3ad11e0ad4
(svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed()
Darkvater
2005-05-07 10:26:12 +00:00
419af5cece
(svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed()
Darkvater
2005-05-07 10:26:12 +00:00
b90e9d49ca
(svn r2278) When renaming a station, check if the station exists and belongs to the correct player
tron
2005-05-07 08:14:06 +00:00
af42781042
(svn r2278) When renaming a station, check if the station exists and belongs to the correct player
tron
2005-05-07 08:14:06 +00:00
0618a6d0df
(svn r2277) - Codechange: change sscanf() into stroul() Which Does The Right Thing tm. Thanks tron
Darkvater
2005-05-06 22:06:40 +00:00
1a9c87bfe4
(svn r2277) - Codechange: change sscanf() into stroul() Which Does The Right Thing tm. Thanks tron
Darkvater
2005-05-06 22:06:40 +00:00
81474c2623
(svn r2276) - CodeChange: remove DebugProc() and make the ALT+0...4 codes only available in debug mode
Darkvater
2005-05-06 20:38:18 +00:00
5e4080b547
(svn r2276) - CodeChange: remove DebugProc() and make the ALT+0...4 codes only available in debug mode
Darkvater
2005-05-06 20:38:18 +00:00
adf929fef5
(svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type
Darkvater
2005-05-06 16:13:44 +00:00
132f8673db
(svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type
Darkvater
2005-05-06 16:13:44 +00:00
61ca460457
(svn r2273) -Fix: Road vehicles no longer try to obtain a slot when they have crashed. (peter1138)
celestar
2005-05-06 12:00:25 +00:00
3e0028c0df
(svn r2273) -Fix: Road vehicles no longer try to obtain a slot when they have crashed. (peter1138)
celestar
2005-05-06 12:00:25 +00:00
69a09c6f77
(svn r2272) Remove unused attribute from struct Station
tron
2005-05-06 06:59:24 +00:00
3f83bba96e
(svn r2272) Remove unused attribute from struct Station
tron
2005-05-06 06:59:24 +00:00
d17476b058
(svn r2271) CMD_SET_PLAYER_FACE, CMD_SET_PLAYER_COLOR, CMD_INCREASE_LOAN, CMD_DECREASE_LOAN only make sense for the current player, so don't explicitly pass a player number
tron
2005-05-06 06:56:30 +00:00
52c89cf477
(svn r2271) CMD_SET_PLAYER_FACE, CMD_SET_PLAYER_COLOR, CMD_INCREASE_LOAN, CMD_DECREASE_LOAN only make sense for the current player, so don't explicitly pass a player number
tron
2005-05-06 06:56:30 +00:00
203a84dd0b
(svn r2270) - Fix/Codechange: fix up selling rail vehicles. Try to be smart about it. When selling dual-headed trains, also sell the rear end; if the now-first wagon is an engine, make it a train. When selling the whole train, try to leave dual-headed setups intact
Darkvater
2005-05-05 20:46:14 +00:00
b0f58568f0
(svn r2270) - Fix/Codechange: fix up selling rail vehicles. Try to be smart about it. When selling dual-headed trains, also sell the rear end; if the now-first wagon is an engine, make it a train. When selling the whole train, try to leave dual-headed setups intact
Darkvater
2005-05-05 20:46:14 +00:00
42eb63a7de
(svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID
Darkvater
2005-05-05 20:44:52 +00:00
34066edd68
(svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID
Darkvater
2005-05-05 20:44:52 +00:00
df21566f9f
(svn r2268) - Fix [ 1195595 ] high resolutions don't work. Clamp all possible inputs of resolutions to the maximum availble
Darkvater
2005-05-05 15:22:20 +00:00
674eaeeb59
(svn r2268) - Fix [ 1195595 ] high resolutions don't work. Clamp all possible inputs of resolutions to the maximum availble
Darkvater
2005-05-05 15:22:20 +00:00
c85f049f52
(svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code.
matthijs
2005-05-04 22:13:07 +00:00
fbed2d4bbb
(svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code.
matthijs
2005-05-04 22:13:07 +00:00
b12c6bac57
(svn r2266) - Feature: it is now possible to start a dedicated server on Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output
Darkvater
2005-05-04 19:09:25 +00:00
a29a5b14a0
(svn r2266) - Feature: it is now possible to start a dedicated server on Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output
Darkvater
2005-05-04 19:09:25 +00:00
effca9f6ec
(svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode
Darkvater
2005-05-04 10:17:00 +00:00
f1631ebed7
(svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode
Darkvater
2005-05-04 10:17:00 +00:00
95c040b723
(svn r2264) - Fix: [ 1060686 1187655 ] Changing the full-load flag on the current order doesn't take effect immediately. (glx)
matthijs
2005-05-03 22:18:40 +00:00
59291dc63f
(svn r2264) - Fix: [ 1060686 1187655 ] Changing the full-load flag on the current order doesn't take effect immediately. (glx)
matthijs
2005-05-03 22:18:40 +00:00
b2efecd9b4
(svn r2263) - Fix: If the seperator string is empty for custom currencies, everything after that is cut off. Fix it by replacing nothing with ' '. Thanks for noticing peter1138
Darkvater
2005-05-03 22:05:34 +00:00
dc4e959b48
(svn r2263) - Fix: If the seperator string is empty for custom currencies, everything after that is cut off. Fix it by replacing nothing with ' '. Thanks for noticing peter1138
Darkvater
2005-05-03 22:05:34 +00:00
0699c54c45
(svn r2262) - Fix: Assertion when vehicle in a depot wants to do pathfinding. GetVehicleTrackdir now tries to get a valid trackdir as much as possibly, by assuming that a vehicle is facing outwards in a depot or road station, for example. - Codechange: [Multistop] Multistop now also tries to find a slot for road vehicles that are in stations, since the pathfinder now properly handles that.
matthijs
2005-05-03 20:45:23 +00:00
f04ba0b679
(svn r2262) - Fix: Assertion when vehicle in a depot wants to do pathfinding. GetVehicleTrackdir now tries to get a valid trackdir as much as possibly, by assuming that a vehicle is facing outwards in a depot or road station, for example. - Codechange: [Multistop] Multistop now also tries to find a slot for road vehicles that are in stations, since the pathfinder now properly handles that.
matthijs
2005-05-03 20:45:23 +00:00
24943a4759
(svn r2261) - Fix: When crashed vehicles try to find a depot for servicing, openttd asserts. Crashed vehicles shouldn't find depots anyway...
matthijs
2005-05-03 19:31:33 +00:00
f7eb57c0fc
(svn r2261) - Fix: When crashed vehicles try to find a depot for servicing, openttd asserts. Crashed vehicles shouldn't find depots anyway...
matthijs
2005-05-03 19:31:33 +00:00
9b8aa4c101
(svn r2260) - Fix (regression): custom currency input works again ingame
Darkvater
2005-05-03 15:20:08 +00:00
d082989dc9
(svn r2260) - Fix (regression): custom currency input works again ingame
Darkvater
2005-05-03 15:20:08 +00:00
ad6b37a423
(svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands
Darkvater
2005-05-03 11:48:55 +00:00
6e342942a9
(svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands
Darkvater
2005-05-03 11:48:55 +00:00
a1e27b1606
(svn r2258) - Fix (regression): game crashes on resizing window. Windows is a bit too aggressive with its _assume(0), and it did not even belong there
Darkvater
2005-05-03 11:14:06 +00:00
22c76e14fd
(svn r2258) - Fix (regression): game crashes on resizing window. Windows is a bit too aggressive with its _assume(0), and it did not even belong there
Darkvater
2005-05-03 11:14:06 +00:00
b22ebeda61
(svn r2257) - Fix: [NPF] NPF debug markings modify _map2 instead of _map3_hi for street tiles, corrupting them. Some info got moved around in r1768 for street tiles, but NPF did not get updated.
matthijs
2005-05-03 00:11:30 +00:00
64d7dbe4ca
(svn r2257) - Fix: [NPF] NPF debug markings modify _map2 instead of _map3_hi for street tiles, corrupting them. Some info got moved around in r1768 for street tiles, but NPF did not get updated.
matthijs
2005-05-03 00:11:30 +00:00
6eb094c726
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx) - Add: GetVehicleTrackdir() helper function. - Codechange: Moved SortStruct from vehicle_gui.h to ttd.h, so the dependency from vehicle.h on vehicle_gui.h could be removed. - Codechange: Typedeffed the VehicleTypes struct so it can be used as the type for Vehicle.type instead of "byte". - Codechange: Removed prototype for VehicleSorter(), which had no implementation anymore and was never called.
matthijs
2005-05-02 23:59:11 +00:00
f8302a137a
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx) - Add: GetVehicleTrackdir() helper function. - Codechange: Moved SortStruct from vehicle_gui.h to ttd.h, so the dependency from vehicle.h on vehicle_gui.h could be removed. - Codechange: Typedeffed the VehicleTypes struct so it can be used as the type for Vehicle.type instead of "byte". - Codechange: Removed prototype for VehicleSorter(), which had no implementation anymore and was never called.
matthijs
2005-05-02 23:59:11 +00:00
2ab5eee78b
(svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships Buoys will now try to get within 3 tiles of a buoy instead of a the actual buoy tile. This gets ships to got past buoys in a realistic (IMO) way instead of barging right through them. - Fix: [NPF] Trains get curves penalties sometimes even when the track is straight. - Add: [NPF] Ships get a penalty for going over buoys now, so they will try to go around. - Add: [NPF] Ships get a penalty for curves too, yay for straight lines. - Add: TrackdirToTrack(), TrackToTrackdir(), IsDiagonalTrack() and IsDiagonalTrackdir() helper functions. - Add: IsBuoy() and IsBuoyTile() helper functions. - Codechange: Rearranged part of the control flow of ShipController(), removing a goto.
matthijs
2005-05-02 22:13:20 +00:00
ba733c005d
(svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships Buoys will now try to get within 3 tiles of a buoy instead of a the actual buoy tile. This gets ships to got past buoys in a realistic (IMO) way instead of barging right through them. - Fix: [NPF] Trains get curves penalties sometimes even when the track is straight. - Add: [NPF] Ships get a penalty for going over buoys now, so they will try to go around. - Add: [NPF] Ships get a penalty for curves too, yay for straight lines. - Add: TrackdirToTrack(), TrackToTrackdir(), IsDiagonalTrack() and IsDiagonalTrackdir() helper functions. - Add: IsBuoy() and IsBuoyTile() helper functions. - Codechange: Rearranged part of the control flow of ShipController(), removing a goto.
matthijs
2005-05-02 22:13:20 +00:00
d26052c7df
(svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog
Darkvater
2005-05-02 21:56:01 +00:00
a7b661d47b
(svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog
Darkvater
2005-05-02 21:56:01 +00:00
5a35c8cc4e
(svn r2252) - ReFix: Redo r2251. Just remove the 'default widget handler', WDF_STD_BTN, instead of doing the "workaround" of the previous commit
Darkvater
2005-05-02 18:22:16 +00:00
6e9ef3e30a
(svn r2252) - ReFix: Redo r2251. Just remove the 'default widget handler', WDF_STD_BTN, instead of doing the "workaround" of the previous commit
Darkvater
2005-05-02 18:22:16 +00:00
ece616ff22
(svn r2251) - Fix: [ 1193945 ] Clicking on the chat text box causes an assertion failure
Darkvater
2005-05-02 18:08:34 +00:00
5ee09dd208
(svn r2251) - Fix: [ 1193945 ] Clicking on the chat text box causes an assertion failure
Darkvater
2005-05-02 18:08:34 +00:00
4e1fbe54b2
(svn r2250) - Fix (regression): arguments with spaces in them were incorrectly parsed
Darkvater
2005-05-02 17:58:11 +00:00
df46ae6e6a
(svn r2250) - Fix (regression): arguments with spaces in them were incorrectly parsed
Darkvater
2005-05-02 17:58:11 +00:00
5a69201451
(svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when in a roadstop
matthijs
2005-05-02 17:52:35 +00:00
827808f906
(svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when in a roadstop
matthijs
2005-05-02 17:52:35 +00:00
63784c5b5a
(svn r2248) - Fix (regression): fix crashing of game when joining a dedicated server (only reset _thd.pos, not the whole structure; as done in revision 2241 to fix another crash)
Darkvater
2005-05-02 17:14:31 +00:00
17d1d4a750
(svn r2248) - Fix (regression): fix crashing of game when joining a dedicated server (only reset _thd.pos, not the whole structure; as done in revision 2241 to fix another crash)
Darkvater
2005-05-02 17:14:31 +00:00
8f6b3154e5
(svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)). - Fix: getting help for an alias works - Fix: '|' is an unprintable character, replace it with '\'
Darkvater
2005-05-02 17:05:59 +00:00
1fb4a182e7
(svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)). - Fix: getting help for an alias works - Fix: '|' is an unprintable character, replace it with '\'
Darkvater
2005-05-02 17:05:59 +00:00
ab0a6f2e73
(svn r2246) - CodeChange: Station is 'st' not 'station' - random commit of the day
Darkvater
2005-05-02 16:02:24 +00:00
bc7f5e5099
(svn r2246) - CodeChange: Station is 'st' not 'station' - random commit of the day
Darkvater
2005-05-02 16:02:24 +00:00
57dbe50597
(svn r2245) - CodeChange: simplify the clamping of values for patch-settings by using clamp()
Darkvater
2005-05-02 16:01:53 +00:00
6e56a30c07
(svn r2245) - CodeChange: simplify the clamping of values for patch-settings by using clamp()
Darkvater
2005-05-02 16:01:53 +00:00
2cc10f829f
(svn r2244) - Fix: 'scrollto' is not debug only..sorry :)
Darkvater
2005-05-02 16:00:49 +00:00
07d5d86c1a
(svn r2244) - Fix: 'scrollto' is not debug only..sorry :)
Darkvater
2005-05-02 16:00:49 +00:00
d102d0c26d
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'. - Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
Darkvater
2005-05-02 15:52:19 +00:00
22a375ba73
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'. - Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
Darkvater
2005-05-02 15:52:19 +00:00
7a012a3465
(svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and button-actions (Hackykid)
Darkvater
2005-05-01 20:16:52 +00:00
b299f5aa5a
(svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and button-actions (Hackykid)
Darkvater
2005-05-01 20:16:52 +00:00
639b6e780f
(svn r2241) - Fix: [ 1190625 ] Changing mapsize crashes game with highlighting. Without shutting down OpenTTD some possibly 'invalid' data in TileHighLightData (_thd) is left behind; reset it.
Darkvater
2005-05-01 19:37:20 +00:00
a2a1e0a114
(svn r2241) - Fix: [ 1190625 ] Changing mapsize crashes game with highlighting. Without shutting down OpenTTD some possibly 'invalid' data in TileHighLightData (_thd) is left behind; reset it.
Darkvater
2005-05-01 19:37:20 +00:00
7b68c6cefe
(svn r2239) -Fix [autoreplace]: [ 1185653 ] autoreplacing a dualheaded engine into a singleheaded engine is no longer a potiontial crash It do have one side effect through. Now no engines are added/removed from the train anymore, so it produces "half dualheaded engines" This will be fixed when autoreplace will get a major overhaul at a later date
bjarni
2005-05-01 15:13:39 +00:00
7669c4d0c2
(svn r2239) -Fix [autoreplace]: [ 1185653 ] autoreplacing a dualheaded engine into a singleheaded engine is no longer a potiontial crash It do have one side effect through. Now no engines are added/removed from the train anymore, so it produces "half dualheaded engines" This will be fixed when autoreplace will get a major overhaul at a later date
bjarni
2005-05-01 15:13:39 +00:00
0ec5775ded
(svn r2233) Bracing, whitespace, indendation
tron
2005-04-25 14:29:58 +00:00
4888c2401e
(svn r2233) Bracing, whitespace, indendation
tron
2005-04-25 14:29:58 +00:00
974c19a51c
(svn r2232) Remove unused commands
tron
2005-04-25 13:52:59 +00:00
178d334a37
(svn r2232) Remove unused commands
tron
2005-04-25 13:52:59 +00:00
6f9c6effaf
(svn r2231) - Fix: max_join_time pointing to _network_max_join_time is an uint16, so it should have type SDT_UINT16; fix for revision 2106 (thanks peter1138)
Darkvater
2005-04-25 13:12:48 +00:00
7bffffe396
(svn r2231) - Fix: max_join_time pointing to _network_max_join_time is an uint16, so it should have type SDT_UINT16; fix for revision 2106 (thanks peter1138)
Darkvater
2005-04-25 13:12:48 +00:00
27dbc4ba09
(svn r2230) Oops, revert wrongly committed local console.c. Also add the endian_target.h and endian_host.h to the ignore list
Darkvater
2005-04-24 21:56:46 +00:00
8c980af098
(svn r2230) Oops, revert wrongly committed local console.c. Also add the endian_target.h and endian_host.h to the ignore list
Darkvater
2005-04-24 21:56:46 +00:00