18 +00:00
maedhros
29490c6bec (svn r10237) -Fix (r10236): It helps if you use svn add with new files... 2007-06-20 19:26:25 +00:00
maedhros
b2609653e4 (svn r10237) -Fix (r10236): It helps if you use svn add with new files... 2007-06-20 19:26:25 +00:00
maedhros
7fb6e8f11d (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
maedhros
cf0118ee63 (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
truelight
59b54b3b02 (svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium) 2007-06-20 12:09:47 +00:00
truelight
a982fe2e80 (svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium) 2007-06-20 12:09:47 +00:00
truelight
0e4a7125ae (svn r10234) -Fix r10233: make peter1138 happy 2007-06-20 10:30:25 +00:00
truelight
636db862a5 (svn r10234) -Fix r10233: make peter1138 happy 2007-06-20 10:30:25 +00:00
truelight
5eff2951cc (svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row were non-transparent (tnx boekabart) 2007-06-20 10:26:39 +00:00
truelight
d7acd238ac (svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row were non-transparent (tnx boekabart) 2007-06-20 10:26:39 +00:00
belugas
d4632dee67 (svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11.
It never hurt before, but it would have...
2007-06-20 03:03:00 +00:00
belugas
436eb69a39 (svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11.
It never hurt before, but it would have...
2007-06-20 03:03:00 +00:00
rubidium
9e55573616 (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 2007-06-19 21:15:14 +00:00
rubidium
55b93b1c05 (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 2007-06-19 21:15:14 +00:00
glx
fe7f4a2f9c (svn r10229) -Cleanup: removed duplicate include (dihedral) 2007-06-19 19:49:03 +00:00
glx
6e4264237e (svn r10229) -Cleanup: removed duplicate include (dihedral) 2007-06-19 19:49:03 +00:00
rubidium
0d623dbed4 (svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff? 2007-06-19 19:04:25 +00:00
rubidium
aec52c4ebd (svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff? 2007-06-19 19:04:25 +00:00
truelight
9efe1d6776 (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites) 2007-06-19 17:43:30 +00:00
truelight
b2bd361dae (svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites) 2007-06-19 17:43:30 +00:00
belugas
c492167f74 (svn r10226) -Codechange: Add support for newindustry tiles drawing.
Heavily based on Maedhros's newhouses implementation
2007-06-19 17:33:12 +00:00
belugas
2ad0d708cc (svn r10226) -Codechange: Add support for newindustry tiles drawing.
Heavily based on Maedhros's newhouses implementation
2007-06-19 17:33:12 +00:00
truelight
bd215277b5 (svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color) 2007-06-19 17:32:01 +00:00
truelight
2a6b7e4e02 (svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color) 2007-06-19 17:32:01 +00:00
rubidium
bf0be8f0bc (svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits. 2007-06-19 17:27:59 +00:00
rubidium
b11bf3e157 (svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits. 2007-06-19 17:27:59 +00:00
glx
554639ce92 (svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared 2007-06-19 17:13:25 +00:00
glx
9e2e73f30b (svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared 2007-06-19 17:13:25 +00:00
peter1138
195ef32835 (svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz) 2007-06-19 16:40:59 +00:00
peter1138
e7191fc57a (svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz) 2007-06-19 16:40:59 +00:00
rubidium
911f37ee94 (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases. 2007-06-19 15:56:03 +00:00
rubidium
e51a513eb8 (svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases. 2007-06-19 15:56:03 +00:00
truelight
766168ad43 (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends 2007-06-19 15:40:27 +00:00
truelight
65a3abe1c1 (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends 2007-06-19 15:40:27 +00:00